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Thread: Text improvement project for SS6.3

  1. #1
    bɑne's Avatar SS Forum Moderator
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    Default Text improvement project for SS6.3

    Text improvement project (TIP) for 6.3

    As the reports in the bug report topic are a bit hesitant when it comes to ingame text
    I've decided to start this submod with the goal of collecting the errors and correcting them.
    So if you see a phrase, description etc ingame that happens to have a typo or which you
    think could be worded better, post it here.

    Required:
    1.) The actual phrase/word and where it appears in the game (context or screenshot).
    2.) Your reworded/fixed phrase.
    Optional:
    3) Gamefile(s) that contain the error (if you know it)

    Suggestions welcome.

    Note that the current form of release is the fixes pack found here.

    - the version in the bugfixes is more current then the one found here

    If you like to use the files anyways, please read the following:

    If you try this out be sure to run ss_setup.exe again and reselect the options your
    current campaign is using so that the textfiles are properly generated.

    If you use ANY submod that needs/changes/updates the files in the second post then
    at the bare minimum you have to reinstall that submod again after this one.
    Else these files will take priority over the files of the submod.
    Attached Files Attached Files

  2. #2
    bɑne's Avatar SS Forum Moderator
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    Default Re: Text improvement project for 6.3

    Files changed in v0.6 (and up):

    SS6.3\data\text
    export_buildings.txt - v0.6
    export_units.txt - v0.6
    export_vnvs.txt - v0.6
    export_ancillaries.txt - v0.6
    names.txt - dropped (its enough if this is updated by fixpack.)
    historic_events.txt - v0.6
    strat.txt - v0.6
    expanded.txt - v0.6
    diplomacy.txt - v0.6
    menu_english.txt - v0.6
    campaign_descriptions.txt - v0.6
    missions.txt - v0.6
    tooltips.txt - v0.6
    factionintrosubtitles.txt - v0.6
    battle.txt - v0.6
    shared.txt - v0.6
    battle_descriptions.txt - v0.6
    building_battle.txt - v0.6
    credits.txt - v0.6

    SS6.3\data\campaign\early\text
    export_vnvs.txt - v0.6
    menu_english.txt - v0.6
    campaign_descriptions.txt - v0.6

    SS6.3\data\campaign\late\text
    export_vnvs.txt - v0.6
    menu_english.txt - v0.6
    campaign_descriptions.txt - v0.6

    SS6.3\data\campaign\sub\BGR4_early
    historic_events.txt- v0.6
    export_ancillaries.txt- v0.6
    export_vnvs.txt- v0.6

    SS6.3\data\campaign\sub\BGR4 late
    historic_events.txt- v0.6
    export_ancillaries.txt- v0.6
    export_vnvs.txt- v0.6

  3. #3
    Meneth's Avatar I mod, therefore I am
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    Default Re: Text improvement project for 6.3

    Here's the edited export_vnvs.txt
    Oh and, +rep for starting this project.
    Attached Files Attached Files

  4. #4
    bɑne's Avatar SS Forum Moderator
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    Default Re: Text improvement project for 6.3

    Quote Originally Posted by Rozanov View Post
    Description of Daylami infantry is all wrong.
    Daylam was an area currently part of NW Iran bordering on the Caspian Sea.
    (nothing to do with the steppes.)
    Daylam also known as Gilan.
    Original:
    {Daylami_Light_Infantry_descr} Quality: Average.\nType: Late Professional (increased training time based on unit type and quality, higher proportion of disciplined units).\n\nThe Al-Haqa are made up of inhabitants of the steppes. Egyptians and Arabs are not permitted to become Mamluks, while the sons of Mamluks are considered second class, as they were not born on the Steppes as "true Turks". Nevertheless the Daylami are important troops, often in service to their Shah alongside the Kwarezmians.
    Proposal:
    The hilly lands of Iran have always been a troublesome spot; the people fierce and independent, the land ideal for ambush. Conquerors come and go, but the people of this region maintain their unique culture and ways of war. Clad in mail and leather bought with plundered riches, Daylami infantry descend from the hilltops like clouds of locusts, constantly harassing enemy positions. Such is their skill and reputation that lords from lands as far as Egypt have acquired their services.

  5. #5
    Meneth's Avatar I mod, therefore I am
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    Default Re: Text improvement project for 6.3

    That proposal sounds more interesting, too, so I say go for it.

  6. #6
    Silver Legionary's Avatar Kihei
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    Default Re: Text improvement project for 6.3

    Wow... That's a REALLY good description.
    Kudos.


    Here's to hoping most units in SS will have accuracy in
    their descriptions like that.


  7. #7
    Gorrrrrn's Avatar Citizen
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    Default Re: Text improvement project for 6.3

    bane_tw - yes that sounds much better!!

