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Thread: CAUSA BELLI 2.01 (Additional units for Minor Factions)

  1. #1
    Xwhyzed's Avatar Baitai kihei
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    Default CAUSA BELLI 2.01 (Additional units for Minor Factions)





    UPDATE:04/02/2012
    NOW COMPATIBLE WITH DMUC 7.0!!!
    (CB Extra Beta is Downloadable but not tested with DMUC 7.0)


    The goal of Causa Belli is to make minor nations more fun to play.
    It merges many unit packs together in order to give them better unit rosters.

    Compatible with DMUC 7.0 and above.

    There are two versions:

    Causa Belli 2.01:
    Playable factions and unit packs added:
    Spoiler Alert, click show to read: 

    please Rep the creators of the mod packs!

    Denmark from the Sons of the Dannebrog mod by erasmus777
    Genoa from the Italian states mod by♔Pom♔
    Italian states from the Italian states mod
    Malta some unique units
    Mughal from the Mughal mod by Ashu-Siralis
    Persia from the Persian mod by alhoon, ♔hammeredalways♔, Lexandro81
    Portugal from the Portuguese unit pack by Geronimo2006
    Savoy from the Italian states mod
    Venice from the Italian states mod

    German states can now recruit each other's units if they conquer their region
    Bavaria
    Hannover
    Saxony
    Westphalia
    Wurtemberg

    Austria
    Cherokee
    France
    Great Britain
    Iroquois
    Maratha
    Ottoman empire
    Polland-Lithuania
    Prussia
    Russia
    Spain
    Sweden
    United Provinces
    Morocco
    Mysore


    The ones marked with blue are modified by the mod.
    The ones marked with green are planned to be updated in the future.
    Crimean Khanate, Dagestan, Georgia are work in progress but not playable yet.



    Changelog, new in CB 2.01
    Spoiler Alert, click show to read: 

    - Updated to DMUC 7.0 Thanks to alhoon
    - Some small fixes to Ali Paqu building for the Persians.
    -Hungarian names fixed in the localisation (no more female names for Generals and Ministers)


    Changelog of CB 2.0
    -Fog of War fixed for playable minors

    -Fixed portrait of Frederik IV (Denmark) it had the Swedish king's portrait

    -Victory conditions added for playable minors

    -Faction descriptions added Thanks to Captain Jack Aubrey
    Bavaria
    Denmark
    Genoa
    Hannover
    Knights of St John
    Morocco
    Mysore
    Papal states
    Portugal
    Savoy
    Saxony
    Venice
    Westphalia
    Wurttemberg

    -Added Italian States Mod

    -Added Portuguese unit pack

    -Added Malta (Knights of St John)
    changed Shipyard to Trade Port





    Download and installation:
    Spoiler Alert, click show to read: 


    Copy
    CB_core.pack
    CB_models.pack
    cb_localisation.pack
    to your ...\Empire Total War\data folder

    If you have a unit_pack_compatibility_project... .pack then delete it because it interferes with the CB localization.
    (unit_pack_compatibility_project_v6_3.pack is included for backup in case you need it in the future)

    Copy
    startpos.esf
    scripting.lua
    to your ...\Empire Total War\data\campaigns\DMUC_Cmain folder

    The 3 turns/year and 4 turns/year fiels are included, just use the relevant startpos.esf file from the folders.

    Add the lines:
    mod CB_core.pack;
    mod CB_models.pack;
    To the top of your Custom Campaign user script.

    In the event that you delete or damage your ESf file you will find the DME ESF's available here, for CB you require the Custom Campaign version http://www.filefactory.com/file/389t...n/Campaigns_7z
    Download links:

    http://www.4shared.com/archive/NgEpk_kI/CB_201.html
    (click on the blue Download Now button, not the green start download button)
    or
    http://www.filefactory.com/file/c23cf51/n/CB_2.01.7z

    or
    http://www.filefactory.com/file/25npc14mh13v/CB_2.01.7z - updated 15th July 2013

    Note: you might need 7zip to uncompress the file, it's free and downloadable here: http://www.7-zip.org/



    Causa Belli Extra:
    This will make Greece and Hungary playable.
    Works as a standalone or together with Causa Belli 2.0

    (in the future it will contain more emergent and new factions)
    Spoiler Alert, click show to read: 

    So far the first version contains:
    Greece - rebalanced to fit the Early era
    Hungary - http://www.twcenter.net/forums/showthread.php?t=357340

    Planned emergents and new factions:
    Ireland
    Mexico
    Naples & Sicily
    Punjab
    Scotland
    Croatia
    Serbia


    Download and installation:

    Copy(from CB folder) > ETW > Data

    CB_Core.pack
    CB_models.pack
    cb_localisation.pack

    Activate DME launcher > FILE > GO > Mod Folder > Campaigns > Custom

    1)Copy the Scripting.lua(from CB) over to the Custom folder
    2)Rename the startpos.esf(in the CB folder) to XT_startpos.esf. Replacing the X with the amount of turns you chose from the cb folder.
    *Example: So if you used the startpos.esf from the 4tpy folder than it should be renamed to 4T_startpos.esf
    3)copy the renamed file over to the Custom folder for DME.

