this mod have Cai better then Darthmod have ? because in darthmod enemy never reinforce units after battle never recruit unit and never repair ships .
in this mod enemy reinforce unit and recruit new unit ?
sorry for my bad english
this mod have Cai better then Darthmod have ? because in darthmod enemy never reinforce units after battle never recruit unit and never repair ships .
in this mod enemy reinforce unit and recruit new unit ?
sorry for my bad english
Last edited by alex ciprian; October 06, 2010 at 01:03 PM.
hmm, good question, must say i never noticed AI not to reinforce, but ofcourse, this depends on how agressive you play - if you are passive and you let remnants of enemy army escape, they will be back full on force and with more experience....
I didnt played other mods so i cant say how they work though...
New ER will be released very soon, hopefully this week. you can try then![]()
I've got a question about how too install a modification of Empire total war.
Empire total war can only be played with Steam, and i don't know where too put the download files in wich map because i can't see the main map of Empire total war at all on my pc. If someone could please help me.
TWC Wiki: List of TW Modding Contributions 2005-2011
Release 12.2012: Third Age TW Realism+
Release 04.2013: Rise of the Samurai Realism+
Support: Greenpeace
LIVING ...WITH... WAR
What's really more disappointing than dis-information and non-education?
A certain degree of intentional ignorance paired with obvious stupidy /DV
You cannot create, or install mods for PS3 games. Its not like a PC. A lot of games on the PS3 doesn't even install on the PS3. It would be nice, but only PC games can be modded.
Thanks Khassaki, land combat took some time to get it right, and unit cost is very important for campaign play - if it is too low, it is easy to spam huge armies which makes game boring fast. with ER(r) it is much harder as everything costs more so you have to decide what you really need - build a 3-rate (8 turns) or rather build 2-3 Frigates in same time and same resources... same with land units..
4 things from the first campaign.
1/ Russian Dragoons should be wearing tricorns or bicorns, the helmets only appear around 1770. If you can't fix it don't worry about it, but I'm a big fan of dragoons and would like them accurate.
Edit, comment in other post.
3/ Streltsi have socket bayonet icons active on their cards (they are melee infantry). They disappeared by 1700 and realistically should be pikes, but they work fine as is, though their maintenance is very low.
Edit, found them.
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