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Thread: Tsardoms Total War - General Discussion & Progress

  1. #1221
    Hrobatos's Avatar Jukutatsu shita
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    Default Re: Tsardoms Total War - General Discussion & Progress

    PS I think I figured out what I did wrong. I went obesrving Rusichi and vanilla horses and will try to fix it up, if Rusichi managed to import fresh new horses, then it must be possible. I will update you folks. If it doesnt work, there is always Rusichi.

  2. #1222
    Wallachian's Avatar Banzai jūden-ki
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    Default Re: Tsardoms Total War - General Discussion & Progress

    I really hope this will work!

  3. #1223
    AnthoniusII's Avatar Μέγαc Dομέστικοc
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    Default Re: Tsardoms Total War - General Discussion & Progress

    Quote Originally Posted by Hrobatos View Post
    Well not really, but phoenix did made one for banners and another for flail... I need to check this with him.
    In this case you must merge Phoenix's animations with the Rusichi ones with exactly the same way Phoenix merged his animations with vanilla ones.
    I still believe that the finall result worths the trouble.
    Spoiler Alert, click show to read: 



    CAUTION: Rusichi insert new horses but these horses use animations of their own, They are NOT compatible with vanilla horse animations.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Last edited by AnthoniusII; May 23, 2013 at 07:19 AM.

  4. #1224
    AnthoniusII's Avatar Μέγαc Dομέστικοc
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    Default Re: Tsardoms Total War - General Discussion & Progress

    The 4th and finall armor.

    TGC team could help in sections Tsardoms has a certain lack of material under certain co-operation pact.
    We could help in creating Late Komnenean ,early Paleaologian roster and several Horse models to fit in Tsardoms units but we need :
    Extensive help in campaign and event scripting (something your team-politly denied-in the past though)...
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	order barded horse3.png 
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    Last edited by AnthoniusII; May 24, 2013 at 09:40 AM.
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  5. #1225
    Hrobatos's Avatar Jukutatsu shita
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    Default Re: Tsardoms Total War - General Discussion & Progress

    I cannot speak for other people, or promise their work... Duce has been offline for few months now and Spyros is our only proper coder/scripter remaining so I dont think this team can really allow this to itself.... this is just my personal oppion, not of the team.

    I'm thankfull for help with horses, but they still dont work in game... so its all useless in the end.

  6. #1226
    Hrobatos's Avatar Jukutatsu shita
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    Default Re: Tsardoms Total War - General Discussion & Progress

    I did it Anthonius! I managed to import those damn horse, no the one I sent you, but Rusichi horse model, which is almost exactly same. Huh, it was very frustrating.

  7. #1227
    Miszel's Avatar Supai
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    Default Re: Tsardoms Total War - General Discussion & Progress

    Stratiotai. Horses are only placeholder. +Rep for Hrobatos, because thanks to him, we will be able to use new beautiful horses.

  8. #1228
    AnthoniusII's Avatar Μέγαc Dομέστικοc
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    Default Re: Tsardoms Total War - General Discussion & Progress

    Quote Originally Posted by Hrobatos View Post
    I did it Anthonius! I managed to import those damn horse, no the one I sent you, but Rusichi horse model, which is almost exactly same. Huh, it was very frustrating.
    IF you haven't add Rusichi animations , check Marka horses legs! Vanilla animations ruin their legs.
    If you have questions ask me...
    Quote Originally Posted by Miszel View Post
    Stratiotai. Horses are only placeholder. +Rep for Hrobatos, because thanks to him, we will be able to use new beautiful horses.
    Very promising start my friend! Good job.
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  9. #1229
    Hrobatos's Avatar Jukutatsu shita
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    Default Re: Tsardoms Total War - General Discussion & Progress

    Indeed, I had to do some model modifications to make it work properly with vanilla animations, still fixing some smalle glitches but essentialy I completely deleted Rusichi bone assignment and made new modeled upon vanilla model bone assigment.

    PS great work Miszel!

    PPS This damn TWC keeps crashing like mad, making a post becomes a true adventure...

  10. #1230
    AnthoniusII's Avatar Μέγαc Dομέστικοc
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    Default Re: Tsardoms Total War - General Discussion & Progress

    Quote Originally Posted by Hrobatos View Post
    Indeed, I had to do some model modifications to make it work properly with vanilla animations, still fixing some smalle glitches but essentialy I completely deleted Rusichi bone assignment and made new modeled upon vanilla model bone assigment.
    This is what i was looking for in order to help you. That is how i started.
    Remember: Use the Medium horse Marka as base both for model and textures.
    That way you can have better detail apearence.
    Example:


    Don't hesidate to ask....
    Atleast for me sharing knowlege is always fun.
    My last help:
    This is a quick restoration of Komnenian Loricatus based on Rusichi model and textures that made by Lance under CBUR instructions.


    My help is because of the involvment of my friend Matthaeus with this mod.
    Good luck with your Komneneans.
    Last edited by AnthoniusII; May 25, 2013 at 08:43 AM.
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  11. #1231
    Wallachian's Avatar Banzai jūden-ki
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    Default Re: Tsardoms Total War - General Discussion & Progress

    Quote Originally Posted by AnthoniusII View Post
    TGC team could help in sections Tsardoms has a certain lack of material under certain co-operation pact.
    We could help in creating Late Komnenean ,early Paleaologian roster and several Horse models to fit in Tsardoms units but we need :
    Extensive help in campaign and event scripting (something your team-politly denied-in the past though)...
    The problem is that we are also heavy lacking in the campaign and event scripting area. This is where we are behind the most, especially the map since our mapper duce has been absent for quite a while. As hrobatos said we only have spyros for coding and he is very busy with studies aswell. Unfortunately we are also seeking help in the coding and scripting area.

  12. #1232
    Sukauto
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    Default Re: Tsardoms Total War - General Discussion & Progress

    Wow, I never knew there was a mod that would be based around the rule of Nemanjic Dynasty. I am from Serbia and I am glad to see this mod being in development. Good job guys, I wish you all the best in the making progress.

  13. #1233
    DobroVece's Avatar Sōkō no yari
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    Default Re: Tsardoms Total War - General Discussion & Progress

    Thanks. Stay tuned.

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