Results 1 to 5 of 5

Thread: Dacian Trait

  1. #1

    Default Dacian Trait

    My Roman generals are getting the "Dacian" trait. There must be a bug causing this. In the traits file the Dacian trait says exclude culture roman, but some how the Romans get this trait.
    "What's the matter, kid? Don't ya like clowns?
    Don't we make ya laugh? Aren't we freakin' funny?" - CPT Spaulding in Devil's Rejects

  2. #2

    Default Re: Dacian Trait

    Show us a Screenshot. Perhaps you bribed a Dacian, and his children are getting the trait Dacian? I'm not sure if that's even possible though.

  3. #3

    Default Re: Dacian Trait

    A couple images of different Roman generals with the Dacian trait are below. I did not bribe any of these guys, but did recruit most of them. You will also notice the "Ready to Retire" trait on young generals. That, however, is because I used a 12 turn per year script. However, I cannot figure out what would cause the Dacian trait to appear on a Roman general.

    This is the Dacian Trait in export_descr_character_traits.txt:
    Spoiler Alert, click show to read: 

    ;------------------------------------------
    Trait Dacian
    Characters family
    ExcludeCultures roman, greek, egyptian, eastern, carthaginian, nomad

    Level BornDacian
    Description BornDacian_desc
    EffectsDescription BornDacian_effects_desc
    Threshold 1

    Effect TroopMorale 1

    ;------------------------------------------


    These are the triggers for the Dacian Trait:
    Spoiler Alert, click show to read: 

    ;------------------------------------------
    Trigger general_starting_Dacian
    WhenToTest CharacterComesOfAge

    Condition CultureType barbarian
    and not FactionType romans_julii
    and not FactionType boii
    and not FactionType gauls
    and not FactionType spain
    and not FactionType germans

    Affects Dacian 1 Chance 100

    ;------------------------------------------
    Trigger general_marriage_Dacian
    WhenToTest OfferedForMarriage

    Condition FactionType dacia

    Affects Dacian 1 Chance 100

    ;------------------------------------------
    Trigger general_adoption_Dacian
    WhenToTest OfferedForAdoption

    Condition FactionType dacia

    Affects Dacian 1 Chance 100

    ;------------------------------------------
    Trigger lesser_general_adoption_Dacian
    WhenToTest LesserGeneralOfferedForAdoption

    Condition FactionType dacia

    Affects Dacian 1 Chance 100

    ;------------------------------------------
    Trigger general_adoption_Free_Barbarian_03
    WhenToTest CharacterTurnEnd

    Condition FactionType thrace
    and CultureType barbarian
    and FatherTrait Dacian > 0
    and Trait MoHAdopted > 0
    and Trait Celtic = 0
    and Trait German = 0
    and Trait Dacian = 0
    and Trait Roman = 0
    and Trait Greek = 0
    and Trait Nomad = 0
    and Trait Armenian = 0
    and Trait Egyptian = 0
    and Trait Carthaginian = 0
    and Trait Parthian = 0

    Affects Dacian 1 Chance 100

    ;------------------------------------------




    Last edited by CPT Worsham; September 11, 2010 at 03:28 AM.
    "What's the matter, kid? Don't ya like clowns?
    Don't we make ya laugh? Aren't we freakin' funny?" - CPT Spaulding in Devil's Rejects

  4. #4
    Medkirtys's Avatar Senator
    Join Date
    Jan 2010
    Location
    Lithuania, Kaunas
    Posts
    1,033

    Default Re: Dacian Trait

    have you activated the script?

  5. #5

    Default Re: Dacian Trait

    Yes. Every time I restart the game I click on a city and then click the adviser's portrait then I watch one gold added to my funds to verify that the script is activated.
    "What's the matter, kid? Don't ya like clowns?
    Don't we make ya laugh? Aren't we freakin' funny?" - CPT Spaulding in Devil's Rejects

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •