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Thread: [SUBMOD]BLACKİSLAM submod compilations for bc2.02 released

  1. #1
    karaislam's Avatar Vicarius
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    Default [SUBMOD]BLACKİSLAM submod compilations for bc2.02 released

    hi everyone.this is my latest blackislam(karaislam)submod for broken crescent 2.02 mod.i wish i could improve the submod more but cos of limited time,limited knowledge and some permission issues i couldnt.

    main game contains these:
    new main menu epic track from karaislam
    new border splash from cedric37
    new roman battle ship from david coole
    new battle ai system from germanicu5 credits to him
    new kypcak portraits from tucot
    new muslim portraits from jermagon
    new koj portraits from 1stcohort
    new city-castle models from agart
    new bc cursors from wes471
    new ghorit unit info cards from y2day
    new kypcak unit info cards from y2day
    new loading screens from neige noire
    new edu-battle system from gamegeek2.unit cost version of szwejk.
    new trade wagon-siege models from riczu74
    new torch fire effects from karaislam
    new weatherdb file from karaislam
    new medieval messages from alejandro sanchez
    new menu splash screen from cedric37
    new blood effects from magus
    new weather air effects from swager
    new grass models from david coole
    new water effects from david coole
    new campaign map textures from charge
    new campaign water effects from david coole
    roman watchtower project from david coole
    all scripts available mod from tucot
    victory condition pictures from tucot
    native names project from wudang_clown
    ship improvement project from amon amarth 930
    reduced city textures from gigantus
    added windowed mod.working with alt+tab
    DOWNLOADS AND İNSTALLATİONS
    MAİN GAME
    http://www.megaupload.com/?d=1ILPQ26E full 23.09.2010 version
    A-vista-win7 users:exctract all of the files into ur main m2tw folder and overwrite all.
    B-xp users:exctract 2 of the files into ur main m2tw folder.dont exctract bc.cfg file.
    attention:you have to delete map.rwm file from m2tw-broken_crescent-data-world-maps-base folder.
    PATCHES
    http://www.filefront.com/17339029/black islam patch1 01.10.2010.7z
    send the file into ur main m2tw directory.and overwrite all.
    attention:after loading of the patch1 go to m2tw-broken_crescent-data-sounds.and delete audiodat,audioidx,eventsdat,eventsidx.u have to delete them only 1 time to make game create new files for my new musics.
    patch1 contains:
    new sea textures for campaign map.
    anymore u can reach those 3 unreachable cities.
    10 new epic songs for campaign and battle map from karaislam
    http://www.fileserve.com/file/WRpSjYz patch2 10.12.2010
    send the file into ur main m2tw folder and overwrite all.
    attention:come to broken_crescent-data-sound directory and delete audiodat,audioidx,eventsdat,eventsidx.u have to delete them only 1 time to make game create new files for my new musics.
    patch2 contains:
    new loading bar with 3 crescent
    13 new epic songs.one of them allah mazare.
    latest gamegeek2 edu file.

    for exctract u need winrar or 7zip.here is the link for 7zip http://www.filehippo.com/download_7zip_32/

    credits to all people which i mentioned above and the biggest one for broken crescent development team.really this mod has been my life AFTER my beloved wife since 2 years.

    good games...
    Last edited by karaislam; December 04, 2011 at 11:01 AM.

  2. #2
    Ixor_Drakar's Avatar Senator
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    Default Re: black islam submod

    Downloading now, can't wait to check it out.

  3. #3
    karaislam's Avatar Vicarius
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    Default Re: black islam submod

    Quote Originally Posted by Ixor_Drakar View Post
    Downloading now, can't wait to check it out.
    thank u for ur interest.

    everyone i see that u only download main file.very few of you downloaded patch.after loading of main game please exctract the patch file in main m2tw file and overwrite.cos it adds new battle ai and new unit cost price system.

  4. #4
    Orhan's Avatar Foederatus
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    Default Re: black islam submod

    I thought that the game couldn't get more interesting....damn guys i love all MTW fans.

    One question what main game download link for? and it is temporary unavaible...
    Last edited by Orhan; September 18, 2010 at 06:37 AM.

  5. #5
    karaislam's Avatar Vicarius
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    Default Re: black islam submod

    thank u orhan.

    i just checked the link is normal.(link çalışıyor şimdi denedim)

  6. #6
    Ixor_Drakar's Avatar Senator
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    Default Re: black islam submod

    Works perfectly and looks stunning. Very good work.