  8. #8
    Meneth's Avatar I mod, therefore I am
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    Default Re: Text improvement project for 6.3

    Quote Originally Posted by Silver Legionary View Post
    Wow... That's a REALLY good description.
    Kudos.


    Here's to hoping most units in SS will have accuracy in
    their descriptions like that.
    Just report the ones who aren't accurate, then I or bane will probably get around to improving it at some time

  9. #9
    bɑne's Avatar SS Forum Moderator
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    Default Re: Text improvement project for 6.3

    Some more entries that could be updated or made identical (to make changes to identical or near identical units easier).

    Spoiler Alert, click show to read: 
    {EE_Peasant_Archers_descr_short A peasant archer is armed with a small bow and knife. Not to be relied upon.
    {Peasant_Archers_descr_short A peasant archer is armed with a small bow, and a knife. Unreliable, and only moderately effective as archers.
    {S_Peasant_Archers_descr_short A peasant archer is armed with a small bow, and a knife. Unreliable, and only moderately effective as archers.

    {pirate_ship_descr_short A Pirate ship! Commanded by a traitorous Admiral seeking fame and fortune!

    {EE_Ribault_descr_short A small multi-barrel wagon mounted cannon. A good defensive tool able to fire in a nine-barrel barrage.
    {NE_Ribault_descr_short A small multi-barrel wagon mounted cannon. A good defensive tool able to fire in a nine-barrel barrage.
    {Mercenary_Ribault_descr_short A small multi-barrel wagon mounted cannon. A good defensive tool able to fire singly or in a six-barrel barrage.

    {EE_Archer_Militia_descr_short Archer Militia are armed with a small bow, knife and if lucky enough, some armour.
    {Archer_Militia_descr_short Archer Militia are peasant archers called up to defend settlements.


    {Mercenary_Rocket_Launcher_descr Available for those that can afford it. The Mongolian rocket launcher resembles a wooden, fire-spitting demon-wagon. Inspired by the rockets fired at them during the invasion of China, the Mongols have fiendishly mounted 36 of them on one frame. Although very inaccurate, the rockets are fired in a great barrage capable of hitting multiple units simultaneously.


    {Dismounted_NE_Bodyguard_descr_short Well armed and equipped these elite troops are tasked with fighting alongside those they have pledged to defend.
    {Greek_Bodyguard_descr_short Well armed and equipped these elite troops have the task of guarding and fighting alongside the army's general.
    {TO_Bodyguard_descr_short Well armed and equipped these elite troops have the task of guarding and fighting alongside their liege.
    {Greek_Bodyguard_descr_short Well armed and equipped these elite troops have the task of guarding and fighting alongside their master.
    {NE_Bodyguard_descr_short Well armed and equipped these elite troops have the task of guarding and fighting alongside their master.

    {GR_Catapult_descr Constructed of wood and capable of flinging stones large enough to crush a man's head, Catapults or 'Lithovilos Catapelts' were a common site on the ancient Roman battlefield. Now in the medieval era, Catapults are being replaced by newer and more powerful weapons.
    {Norman_Catapult_descr Constructed of wood and capable of flinging stones large enough to crush a man's head, the catapult was a common sight on the ancient Roman battlefield. Now in the medieval era, the catapult is being replaced by newer and more powerful weapons.
    {AS_Catapult_descr Constructed of wood and capable of flinging stones large enough to crush a man's head, the catapult was a common site on the ancient Roman battlefield. Now in the medieval era, the catapult is being replaced by newer and more powerful weapons.
    {EE_Catapult_descr Constructed of wood and capable of flinging stones large enough to crush a man's head, the catapult was a common site on the ancient Roman battlefield. Now in the medieval era, the catapult is being replaced by newer and more powerful weapons.
    {ME_Catapult_descr Constructed of wood and capable of flinging stones large enough to crush a man's head, the catapult was a common site on the ancient Roman battlefield. Now in the medieval era, the catapult is being replaced by newer and more powerful weapons.
    {NE_Catapult_descr Constructed of wood and capable of flinging stones large enough to crush a man's head, the catapult was a common site on the ancient Roman battlefield. Now in the medieval era, the catapult is being replaced by newer and more powerful weapons.






  10. #10
    Silver Legionary's Avatar Kihei
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    Default Re: Text improvement project for 6.3

    Quote Originally Posted by Meneth View Post
    Just report the ones who aren't accurate, then I or bane will probably get around to improving it at some time
    Offhand, I know that the Turkish Janissary units' descriptions
    could use some improvement, as well as Dismounted and mounted Feudal
    Knights, as their description is a bit short...


