Hi, my mod likes to crash just before I view the campaign map (after the map is all loaded).
My mod also has these other errors further up in my error log (see below).
I'm not sure if they are the culprit of the crash, but it's best I get them fixed before going any further.
Could anyone help me find out what errors are saying, and how to fix them?
I think what its saying is there is some data invalid (although which file it is in I doesn't tell me), concerning Aztec buildings (village, town, large town) when they are replaced with motte and bailey, wooden castle, or castle.Code:15:00:04.974 [data.invalid] [error] Target building level not allowed: The Aztecs, village -> motte_and_bailey, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle) 15:00:04.975 [data.invalid] [error] Target building level not allowed: The Aztecs, town -> wooden_castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle) 15:00:04.975 [data.invalid] [error] Target building level not allowed: The Aztecs, town -> wooden_castle, hinterland_roads[0](roads) -> hinterland_castle_roads[0](c_roads) 15:00:04.975 [data.invalid] [error] Target building level not allowed: The Aztecs, large_town -> castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle) 15:00:04.975 [data.invalid] [error] Target building level not allowed: The Aztecs, large_town -> castle, core_building[1](wooden_wall) -> core_castle_building[2](castle) 15:00:04.975 [data.invalid] [error] Target building level not allowed: The Aztecs, large_town -> castle, port[0](port) -> castle_port[0](c_port) 15:00:04.976 [data.invalid] [error] Target building level not allowed: The Aztecs, large_town -> castle, hinterland_roads[0](roads) -> hinterland_castle_roads[0](c_roads) 15:00:04.976 [data.invalid] [error] Target building level not allowed: The Aztecs, large_town -> castle, hinterland_mines[0](mines) -> hinterland_castle_mines[0](c_mines)
If memory serves me right, the Aztecs cant build castle structures.



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