    From the Launcher > EDIT > User Script

    Add these lines in the blank space, one at a time and press add after each one.
    CB_core
    CB_models
    cb_localisation *note: It's spelled with a "S" not a "Z".*

    Then press the Update User Script

    Check the bottom left corner of the launcher and make sure it says

    Custom
    X Turns/year*

    *with X being the same number you have for the renamed startpos.esf file.

    Then click on START so the launcher can activate the files and enjoy.

    thanks to Akumu
    Spoiler Alert, click show to read: 



    Copy
    CB_Extra_core.pack
    cb_localisation.pack
    to your ...\Empire Total War\data folder

    If you have a unit_pack_compatibility_project... .pack then delete it because it interferes with the CB localization. If you have an older CB_localization.pack then overwrite it.


    Copy
    startpos.esf
    scripting.lua
    to your ...\Empire Total War\data\campaigns\DMUC_Cmain folder

    Add the lines:
    mod CB_Extra_core.pack;

    To the top of your Custom Campaign user script
    .

    Download links:

    http://www.twcenter.net/forums/attac...4&d=1304111697
    or
    http://www.filefactory.com/file/c21e..._Extra_Beta.7z


    If you want more turns/year you can download the attachemts at the end of this post
    there is one for 3 turns/year and 4 turns/year. Just replace the startpos.esf with one of these.




    Please Rep us if you like the mod




    if I left someone out pleas PM me and I'll correct it




    This is a Download thread
    please post your questions, observations and ideas to the Development thread:
    http://www.twcenter.net/forums/showthread.php?t=354714
    Attached Files Attached Files
    Last edited by ♔hammeredalways♔; July 20, 2013 at 02:11 AM. Reason: updated install instructions

  2. #2
    Xwhyzed's Avatar Baitai kihei
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    Default Re: Causa Belli DOWNLOAD

    reserved
    Attached Thumbnails Attached Thumbnails CB ingame01.jpg   CB ingame02.jpg   CB ingame03.jpg   CB ingame04.jpg   CB ingame05.jpg  

    CB ingame06.jpg  

  3. #3
    Lexandro81's Avatar Hastatas Posterior
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    Default Re: Causa Belli DOWNLOAD

    Finally the first version! I am really happy

    Damn it, this mod is real fun!
    Last edited by Lexandro81; January 13, 2011 at 08:09 PM.

  4. #4
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    Default Re: Causa Belli DOWNLOAD

    2 questions:
    1) Does this mod includes/ will include the Ottoman Realism mod?

    2) Can you make a version without the unhistorical units of Persia?

  5. #5
    Xwhyzed's Avatar Baitai kihei
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    Default Re: Causa Belli DOWNLOAD

    Quote Originally Posted by Lexandro81 View Post
    Finally the first version! I am really happy

    (the Persian mod inside is not the final one, right? Because Hammered is still polishing them)
    Of cours nothing is final, I'v made the changes ahloon suggested but that's it.

  6. #6
    Xwhyzed's Avatar Baitai kihei
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    Default Re: Causa Belli DOWNLOAD

    Quote Originally Posted by Suwako View Post
    2 questions:
    1) Does this mod includes/ will include the Ottoman Realism mod?

    2) Can you make a version without the unhistorical units of Persia?
    1. Yes it will

    2. Not sure, you can remove the availability of units quite fast&easy with Db Editor yourself
    however it could cause balance issues and appart from the immortals I don't know which units are historical and which are not. This is not up to me but to alhoon, ♔hammeredalways♔, Lexandro81

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    MatrixStorm's Avatar Kei kihei
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    Default Re: Causa Belli DOWNLOAD

    Good news, version 1.0 of the Sikh sub-mod is almost done!

  8. #8
    Requies's Avatar Pili
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    Default Re: Causa Belli DOWNLOAD

    Great works! Thanks a lot guys +rep
    I hope now in the factions
    Quote Originally Posted by spartan_warrior View Post
    It is clear that many of those around here spouting their wisdom about how CA hates modding and is intentionally preventing mods have not tried using the Assembly Kit, or even looked at its capabilities. If they have they would realize their idiotic statements are false.

  9. #9
    MatrixStorm's Avatar Kei kihei
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    Default Re: Causa Belli DOWNLOAD

    Quote Originally Posted by Requies View Post
    Great works! Thanks a lot guys +rep
    I hope now in the factions
    Me to

  10. #10
    r3deed's Avatar Centurio
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    Default Re: Causa Belli DOWNLOAD

    thanx for the mod it took very long to finish.

    persia is know a powerful dynasty.

    thanx wish you the best.

