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Thread: hun barrack

  1. #1

    Default hun barrack

    I noticed that the 4:th and 5:th level of Hun barracks does exactly the same, maybe its like this for all barbarians, but I´ve only played hun so far.

    heres a pic to explain further what I mean
    http://i15.photobucket.com/albums/a3...hunbarrack.jpg

    and how do you modifiy it so it has something extra??

  2. #2

    Default

    In the game the huns aren't supposed to have alot of infantry as they were cavalry specialists. What you could do is maybe give the infantry more experience if they come from the higher barracks. I'm not sure how to do this though so wouldd be better talking to one of the many modders on here.
    Never knock on Death's door: ring the bell and run away! Death really hates that!




  3. #3
    shadowarmy75's Avatar Biarchus
    Join Date
    Nov 2005
    Location
    Yonkers,NY
    Posts
    697

    Default

    export_descr_buildings or descr_buildings. Can't remember and I was playing around with it only last night. Made slaves able to recruit units.

  4. #4
    Agraes's Avatar Pillar of Prydein
    Join Date
    Jun 2005
    Location
    Brittany (France)
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    889

    Default

    Open bi/data/export_descr_buildings.txt

    Search 'royal_barrack'

    royal_barracks requires factions { barbarian, eastern, hun, nomad, roman, }
    {
    capability
    {
    recruit "spear warband alemanni" 2 requires factions { burgundii, lombardi, alemanni, }
    recruit "golden band" 0 requires factions { burgundii, lombardi, alemanni, }
    recruit "celtic spearman" 1 requires factions { celts, }
    recruit "gallowglass" 2 requires factions { celts, }
    recruit "axe heerbann" 1 requires factions { franks, }
    recruit "sword heerbann" 0 requires factions { franks, }
    recruit "francisca heerban" 0 requires factions { franks, }
    recruit "saxon keels" 1 requires factions { saxons, }
    recruit "saxon hearth troops" 1 requires factions { saxons, }
    recruit "hillmen" 1 requires factions { carthaginian, }
    recruit "mountain men" 1 requires factions { carthaginian, }
    recruit "berber axemen" 1 requires factions { carthaginian, }
    recruit "levy spearmen sassanid" 3 requires factions { eastern, }
    recruit "sughdian warriors" 1 requires factions { sassanids, } and hidden_resource sughdian
    recruit "steppe spearmen hun" 1 requires factions { hun, }
    recruit "runaway slave spearmen" 0 requires factions { hun, }
    recruit "steppe swordsmen hun" 0 requires factions { hun, }
    recruit "steppe spearmen vandal" 1 requires factions { slavs, vandals, }
    recruit "steppe swordsmen vandal" 1 requires factions { slavs, vandals, }
    recruit "runaway slave spearmen" 2 requires factions { ostrogoths, goths, roxolani, sarmatians, }
    recruit "gothic warriors" 1 requires factions { ostrogoths, goths, }
    recruit "bosphoran infantry" 1 requires factions { roxolani, sarmatians, }
    recruit "limitanei" 1 requires factions { empire_west_rebels, empire_west, empire_east_rebels, empire_east, }
    recruit "legio lanciarii" 0 requires factions { empire_east_rebels, empire_east, }
    recruit "coastal levies" 1 requires factions { romano_british, }
    recruit "comitatenses" 0 requires factions { empire_west_rebels, empire_west, empire_east_rebels, empire_east, }
    recruit "foederati infantry" 0 requires factions { empire_west_rebels, romano_british, empire_west, }
    recruit "british legionaries" 1 requires factions { romano_british, }
    recruit "comitatenses first cohort" 0 requires factions { empire_west_rebels, empire_west, empire_east_rebels, empire_east, }
    recruit "auxilia palatinii" 0 requires factions { empire_west_rebels, empire_west, }
    recruit "plumbatarii" 0 requires factions { empire_west_rebels, empire_west, empire_east_rebels, empire_east, }
    recruit "praeventores" 0 requires factions { empire_west_rebels, empire_west, }
    }
    construction 7
    cost 9600
    settlement_min huge_city
    upgrades
    {
    }
    You can change the units trained there, but if you basically want to have units trained in royal barracks have more valor than in army barracks, simply change the 0 to 1 or the 1 to 2 for those units.
    Then save, and it's ok

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