<a href="http://www.game-advertising-online.com/" target="_blank">Game Advertising Online</a><br /> banner requires iframes
Page 7 of 8 FirstFirst 12345678 LastLast
Results 121 to 140 of 155

Thread: Submods Recommendations for SS? Ask Here!

  1. #121
    Suspended by Request
    Join Date
    Feb 2010
    Location
    Limerick, Ireland
    Posts
    25,420

    Default Re: Submods Recommendations for SS? Ask Here!

    None.

  2. #122
    The Source's Avatar Kihei
    Join Date
    Aug 2010
    Location
    Australia
    Posts
    1,059

    Default Re: Submods Recommendations for SS? Ask Here!

    dam, i had one a while ago with like all the european factions spanning back from phillip ii of france to odo capet, and from king john to william of normandy, i might work on it again and post it as a submod

  3. #123
    Caesar Clivus's Avatar SS Forum Moderator
    Join Date
    May 2007
    Location
    Australia
    Posts
    12,990

    Default Re: Submods Recommendations for SS? Ask Here!

    Quote Originally Posted by The Source View Post
    are there any submods that add in more in depth and accurate family trees?
    Fair Prince's Historical Character's Project adds in accurate characters http://www.twcenter.net/forums/showthread.php?t=346801

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  4. #124
    The Source's Avatar Kihei
    Join Date
    Aug 2010
    Location
    Australia
    Posts
    1,059

    Default Re: Submods Recommendations for SS? Ask Here!

    i asked him the same thing about a month ago, but he said they will only go back 2-3 generations though

  5. #125
    Fair Prince's Avatar Chugen
    Join Date
    Feb 2010
    Location
    Hungary
    Posts
    2,278

    Default Re: Submods Recommendations for SS? Ask Here!

    Quote Originally Posted by Caesar Clivus View Post
    Fair Prince's Historical Character's Project adds in accurate characters http://www.twcenter.net/forums/showthread.php?t=346801
    Thanks Caesar for the promotion, but I guess future tense should be preferred for the time being...

  6. #126
    Longstreet's Avatar Shashu
    Join Date
    Jan 2009
    Posts
    193

    Default Re: Submods Recommendations for SS? Ask Here!

    Does SS have a submod that takes the KOJ out (i.e. pushes starting date back. ) or excluses them from the start ?

    And any mod active that has buildable stone forts ?
    Today is a good day

  7. #127
    Yari-hei
    Join Date
    Aug 2010
    Location
    Cantù (Como)
    Posts
    132

    Default Re: Submods Recommendations for SS? Ask Here!

    Hello,

    I am searching for a submod with these features:

    - Re-emerging faction
    - All Kingdoms factions added on the Grand Campaign map (I particulary take care of Great Britain and Baltic area, not really interested in Middle East and FOR NOTHING interested about american map... I don't even want to see the new world in the map)
    - Would like to see some little faction "disturbing" the game like, for example, Flanders, Bulgaria, Sweden etc etc... or some new faction in Italy but I know this last request is very hard
    - If possible vassalage among factions present in the game.

    Thanks
    Vankar

  8. #128
    Yari-hei
    Join Date
    Aug 2010
    Location
    Cantù (Como)
    Posts
    132

    Default Re: Submods Recommendations for SS? Ask Here!

    Quote Originally Posted by Vankar View Post
    Hello,

    I am searching for a submod with these features:

    - Re-emerging faction
    - All Kingdoms factions added on the Grand Campaign map (I particulary take care of Great Britain and Baltic area, not really interested in Middle East and FOR NOTHING interested about american map... I don't even want to see the new world in the map)
    - Would like to see some little faction "disturbing" the game like, for example, Flanders, Bulgaria, Sweden etc etc... or some new faction in Italy but I know this last request is very hard
    - If possible vassalage among factions present in the game.

    Thanks
    Vankar
    No one can help me ?

  9. #129
    The Source's Avatar Kihei
    Join Date
    Aug 2010
    Location
    Australia
    Posts
    1,059

    Default Re: Submods Recommendations for SS? Ask Here!

    try the older versions of stainless steel for more kingdom factions but they have the new world
    and im afraid the only emerging factions/rebel armies are the bulgarian uprising and mongols, timurds

  10. #130
    Yari-hei
    Join Date
    Aug 2010
    Location
    Cantù (Como)
    Posts
    132

    Default Re: Submods Recommendations for SS? Ask Here!

    Thanks,

    where do I find older version ? on the mainpage I have found 6.3 and 6.4 ...
    could you link them for me please?

  11. #131
    Hachimaro's Avatar Ikko-Ikki
    Join Date
    Apr 2012
    Posts
    1

    Default Re: Submods Recommendations for SS? Ask Here!

    Um, hello.


    I've been reading this forum for some time, looking for the best sub-mods to install with Stainless Steel, but the more I read, the more confused I feel T_T I don't have time to try all the possible options, so I decided to ask for advice here.


