As some of your are wondering about the release of the version 1.1, I'm beginning this thread to keep you updated about the progress in that direction.
OBJECTIVE 1: Compatibility with RTW 1.5
Before the release of ITW 1.0, I had begun the conversion to RTW 1.3 with some advances that are still valid in 1.5.
Battles: the first problem is animations. Many people reported problems in importing new animations and because of that I started by using the skeletons in the original RTW 1.3.
All the units were functional, except three (one lusitanian and two celtic units). It seems that the models are "broken" (not detected by RTW 1.2) and Viriato is now "repairing" them.
As a consequence, the historical battles work perfectly.
Campaign: this is a harder work, due to the large amount of files involved.
Also from the problems reported in forums, I started with a the original building system. After modification of several files and the creation of a map_heights.hgt, the campaign loaded but it crashed at the end of the first turn.
Music and intro video: Viriato is working on this point. There is a version that it is functional in RTW 1.2, but we must try it in 1.5. He is also finishing the intro video (I hope it will be impressive).
Update: Dec 19th 2005
God bless CA and the 1.5 patch! The same campaign, with no modification (only deleting the .hgt file) works perfectly.!!!!
But all the news are not so good.
- CA has used the option of patch_1.pak that I discovered some time ago. That means that some graphical stuff (some banners and the new UI) will be more difficult to include.
- The help in the shortcuts roller is now deactivated. Some research will be necessary to find a method to launch the background script.
Next step: BUILDING SYSTEM