  7. #7
    Orhan's Avatar Foederatus
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    Default Re: black islam submod

    Cok Sagol Abi.
    Thank you very much

  8. #8
    karaislam's Avatar Vicarius
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    Default Re: black islam submod

    u are welcome

  9. #9
    SoulBlade's Avatar Vicarius
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    Default Re: black islam submod

    I've got a suggestion for your submod, I see you put a bc.cfg file with a few lines. I'd suggest adding these lines too:

    [videos]
    windowed = 1
    borderless_window = 1

    very handy if you ask me, it lets you play the game in windowed mode but without borders - its like playing in full windowed mode and tricky part is if you alt-tab and click Med2 window again you won't have to wait to load the game.

    edit: I can also recommend you This little mod.
    Last edited by SoulBlade; September 19, 2010 at 04:07 AM.
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  10. #10
    karaislam's Avatar Vicarius
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    Default Re: black islam submod

    Quote Originally Posted by SoulBlade View Post
    I've got a suggestion for your submod, I see you put a bc.cfg file with a few lines. I'd suggest adding these lines too:

    [videos]
    windowed = 1
    borderless_window = 1

    very handy if you ask me, it lets you play the game in windowed mode but without borders - its like playing in full windowed mode and tricky part is if you alt-tab and click Med2 window again you won't have to wait to load the game.

    edit: I can also recommend you This little mod.
    thank u for ur interest.about cfg codes its usefull.i can add it later.if i make a new version.also about that little mod which u ve mentioned has problem i think.i ve tried it few times and i took ctd cos of it.thats why i didnt include.but if retep gives us new scripts i can add it.

    i do another project with my free times.something like mega submods plus mods combo.many mods ll be in a package.

  11. #11

    Default Re: black islam submod

    @karaislam

    I accidently installed the reduced cities texture mod, my com is not that weak to need that mod.

    do you still keep the vanilla city texture files? please send it to me, thanks
    Last edited by Babygod22; September 19, 2010 at 11:36 PM.

  12. #12

    Default Re: black islam submod

    Is it just me or does the map move a lot faster when you move mouse at edge? I thought it would be simple to change but I'm shooting blanks here, can't find it.


    [edit]

    haha whats up with all the plagues? Just tried ur mod and I've played like 10 turns and I've gotten 3 plagues already
    Last edited by Borgoroth; September 19, 2010 at 08:30 PM.
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  13. #13
    karaislam's Avatar Vicarius
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    Default Re: black islam submod

    Quote Originally Posted by Babygod22 View Post
    @karaislam

    I accidently installed the reduced cities texture mod, my com is not that weak to need that mod.

    do you still keep the vanilla city texture files? please send it to me, thanks
    no i dont.but reduced city textures are in m2tw-data-blockset.they didnt owerwrite.u ve some modding abilities i know u.so download reduced city textures and look and compare the files.delete them manually.its just 10 minutes work for u.

  14. #14
    karaislam's Avatar Vicarius
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    Default Re: black islam submod

    Quote Originally Posted by Borgoroth View Post
    Is it just me or does the map move a lot faster when you move mouse at edge? I thought it would be simple to change but I'm shooting blanks here, can't find it.


    [edit]

    haha whats up with all the plagues? Just tried ur mod and I've played like 10 turns and I've gotten 3 plagues already
    about plaque issue.it must be same with vanilla bc2.02.cos i didnt change such things.

  15. #15

    Default Re: black islam submod

    Quote Originally Posted by karaislam View Post
    no i dont.but reduced city textures are in m2tw-data-blockset.they didnt owerwrite.u ve some modding abilities i know u.so download reduced city textures and look and compare the files.delete them manually.its just 10 minutes work for u.
    Oh yeah haven't thought about that
    thanks

  16. #16
    karaislam's Avatar Vicarius
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    Default Re: black islam submod

    new patch updated

  17. #17
    2Shy's Avatar Campidoctor
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    Default Re: black islam submod

    Quote Originally Posted by SoulBlade View Post
    I've got a suggestion for your submod, I see you put a bc.cfg file with a few lines. I'd suggest adding these lines too:

    [videos]
    windowed = 1
    borderless_window = 1

    very handy if you ask me, it lets you play the game in windowed mode but without borders - its like playing in full windowed mode and tricky part is if you alt-tab and click Med2 window again you won't have to wait to load the game.

    edit: I can also recommend you This little mod.
    This really helped ! +rep !

  18. #18
    karaislam's Avatar Vicarius
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    Default Re: black islam submod

    Quote Originally Posted by 2Shy View Post
    This really helped ! +rep !
    i added that with second patch just now

  19. #19

    Default Re: black islam submod

    Quote Originally Posted by karaislam View Post
    i added that with second patch just now

  20. #20
    karaislam's Avatar Vicarius
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    Default Re: black islam submod

    Quote Originally Posted by zen_d View Post
    thank u.

    crusader sergeants and norman knights i just fixed with patch3.and ive put it to main download place above.

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