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Thread: Unit Suggestions (pre version 4 - now redundant)

  1. #1061
    TheFirstONeill's Avatar Father of Thera
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    Default Re: Unit Suggestions

    Quote Originally Posted by Lord Golog View Post
    I never particularly cared for having things that have names that are just phonetic remixes of what they're based on. If it looks like a janissary, acts like a janissary, and sounds like a janissary, it's a janissary. It's like calling the Templars "Tehmplor" or somesuch. Basically, if Templars and Mamlukes can have their real names, then there's not significant benefit in having janissaries called yeni ceri or lycans called ly kan. Just my two cents worth of nitpicking.
    As Torvus says Yeni Ceri is closer to the correct name, that is why it was chosen. And Ly Kans are not werewolves in the traditional sense of a man who changes back and to, so should not be named Lycans.

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  2. #1062
    Agamemnon's Avatar Comes Limitis
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    Default Re: Unit Suggestions

    Fine. But Yagr still seems better than Light Rifles.

  3. #1063
    TheFirstONeill's Avatar Father of Thera
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    Default Re: Unit Suggestions

    Quote Originally Posted by Agamemnon View Post
    Fine. But Yagr still seems better than Light Rifles.
    In your mind I am sure it does. But then we would have to change all the other unit names to fit in with the this pig-germanic, remember the dominio effect we discussed earlier this month.
    Last edited by TheFirstONeill; March 04, 2012 at 05:53 PM.

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  4. #1064
    Agamemnon's Avatar Comes Limitis
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    Default Re: Unit Suggestions

    Alright, I guess. Perhaps you wouldn't mind if after v4 is released I could put in the time and edit the unit names to make them more unique?

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    I didn't think so, but it was worth a shot.

  5. #1065
    TheFirstONeill's Avatar Father of Thera
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    Default Re: Unit Suggestions

    Quote Originally Posted by Agamemnon View Post
    Alright, I guess. Perhaps you wouldn't mind if after v4 is released I could put in the time and edit the unit names to make them more unique?

    Spoiler Alert, click show to read: 
    I didn't think so, but it was worth a shot.
    You can do what you want to your own copy

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  6. #1066
    Agamemnon's Avatar Comes Limitis
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    Default

    I meant perhaps you might let me release it as an optional add-on for anyone who wants creative names.
    Last edited by TheFirstONeill; March 05, 2012 at 03:53 PM.

  7. #1067
    Massive_attack's Avatar Campidoctor
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    Default Re: Unit Suggestions

    I wouldnt hold your breath over that, Agamemnon

  8. #1068
    TheFirstONeill's Avatar Father of Thera
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    Default Re: Unit Suggestions

    Quote Originally Posted by Massive_attack View Post
    I wouldnt hold your breath over that, Agamemnon
    Didnt think you would miss an opportunity for a snipe

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  9. #1069
    Massive_attack's Avatar Campidoctor
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    Default Re: Unit Suggestions

    I only say that because I know exactly how hard it is to make something approval-worthy. I dont doubt Agamemnon could and would create something worthy of approval, but it would take a great deal of effort, and it probably wouldnt involve coding, which is what editing the text files in question would technically be. Again, I know, because Ive been through it.

    Edit: On the phonetics and whatnot, shouldnt really be an issue. Its fairly unimportant as I see it. There are bigger fish to fry and all that.

  10. #1070
    Agamemnon's Avatar Comes Limitis
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    Default Re: Unit Suggestions

    I rather enjoy coding. I find coding almost as fun as actually playing, if not the same.

  11. #1071
    Agamemnon's Avatar Comes Limitis
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    Default Re: Unit Suggestions

    I know this is a double post, I want to bump the thread.

    Hey, I saw this: http://www.twcenter.net/forums/showthread.php?t=301465 And I thought that, perhaps, the units might be helpful. I don't know if there were any changes planned for the Valhalla or viking mercs, but these just looked too nice not to post somewhere.

  12. #1072
    TheFirstONeill's Avatar Father of Thera
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    Default Re: Unit Suggestions

    Quote Originally Posted by Agamemnon View Post
    I know this is a double post, I want to bump the thread.

    Hey, I saw this: http://www.twcenter.net/forums/showthread.php?t=301465 And I thought that, perhaps, the units might be helpful. I don't know if there were any changes planned for the Valhalla or viking mercs, but these just looked too nice not to post somewhere.
    Units from that pack are already included in V3, see the Hero svardman for valhalla

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  13. #1073
    Agamemnon's Avatar Comes Limitis
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    Default Re: Unit Suggestions

    Ah, that's where they came from.

  14. #1074

    Default Re: Unit Suggestions

    So, any teasers for us TFON? XD

  15. #1075
    The Holy Pilgrim's Avatar In Memory of Blackomur
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    Default Re: Unit Suggestions

    Yes.

    Spoiler Alert, click show to read: 
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    Version 4 will be epic

  16. #1076
    Agamemnon's Avatar Comes Limitis
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    Default Re: Unit Suggestions

    I gotta learn to stop opening all those spoilers...

  17. #1077
    The Holy Pilgrim's Avatar In Memory of Blackomur
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    Default Re: Unit Suggestions

    Hey, at least there wasn't a random Storm Trooper Zombie or a very frightening Bilbo Baggins in those spoilers this time

  18. #1078
    Agamemnon's Avatar Comes Limitis
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    Default Re: Unit Suggestions

    lol

  19. #1079
    ggggtotalwarrior's Avatar hey it geg
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    Default Re: Unit Suggestions

    Quote Originally Posted by The Holy Pilgrim View Post
    Yes.

    Spoiler Alert, click show to read: 
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    Version 4 will be epic
    You're a horrible person.

  20. #1080
    Eohelm's Avatar Semisalis
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    Default Re: Unit Suggestions

    I looked at them all. Does that mean I have too much spare time?
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