  11. #11
    Meneth's Avatar I mod, therefore I am
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    Default Re: Text improvement project for 6.3

    Quote Originally Posted by bane_tw View Post
    Some more entries that could be updated or made identical (to make changes to identical or near identical units easier)
    Here you go:
    Descriptions
    {EE_Peasant_Archers_descr_short} A peasant archer is armed with a small bow, and a knife. Unreliable, and only moderately effective at a distance and terrible in a melee.
    {Peasant_Archers_descr_short} A peasant archer is armed with a small bow, and a knife. Unreliable, and only moderately effective at a distance and terrible in a melee.
    {S_Peasant_Archers_descr_short} A peasant archer is armed with a small bow, and a knife. Unreliable, and only moderately effective at a distance and terrible in a melee.

    {pirate_ship_descr_short} A pirate ship commanded by a renegade admiral seeking fame and fortune.

    {EE_Ribault_descr_short} A small wagon mounted cannon with multiple barrels. A good defensive tool able to fire singly or in a six-barrel barrage.
    {NE_Ribault_descr_short} A small wagon mounted cannon with multiple barrels. A good defensive tool able to fire singly or in a six-barrel barrage.
    {Mercenary_Ribault_descr_short} A small wagon mounted cannon with multiple barrels. A good defensive tool able to fire singly or in a six-barrel barrage.

    {EE_Archer_Militia_descr_short} Archer Militia are armed with a small bow, knife and if lucky enough, some armor.
    {Archer_Militia_descr_short} Archer Militia are armed with a small bow, knife and if lucky enough, some armor.

    {Dismounted_NE_Bodyguard_descr_short} Well armed and equipped, these elite troops are tasked with guarding, and fighting alongside, he who they have pledged to defend.
    {Greek_Bodyguard_descr_short} Well armed and equipped, these elite troops are tasked with guarding, and fighting alongside, he who they have pledged to defend.
    {TO_Bodyguard_descr_short} Well armed and equipped, these elite troops are tasked with guarding, and fighting alongside, he who they have pledged to defend.
    {Greek_Bodyguard_descr_short} Well armed and equipped, these elite troops are tasked with guarding, and fighting alongside, he who they have pledged to defend.
    {NE_Bodyguard_descr_short} Well armed and equipped, these elite troops are tasked with guarding, and fighting alongside, he who they have pledged to defend.

    {GR_Catapult_descr} Constructed of wood and capable of flinging stones large enough to crush a man's head, the catapult was a common sight on the ancient Roman battlefield. It is now getting replaced by newer and more powerful weapons.
    {Norman_Catapult_descr} Constructed of wood and capable of flinging stones large enough to crush a man's head, the catapult was a common sight on the ancient Roman battlefield. It is now getting replaced by newer and more powerful weapons.
    {AS_Catapult_descr} Constructed of wood and capable of flinging stones large enough to crush a man's head, the catapult was a common sight on the ancient Roman battlefield. It is now getting replaced by newer and more powerful weapons.
    {EE_Catapult_descr} Constructed of wood and capable of flinging stones large enough to crush a man's head, the catapult was a common sight on the ancient Roman battlefield. It is now getting replaced by newer and more powerful weapons.
    {ME_Catapult_descr} Constructed of wood and capable of flinging stones large enough to crush a man's head, the catapult was a common sight on the ancient Roman battlefield. It is now getting replaced by newer and more powerful weapons.
    {NE_Catapult_descr} Constructed of wood and capable of flinging stones large enough to crush a man's head, the catapult was a common sight on the ancient Roman battlefield. It is now getting replaced by newer and more powerful weapons.

    I didn't do any changes to the rocket-launcher, though.

  12. #12
    bɑne's Avatar SS Forum Moderator
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    Default Re: Text improvement project for 6.3

    Quote Originally Posted by Silver Legionary View Post
    Offhand, I know that the Turkish Janissary units' descriptions
    could use some improvement, as well as Dismounted and mounted Feudal
    Knights, as their description is a bit short...
    If you have any suggestions for longer versions I'd gladly include them

  13. #13
    bɑne's Avatar SS Forum Moderator
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    Default Re: Text improvement project for 6.3

    Quote Originally Posted by Meneth View Post
    Here you go:
    Descriptions
    {EE_Peasant_Archers_descr_short} A peasant archer is armed with a small bow, and a knife. Unreliable, and only moderately effective at a distance and terrible in a melee.
    {Peasant_Archers_descr_short} A peasant archer is armed with a small bow, and a knife. Unreliable, and only moderately effective at a distance and terrible in a melee.
    {S_Peasant_Archers_descr_short} A peasant archer is armed with a small bow, and a knife. Unreliable, and only moderately effective at a distance and terrible in a melee.

    {pirate_ship_descr_short} A pirate ship commanded by a renegade admiral seeking fame and fortune.

