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Thread: RS II: IMPORTANT THREADS TO READ (Added links to Playing Guides)

  1. #1
    dvk901's Avatar Consummatum est
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    Default RS II: IMPORTANT THREADS TO READ (Added links to Playing Guides)

    I am going to put links to other important threads in this one so we don't have so many stickied threads at the top:

    1. IMPORTANT - regarding the script
    http://www.twcenter.net/forums/showthread.php?t=386782

    2. Roma Surrectum II: Signatures, Avatars and More
    http://www.twcenter.net/forums/showthread.php?t=382351

    3. Good playing practices guide
    http://www.twcenter.net/forums/showthread.php?t=387184

    4. Answers to important questions and Info:
    http://www.twcenter.net/forums/showthread.php?t=387577

    5. Ab Urbe Condita (a date conversion utility):
    http://www.twcenter.net/forums/showthread.php?t=387307

    6. A survival guide that is specific to Rome, but could be helpful in playing any faction:
    http://www.twcenter.net/forums/showthread.php?t=396194

    7. PROBLEMS WITH GETTING RS2 TO WORK WITH STEAM...READ HERE:
    http://www.twcenter.net/forums/showthread.php?t=407480

    8. Problems with multiple Roman Rebellions (the big one):
    http://www.twcenter.net/forums/showt...80#post8773880

    (See Post #9 for work around).

    9. Converting AUC to 'real' years:
    http://www.twcenter.net/forums/showthread.php?t=387307

    10. Problems viewing units up close (RTW) crashes:
    http://www.twcenter.net/forums/showthread.php?t=433088

    11. Devs Information and whatnot:
    http://www.twcenter.net/forums/showthread.php?t=409981

    12. RS2 on Facebook:
    http://www.twcenter.net/forums/showthread.php?t=306575

    13. Very nice printable map of RS2:
    http://www.twcenter.net/forums/showthread.php?t=462198

    14. How do I ensure that my Generals stay loyal in the field:
    http://www.twcenter.net/forums/showthread.php?t=532089
    Last edited by dvk901; April 01, 2012 at 06:45 PM.

    Creator of: "Ecce, Roma Surrectum....Behold, Rome Arises!"
    R.I.P. My Beloved Father

  2. #2
    Brusilov's Avatar Local Moderator
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    Default Re: IMPORTANT THREADS TO READ:

    The following links are to various player guides (not generally by the dev team).

    Faction Specific
    Dacia

    Selucids Discussion

    Seleucids Guide

    Scythia Guide

    Rome Basic Survival Guide

    Cathage Tips

    Second Roman Rebellion


    General
    Best Barbarian Faction

    RS2 Legion Composition and Tracking
    Last edited by Brusilov; October 17, 2010 at 10:47 AM.

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  3. #3
    dvk901's Avatar Consummatum est
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    Default Re: IMPORTANT THREADS TO READ (Added links to Playing Guides):

    Please remember....if you are using ALEX exe, be sure and get the descr_formations_ai.txt provided in the import stuff folder and put it into your campaigns. There is a fix in that file for a bug that is specific to ALEX (thanks to a tip from Chernish).

    Creator of: "Ecce, Roma Surrectum....Behold, Rome Arises!"
    R.I.P. My Beloved Father

  4. #4
    dvk901's Avatar Consummatum est
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    Default Re: IMPORTANT THREADS TO READ (Added links to Playing Guides):

    Understanding the AOR in Roma Surrectum II. First of all, you will find this map in the 'data\_important_stuff\AOR_maps' folder:



    Note that the map is divided up into various colored sections or 'groups' of regions. Each color represents an 'area', and they are numbered 1-15.
    This provides the first part of a conditional that restricts recruitment or economics or a building to a specific area, for example:

    and hidden_resource area2

    Will restrict whatever line it follows to Area2 in Spain. The AOR is further defined by having each region IN an Area having a number\letter designation that is used over and over again...these are r1, r2, r3, etc. I did this this way to limit the amount of hidden resources used, because the combination of an area designation WITH a region designation (r1, r2, etc.) will then identify every single region on the map with a unique identifier. For example, the region Rome is in (Latium), is defined like so:

    and hidden_resource area6 and hidden_resource r2

    With this condition, a unit can be recruited nowhere else on the map, because only Rome can be identified that way.

    I hope this helps explain how the RS2 AOR was created and used. I would also warn players and would be modders that many factions in RS2 are VERY close to the limit of units that are allowed for recruitment in certain cities. The limit is 32 units (excluding agents). Making units available everywhere...especially AOR units or units that were not technically part of the faction's roster, WILL ultimately result in CTD's as the limits are exceeded.
    Factions with this problem include Seleucid, the Ptolemies, Pontus, Pergamon, Macedon....well, all of the Greek factions.
    Last edited by dvk901; December 11, 2010 at 09:35 AM.

    Creator of: "Ecce, Roma Surrectum....Behold, Rome Arises!"
    R.I.P. My Beloved Father

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