The building list before i changed it.
successor_order3 requires factions { macedon, } or factions { seleucid, } and building_present_min_level hinterland_settlement_determination path_choice and building_present_min_level mineral_import weapons_metals_import or resource iron or resource copper or resource tin or resource lead
{
capability
{
agent spy 0 requires factions { macedon, seleucid, }
agent assassin 0 requires factions { macedon, seleucid, }
agent diplomat 0 requires factions { macedon, seleucid, }
recruit "seleucid generals guard cavalry" 0 requires factions { seleucid, }
recruit "macedonian generals guard cavalry" 0 requires factions { macedon, }
;;;;;;;;;;;;;;;;;;Infantry Available;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
recruit "greek levy pikemen" 0 requires factions { macedon, seleucid, }
recruit "allied phalangites" 0 requires factions { macedon, } and hidden_resource area5 and hidden_resource r6
recruit "allied phalangites" 0 requires factions { macedon, } and hidden_resource area5 and hidden_resource r7
recruit "allied phalangites" 0 requires factions { macedon, } and hidden_resource area5 and hidden_resource r8
recruit "allied phalangites" 0 requires factions { macedon, } and hidden_resource area5 and hidden_resource r9
recruit "allied phalangites" 0 requires factions { macedon, } and hidden_resource area8 and hidden_resource r4
recruit "allied phalangites" 0 requires factions { macedon, } and hidden_resource area8 and hidden_resource r11
recruit "allied phalangites" 0 requires factions { macedon, } and hidden_resource area8 and hidden_resource r12
recruit "allied phalangites" 0 requires factions { macedon, } and hidden_resource area8 and hidden_resource r13
recruit "allied phalangites" 0 requires factions { macedon, } and hidden_resource area8 and hidden_resource r14
recruit "allied phalangites" 0 requires factions { macedon, } and hidden_resource area9
recruit "allied phalangites" 0 requires factions { macedon, } and hidden_resource area12 and not hidden_resource r7
recruit "allied phalangites" 0 requires factions { macedon, } and hidden_resource area12 and not hidden_resource r8
recruit "allied phalangites" 0 requires factions { macedon, } and hidden_resource area12 and not hidden_resource r9
recruit "allied phalangites" 0 requires factions { macedon, } and hidden_resource area12 and not hidden_resource r14
recruit "taxeis hoplite2" 0 requires factions { macedon, } and hidden_resource area6 and hidden_resource island
recruit "taxeis hoplite2" 0 requires factions { macedon, } and hidden_resource area6 and hidden_resource r5
recruit "taxeis hoplite2" 0 requires factions { macedon, } and hidden_resource area6 and hidden_resource r6
recruit "taxeis hoplite2" 0 requires factions { macedon, } and hidden_resource area6 and hidden_resource r7
recruit "taxeis hoplite2" 0 requires factions { macedon, } and hidden_resource area8
recruit "taxeis hoplite2" 0 requires factions { macedon, } and hidden_resource area9
recruit "taxeis hoplite2" 0 requires factions { macedon, } and hidden_resource area12
recruit "macedonian katoikoi phalangites" 0 requires factions { macedon, } and not hidden_resource macedon
recruit "macedonian pezoi bottias" 0 requires factions { macedon, } and hidden_resource area8 and hidden_resource r1
recruit "macedonian pezoi bottias" 0 requires factions { macedon, } and hidden_resource area8 and hidden_resource r2
recruit "macedonian pezoi bottias" 0 requires factions { macedon, } and hidden_resource area8 and hidden_resource r6
recruit "macedonian pezoi bottias" 0 requires factions { macedon, } and hidden_resource area8 and hidden_resource r7
recruit "macedonian pezoi bottias" 0 requires factions { macedon, } and hidden_resource area9 and hidden_resource r2
recruit "amfipolitan pezoi" 0 requires factions { macedon, } and hidden_resource area8 and hidden_resource r3
recruit "amfipolitan pezoi" 0 requires factions { macedon, } and hidden_resource area8 and hidden_resource r5
recruit "amfipolitan pezoi" 0 requires factions { macedon, } and hidden_resource area8 and hidden_resource r8
recruit "amfipolitan pezoi" 0 requires factions { macedon, } and hidden_resource area8 and hidden_resource r9
recruit "amfipolitan pezoi" 0 requires factions { macedon, } and hidden_resource area8 and hidden_resource r10
recruit "agrianian infantry" 0 requires factions { macedon, } and hidden_resource area8
recruit "thureophoroi" 0 requires factions { macedon, seleucid, }
recruit "seleucid katakoi phalangites" 0 requires factions { seleucid, }
recruit "pezhetairoi pikeman" 0 requires factions { seleucid, } and hidden_resource area14 and hidden_resource r12
recruit "pezhetairoi pikeman" 0 requires factions { seleucid, } and hidden_resource area11 and hidden_resource r11
recruit "pezhetairoi pikeman" 0 requires factions { seleucid, } and hidden_resource area15 and hidden_resource r10
;;;;;;;;;;;;;;;;Cavalry Available;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
recruit "greek tarantine cavalry" 0 requires factions { macedon, seleucid, }
recruit "greek prodromoi cavalry" 0 requires factions { seleucid, }
recruit "greek lonchophoroi" 0 requires factions { macedon, seleucid, }
recruit "thraikan hippeis" 0 requires factions { macedon, } and hidden_resource area8
recruit "paiones hippeis" 0 requires factions { macedon, } and hidden_resource area8
recruit "thureophoroi hippeis" 0 requires factions { macedon, }
;;;;;;;;;;;;;;;;MISSLE Units Available;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
recruit "greek akontistai" 0 requires factions { macedon, seleucid, }
recruit "greek slinger" 0 requires factions { macedon, seleucid, }
recruit "thraikan peltast" 0 requires factions { macedon, } and hidden_resource area8
recruit "greek heavy peltast" 0 requires factions { macedon, seleucid, }
recruit "greek archer" 0 requires factions { macedon, seleucid, }
recruit "syrian archers" 0 requires factions { seleucid, } and hidden_resource area14 and hidden_resource r10
recruit "syrian archers" 0 requires factions { seleucid, } and hidden_resource area14 and hidden_resource r11
recruit "syrian archers" 0 requires factions { seleucid, } and hidden_resource area14 and hidden_resource r12
recruit "syrian archers" 0 requires factions { seleucid, } and hidden_resource area14 and hidden_resource r14
population_growth_bonus bonus 1 requires factions { macedon, }
happiness_bonus bonus 2 requires factions { macedon, }
}
construction 3
cost 5000
settlement_min city
upgrades
And after the changing
......
recruit "pezhetairoi pikeman" 0 requires factions { seleucid, } and hidden_resource area14
recruit "pezhetairoi pikeman" 0 requires factions { seleucid, } and hidden_resource area12
recruit "pezhetairoi pikeman" 0 requires factions { seleucid, } and hidden_resource area8
recruit "pezhetairoi pikeman" 0 requires factions { seleucid, } and hidden_resource area9
recruit "pezhetairoi pikeman" 0 requires factions { seleucid, } and hidden_resource area11 and hidden_resource r11
recruit "pezhetairoi pikeman" 0 requires factions { seleucid, } and hidden_resource area15 and hidden_resource r7
recruit "pezhetairoi pikeman" 0 requires factions { seleucid, } and hidden_resource area15 and hidden_resource r10
.......
Sorry for the long post didn´t now how to zip.