    The aspects of gameplay that I find most important are historical accuracy (i.e. correct symbols and names of the factions, presence of historically significant settlements etc.), graphics (uneven style or quality ruins the feeling of middle ages in my opinion) and overall playability. Realism and balance are less important to me; in fact, major changes in mechanics are undesirable, as I am reluctant to learn how to play the game all over again before I can enjoy it.


    I will appreciate any help. Sorry for such a long post and any grammatical errors I have made.

  12. #132
    the duke dude's Avatar Shisai
    Join Date
    Sep 2011
    Posts
    429

    Default Re: Submods Recommendations for SS? Ask Here!

    This is my suggestion:

    From vanilla through to 6.4 I like the idea of 'Man of the Hour', but don't like the idea of adopting him into my family tree. It seems odd to my that the man of the hour is simply not made into a character general entirely separate from the royal family. Obviously, the chances of getting the 'man of the Hour' choice after a battle would have to be significantly reduced otherwise you might end up with a ton of generals around the map.

    Thanks,

    The Duke Dude

  13. #133
    Sigma's Avatar Ishiyumi no shashu
    Join Date
    Aug 2005
    Location
    U.S.
    Posts
    711

    Default Re: Submods Recommendations for SS? Ask Here!

    Is there any submods covering the period of the 1300's and ending around say 1500? Including things like early firearm units (Arquebus and large cannons) plate armor and the like. Maybe some other goodies too like Renaissance art project commissions and special late era buildings reflecting the Renaissance style?


    -My ultimate Total War gaming dream is that eventually TW mods will cover every important era from 1800 B.C. to 1870 A.D.

  14. #134
    Ikko-Ikki
    Join Date
    May 2012
    Posts
    5

    Icon5 Re: Submods Recommendations for SS? Ask Here!

    Greetings all. I've search all over Stainless Steel section and can't seem to find a mod or way to change the banners and flags in SS 6.4, Do love the banners carriers, but also want the other flags like in M2TW, Thanks!

  15. #135
    gostava's Avatar Yari-hei
    Join Date
    Jun 2011
    Location
    detroit , america
    Posts
    137

    Default Re: Submods Recommendations for SS? Ask Here!

    searching for mod which have new factions ex abassids serbia
    Iam

    spanish,portguess
    Arabian, african

    carthagian , numidian

    visigoth , gaul

  16. #136
    Desperado Outlaw's Avatar Ashigaru
    Join Date
    Jul 2012
    Posts
    84

    Default Re: Submods Recommendations for SS? Ask Here!

    Hello everyone, I want to ask, can I have the following mods installed together?
    SS6.4 + BGR II + RR/RC + Battle for the Baltic + (Bigger, Huger and Realistic Battles, Speed, Morale mods : V8) + V 4.2 The Historical Units Region Buildings Mod + SSMAP + SSNOP

    Another question, what are the submods that are originally included in SS 6.4?

    Bare with me please I have just another question... If the I installed the previous submods, how can I choose between them, or how can I lunch them?

    thanx

  17. #137
    Desperado Outlaw's Avatar Ashigaru
    Join Date
    Jul 2012
    Posts
    84

    Default Re: Submods Recommendations for SS? Ask Here!

    Hello everyone, I want to ask, can I have the following mods installed together?
    SS6.4 + BGR II + RR/RC + Battle for the Baltic + (Bigger, Huger and Realistic Battles, Speed, Morale mods : V8) + V 4.2 The Historical Units Region Buildings Mod + SSMAP + SSNOP

    Another question, what are the submods that are originally included in SS 6.4?

    Bare with me please I have just another question... If the I installed the previous submods, how can I choose between them, or how can I lunch them?

    thanx

  18. #138
    RollingWave's Avatar Ronin
    Join Date
    Feb 2005
    Location
    Taiwan
    Posts
    4,567

    Default Re: Submods Recommendations for SS? Ask Here!

    Quote Originally Posted by gostava View Post
    searching for mod which have new factions ex abassids serbia
    http://www.twcenter.net/forums/showthread.php?t=405904
    1180, an unprecedented period of peace and prosperity in East Asia, it's technology and wealth is the envy of the world. But soon conflict will engulf the entire region with great consequences and lasting effects for centuries to come, not just for this region, but the entire known world, when one man, one people, unites.....

  19. #139
    ♔The Black Knight♔'s Avatar Kei kihei
    Join Date
    Mar 2012
    Location
    Mansfield, Ohio
    Posts
    1,722

    Default Re: Submods Recommendations for SS? Ask Here!

    Any good replenishment submods?
    Great Mod for FOTS in the works. It's clickable. Castle building tutorial here.

  20. #140
    Shashu
    Join Date
    Aug 2010
    Location
    UK
    Posts
    151

    Default Re: Submods Recommendations for SS? Ask Here!

    hey, i think ive seen one before, but ive not seen it recently, is there a mod for less powerful Heretics? I get one, and my cardinal of about 7 piety, cant take him out, so im having to use the save and reload thing to try and denouce him. Surely a new heretic wouldnt have 8/9 piety straight away?

    Anyway, this isnt a moan, does anyway know a mod to make them less powerful?

Page 7 of 8 FirstFirst 12345678 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •