I'm a rookie at this mod. But so far these are the following things I think could be (even) better:
1. Fighting The Balrog instead of The BalrogS in the Fellowship Campaign, kinda frustrating when you face 12... (or was it six, no matter).
2. Although concerning previous post about it being impossible to implement a "White Counseil" it would be an epic thing in the far future.
3. Allowing players to play on whatever difficulty they choose in Fellowship Campaign (I'm part noobish, and struggling).
4. Sometimes the increased recruitment thingy for factions on their last breath are gruesome.
E.G. I'm playing as the Silvan Elves, and have captured "Mountain Fort", Mordor is harassing my southern twin cities (cannot recall the names atm, but the one they visit in the movie). The Orcs of the Misty Mountains only have Moria left as a city/fortress, thus they're absolutely whoring out masses of orcs and continously attack "Mountain Fort", I've defeated them like 5+ times there without many losses. However since they take out approximately 200-ish elves every time, and I cannot reinforce the city due to the harassing of Mordor I'm slowly loosing everything.
So, an option to turn this off? If it's possible, I have no idea xD
5. Trolls climbing siege ladders... omg... what am I supposed to do. I'm an Elf (and I read they're the easiest faction) but my arrows will do jackshit. In turn I have two options, either stand an fight with the archers on the walls (with some assistance from spearmen) and get slaughtered. Or I pull my archers back to the center square and loose the gate, after which I'm usually whooped by the onslaught of the orc horde. So maybe some potential nerfing of über units? Or possibly making trolls "cavalry" thus rendering them inable to climb tiny ladders.
6. The custom settlements everyone's talking about seems epic
7. Is Sauron recruitable in-game? I tried him out in a custom battle against a full-stack of Gondor infantry... and he whooped them. I guess I'll
my pants if I face him backed up by a horde of orcs. (I guess this adds realism, you probably would
your pants, but still he felt kinda invurnable.)
8. Making "sister-factions" more prone to allying with eachother. Say the High Elves and Silvan Elves are both very prone to an easy alliance (without paying lots).
Finally - LOVE the mod. It's actually the first big mod I play on ANY Total War game. (I've always found vanilla to work just fine for me).
Keep up the awesome work, lads!