Originally Posted by
dvk901
The first four buildings require progressively....trader, market, forum, great forum.
The second four buildings require an economic or 'Merged' city. So if a settlement has only a 'Fortified City' focus, you cannot build the second set of four. (Thus, the advantage of an Economic City.)
I don't recall any text that says you get a bonus for just being 'Roman'. You do get additional bonuses if one of the resources (wine, salt, olive_oil, etc) is in the region.
Bear in mind that this 'building' reflects, in fact, a 'complex' of buildings. RS2 was 'slot starved' in almost all areas, so to get buildings in we had to squash as much stuff into building trees as possible.
Thank you for the response DVK, however, I was not referring to the requirement, as I am aware of that, and Crotona is an economic city, so it can build those building types
The question I have, is it worth building it even if the settlement does not import or export wine, olives, or salt? (since I do have the option to build them) For example my settlement of Crotona does import/export those resources, nor do they have any of those resources visable in their region, so essentially are those buildings just worthless to have?.
I attached the screenshot descriptions of the first 3 buildings, to perhaps help with what I'm talking about. Also, if you notice, the first one in the tree, says 15% bonus for Romans, perhaps that's word is substituted for different factions, but naturally I assume it was a specific Roman bonus, hehe.