    {EE_Ribault_descr_short} A small wagon mounted cannon with multiple barrels. A good defensive tool able to fire singly or in a six-barrel barrage.
    {NE_Ribault_descr_short} A small wagon mounted cannon with multiple barrels. A good defensive tool able to fire singly or in a six-barrel barrage.
    {Mercenary_Ribault_descr_short} A small wagon mounted cannon with multiple barrels. A good defensive tool able to fire singly or in a six-barrel barrage.

    {EE_Archer_Militia_descr_short} Archer Militia are armed with a small bow, knife and if lucky enough, some armor.
    {Archer_Militia_descr_short} Archer Militia are armed with a small bow, knife and if lucky enough, some armor.

    {Dismounted_NE_Bodyguard_descr_short} Well armed and equipped, these elite troops are tasked with guarding, and fighting alongside, he who they have pledged to defend.
    {Greek_Bodyguard_descr_short} Well armed and equipped, these elite troops are tasked with guarding, and fighting alongside, he who they have pledged to defend.
    {TO_Bodyguard_descr_short} Well armed and equipped, these elite troops are tasked with guarding, and fighting alongside, he who they have pledged to defend.
    {Greek_Bodyguard_descr_short} Well armed and equipped, these elite troops are tasked with guarding, and fighting alongside, he who they have pledged to defend.
    {NE_Bodyguard_descr_short} Well armed and equipped, these elite troops are tasked with guarding, and fighting alongside, he who they have pledged to defend.

    {GR_Catapult_descr} Constructed of wood and capable of flinging stones large enough to crush a man's head, the catapult was a common sight on the ancient Roman battlefield. It is now getting replaced by newer and more powerful weapons.
    {Norman_Catapult_descr} Constructed of wood and capable of flinging stones large enough to crush a man's head, the catapult was a common sight on the ancient Roman battlefield. It is now getting replaced by newer and more powerful weapons.
    {AS_Catapult_descr} Constructed of wood and capable of flinging stones large enough to crush a man's head, the catapult was a common sight on the ancient Roman battlefield. It is now getting replaced by newer and more powerful weapons.
    {EE_Catapult_descr} Constructed of wood and capable of flinging stones large enough to crush a man's head, the catapult was a common sight on the ancient Roman battlefield. It is now getting replaced by newer and more powerful weapons.
    {ME_Catapult_descr} Constructed of wood and capable of flinging stones large enough to crush a man's head, the catapult was a common sight on the ancient Roman battlefield. It is now getting replaced by newer and more powerful weapons.
    {NE_Catapult_descr} Constructed of wood and capable of flinging stones large enough to crush a man's head, the catapult was a common sight on the ancient Roman battlefield. It is now getting replaced by newer and more powerful weapons.

    I didn't do any changes to the rocket-launcher, though.
    Thanks. I'll test the 3rd pass (attached) and then I'll include them.

  14. #14
    Fair Prince's Avatar Chugen
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    Default Re: Text improvement project for 6.3

    I found this bug in the Byzantine building tree, I don't know if it's solved already, but I'll post it here nevertheless:
    Spoiler Alert, click show to read: 
    Apparently, the description is missing for that building (and for two others in the castle tree as well).

    EDIT: never mind, it's already fixed.
    Last edited by Fair Prince; September 02, 2010 at 05:05 PM.

  15. #15
    Meneth's Avatar I mod, therefore I am
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    Default Re: Text improvement project for 6.3

    It's name was fixed in Fixes 2.0.

  16. #16
    bɑne's Avatar SS Forum Moderator
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    Default Re: Text improvement project for 6.3

    The Lithunian Bodyguard is fixed as well (file is included in 2.1). Thanks for the report Fair Prince

    Edit: Added textfiles as seperate download to this post

  17. #17
    Fair Prince's Avatar Chugen
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    Default Re: Text improvement project for 6.3

    Glad to help, even if it was needless this time.

  18. #18
    Gorrrrrn's Avatar Citizen
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    Default Re: Text improvement project for 6.3

    can we do anything about islamic religious types being called priest and bishop?

  19. #19
    Meneth's Avatar I mod, therefore I am
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    Default Re: Text improvement project for 6.3

    Quote Originally Posted by Rozanov View Post
    can we do anything about islamic religious types being called priest and bishop?
    You mean in the different traits?
    Sure, it'd be possible, though it'd require twice as many traits and triggers.

  20. #20
    Silver Legionary's Avatar Kihei
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    Default Re: Text improvement project for 6.3

    Byzantine Hetairae building tree has the same bug the Scholae barracks tree used to,
    as of right now.
    How do I fix that?
    Also, Mongol priests have "EMT_MONGOL_PRIEST_2" or something like that instead
    of Mongol Priest.


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