  11. #11
    Willowmound's Avatar Chinen
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    Default Re: Causa Belli DOWNLOAD

    It says the file is unavailable.


  12. #12
    Tango12345's Avatar VTW Mod Leader
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    Default Re: Causa Belli DOWNLOAD

    megaupload does that sometimes-it happened to someone during the 6.2 beta as well. It'll be back after a while if the last occurence is anything to go by. That said, if it isn't back up by tomorrow morning it may need looking into...

  13. #13
    Xwhyzed's Avatar Baitai kihei
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    Default Re: Causa Belli DOWNLOAD

    Quote Originally Posted by Willowmound View Post
    It says the file is unavailable.
    The strategy informer link just got approved, hope that works fine.

  14. #14
    Wimmer
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    Default Re: Causa Belli DOWNLOAD

    XWhyzed -very good also I will nearly finished all Crimea Khanate Unit models and Also I create a unit rooster for crimea khanate faction.
    This Unit rooster includes these units.(Also I try to follow historical accuracy)

    Khanate own troops
    Infantry Units
    -Tatar Archers-
    - Cossack Grenadiers-With his officer -(I completed models and reconvert in mesh format) (Zaporozhian Cossacks)
    -Tatar Grenadiers -(I make some modifications in Ottoman Realism Mod unit and completed that model )
    -Cossack line infantry- (normal etw unit)
    -Chrimean Israelys musketeers (I made and sent to you) (Limited Unit)
    -Cemaat Janissaries (limited Unit) -completed (limited Unit)
    -Chrimean Janissary Guards (limited Unit)-completed(ew2 unit)

    -Cavalry-(lots of cavalry units)

    -Nogai Tatar Cavalry-completed
    -Tatar Cavalry-(normal etw unit)
    -Cossack Cavalry-(normal etw unit)
    -Kalmuks-(normal etw unit)
    -Cossack Ataman Cavalry-(normal etw unit)
    -Karachay Cherkes Cavalry (I complete it- but cannot reconvert in mesh format I try to reconvert it)
    -Kapıkulu Cavalry (limited unit) (in Ottoman Realism mod-completed)
    -Mirza Cavalry- (I will make it in 2 or 3 days)

    Artillery (in historical reality-Crimean Khanate did not have much more artillery troops.Only ottomans give some small artilleries for defending Khanate and some mercanary artillery troops. For this reason)

    -12 pounds Artilery (Limited)
    -3pds horse artillery (limited)
    -Mortars (limited)


    In sea (bad at sea)

    -Limited 5th rate ships
    -Trade ships
    -Some small vessels
    -sloops.


    Is That rooster okay?
    Also I'm working on Dagestan and Georgia Faction and will finish all unit models as soon as possibe (in 3- weeks time)

    Here is the models for
    Nogai Tatar Cavalry;
    Cossack Grenadiers-With his officer -I adopt texture in rtw-fire and sword mod models with other historical pictures
    tatar grenadiers (in Ottoman realism mod-tufekchi model-) for your search.
    (these models can be reconverted in mesh format easily)
    Attached Files Attached Files
    Last edited by cagatayc78; October 03, 2010 at 05:58 PM.

  15. #15
    Xwhyzed's Avatar Baitai kihei
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    Default Re: Causa Belli DOWNLOAD

    It Looks good.

    Please post in the other thread: http://www.twcenter.net/forums/showthread.php?t=354714

  16. #16
    alhoon's Avatar Tribunus Augusticlavii
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    Default Re: Causa Belli DOWNLOAD

    Just saw this. +rep

  17. #17
    Nkagnito's Avatar Ikko-Ikki
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    Default Re: Causa Belli DOWNLOAD

    I just downloaded it and installed exactly like you said to do and when I play the units have no names or descriptions? Help

  18. #18
    Xwhyzed's Avatar Baitai kihei
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    Default Re: Causa Belli DOWNLOAD

    Quote Originally Posted by Nkagnito View Post
    I just downloaded it and installed exactly like you said to do and when I play the units have no names or descriptions? Help
    You probably have an other localization file in your data folder
    maybe an older unit_pack_compatibility_project_v....pack
    try deleting it (make backup to an other folder)

  19. #19
    Nkagnito's Avatar Ikko-Ikki
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    Default Re: Causa Belli DOWNLOAD

    I going to try to just uninstall everything and start over and see if that works

  20. #20
    Xwhyzed's Avatar Baitai kihei
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    Default Re: Causa Belli DOWNLOAD

    Quote Originally Posted by Nkagnito View Post
    I going to try to just uninstall everything and start over and see if that works
    DMUC installs unit_pack_compatibility_project_v5_9.pack so you'll probably have to remove that for Causa Belli to work

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