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Thread: Tsardoms Total War - General Discussion & Progress

  1. #201
    il_duce_!'s Avatar DVX
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    Default Re: Mod Questions

    Yes, no need to rush. Take your time.

    TTW GRANDMASTER

  2. #202
    phoenix[illusion]'s Avatar Palman Bracht
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    Default Re: Mod Questions

    ok, i've managed to finish it now. so only to upload images and that's it, in about 40min preview will be ready

    Proud Leader of Tsardoms: Total War!
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  3. #203
    dabela's Avatar Ishiyumi no shashu
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    Default Re: Mod Questions

    Great. You deserve +rep, but i cant give you now. In a few days...

  4. #204
    phoenix[illusion]'s Avatar Palman Bracht
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    Default Re: Mod Questions

    since ottomans have more unist than bulgaria, we'll add more to bulgaria. any suggestions?

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  5. #205
    Hrobatos's Avatar Jukutatsu shita
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    Default Re: Mod Questions

    Bulgarian S.W.A.T?

  6. #206
    phoenix[illusion]'s Avatar Palman Bracht
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    Quote Originally Posted by Hrobatos View Post
    Bulgarian S.W.A.T?
    well, not that modern anyaways, i'm thinking of bulgarian medium cavalry, full of mail

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  7. #207
    dabela's Avatar Ishiyumi no shashu
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    Default Re: Mod Questions

    You dont have to make more units... So what if they have less than Ottomans... Some factions have more, and some less...

  8. #208
    2Shy's Avatar Senshi
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    Default Re: Mod Questions

    may be gunners(there were discusion about it) and may be axemen.Bulgaria need also good late perid heavy infantry,because the late otoman units are superb.

  9. #209
    phoenix[illusion]'s Avatar Palman Bracht
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    ah, moderators didn't take my announcement, because it's too big, so i had to resize it, and corp. anyways, there will be on front page announcement, but a bit later.

    here's the original


    Proud Leader of Tsardoms: Total War!
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  10. #210
    Vojdoo's Avatar Ashigaru
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    Default Re: Mod Questions

    I don't think that Bulgaria need more units,but maybe if you add some upgraeds to the existing ones,that would make the balance.
    Units like: Bulgarian infantry, Bulgarian town watch and peasants don't have upgreats.

  11. #211
    2Shy's Avatar Senshi
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    Default Re: Mod Questions

    Personally I think that only bulgarian guardsmen need upgrade(but the gunner must be presented ingame-it was rare and expensive but there was guns in medieval bulgaria).

  12. #212
    NikeBG's Avatar Sampsis
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    Default Re: Mod Questions

    Gunners, crossbowmen (crossbows started appearing in the 1340s, mostly in town and fortress garrisons, but remained quite rare) etc.

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  13. #213
    il_duce_!'s Avatar DVX
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    we already got crossbowmen and gunners as mercenaries. I think Phoenix is referring to some unique bulgarian units. Or maybe Tatars or something...

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  14. #214
    phoenix[illusion]'s Avatar Palman Bracht
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    well, i'll add tatar lancers, it'll have same skin as tatar bodyguards, but with lance.
    gunners are in, just not posted in preview. about the crossbow, dunno why, but kavhan disagree to include crossbows, only hand guns.
    and yes, spearmen have upgrade, but town watch don't. town watch are actually levy unit, so i don't think they need it, cause you have spearmen.
    so tatar lancers and medium infantry is on my option list. (i've seen medium cavalry from nike's album).

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  15. #215
    2Shy's Avatar Senshi
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    Whan Kaloyan besieged Thesaloniki in 1207 the chronicales writtes that the Kaloyans army was consisted by many different types of warriors-sheldbarriers, helmbarriers, russian mercenaries and slingers (need Rome TW animation for them) - but this was in 1207 .

  16. #216
    phoenix[illusion]'s Avatar Palman Bracht
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    Quote Originally Posted by 2Shy View Post
    Whan Kaloyan besieged Thesaloniki in 1207 the chronicales writtes that the Kaloyans army was consisted by many different types of warriors-sheldbarriers, helmbarriers, russian mercenaries and slingers (need Rome TW animation for them) - but this was in 1207 .
    well, it can still be used, but define me a shieldbarrier and helmbarrier.
    anyways, i forgot that bulgarians will use geonosan and venetian units, if their quarters are built in the city

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  17. #217
    Vojdoo's Avatar Ashigaru
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    Default Re: Mod Questions

    I don't know how exactly the recruitment systems is going to work, but I'm assumeing that town watch will be the backbone of the army recruited in city/town.So it could be good idea to make update.
    As for the infantry,they are the only type of archers for the Bulgaria, but as you mention there are Geonosan and Venetian units.

  18. #218
    2Shy's Avatar Senshi
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    Quote Originally Posted by phoenix[illusion] View Post
    well, it can still be used, but define me a shieldbarrier and helmbarrier.
    anyways, i forgot that bulgarians will use geonosan and venetian units, if their quarters are built in the city
    No one really know what were the shield barriers and helm barriers ( we gues that thay have really big shealds and helmets ). Bulgaria TW team had made for their mode shied barrriers and thay look good-if you deside to use them you may want to reskin some parts .Ask Nike,Alien-T or GoGo-t - they represent the team.

  19. #219
    Bagatyr's Avatar Senshi
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    Default Re: Mod Questions

    I think you shoud make bulgarian proniarse,crossbowmen,handgunners and upgrate of the boyarse and the spearmen.The dificultyse came here because of the lack of information for the bulgarian units from XIV-XV centery.They brobably have some other unike unitse but we don't know for sure.I think bulgarian proniarse shoud be include also the archers shoud be upgrate into hevy one because at that time defending warfaer was developed.
    Last edited by Bagatyr; June 07, 2010 at 12:20 PM.




  20. #220
    Hrobatos's Avatar Jukutatsu shita
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    Default Re: Mod Questions

    I think my idea was better
    Spoiler Alert, click show to read: 
    Quote Originally Posted by Hrobatos View Post
    Bulgarian S.W.A.T?

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