Page 4 of 14 FirstFirst 12345678910111213 ... LastLast
Results 61 to 80 of 265

Thread: Submods Recommendations for SS? Ask Here!

  1. #61

    Default Re: Submods Recommendations for SS? Ask Here!

    Is there a mod that can unlock all chapter houses for all catoilic facitons?
    Or can someone at least show me what to edit it order to alow?

  2. #62

    Default Re: Submods Recommendations for SS? Ask Here!

    No there isn't you have to mod it yourself. Post here i'll explain on how.

  3. #63
    Marku's Avatar Domesticus
    Join Date
    Jul 2006
    Location
    United Kingdom
    Posts
    2,230

    Default Re: Submods Recommendations for SS? Ask Here!

    what mods r compatible with 6.4 at the moment?

    "It's not always possible to do what we want to do, but it's important to believe in something before you actually do it"

  4. #64
    smoesville's Avatar Vicarius
    Join Date
    Feb 2008
    Location
    Dublin, Ireland
    Posts
    2,803

    Default Re: Submods Recommendations for SS? Ask Here!

    I'm looking for a submod that puts loads of permanent stone forts around the map, may have been rozmod or something but i can't find it now? Anyone know the one i mean?
    Were there but a tree in this godforsaken place i would have hanged myself.

  5. #65

    Default Re: Submods Recommendations for SS? Ask Here!

    Quote Originally Posted by smoesville View Post
    I'm looking for a submod that puts loads of permanent stone forts around the map, may have been rozmod or something but i can't find it now? Anyone know the one i mean?

  6. #66

    Default Re: Submods Recommendations for SS? Ask Here!

    What is that sub-mod that makes turn time less?
    My Ukulele Cover of Death Note L's Theme
    http://www.youtube.com/watch?v=MhP70qHqsVg

  7. #67

    Default Re: Submods Recommendations for SS? Ask Here!

    Faster Turn Times?

    I think it's obselete, as the original hasn't been updated in some time,
    while MSC has integrated its features.

  8. #68

  9. #69

    Default Re: Submods Recommendations for SS? Ask Here!

    Thank you Meneth Sir.
    My Ukulele Cover of Death Note L's Theme
    http://www.youtube.com/watch?v=MhP70qHqsVg

  10. #70

    Default Re: Submods Recommendations for SS? Ask Here!

    Looking to start a new campaign... too many choices, too many upcoming mods. Advice? CHIP, RC/RR, Germanicu5 next AI...etc... too many on the near horizon. Seems like there should just be a 6.5. Any advice on what to use for a new campaign? Leaning towards waiting on next RC/RR.
    Last edited by AstroCat; April 20, 2011 at 05:31 PM.

  11. #71
    The Source's Avatar Senator
    Join Date
    Aug 2010
    Location
    Australia
    Posts
    1,059

    Default Re: Submods Recommendations for SS? Ask Here!

    here are the ones i use

    next heir ancilary
    northern generals models fix
    loading screens
    updated strat map cities and castles
    teutonic family tree
    disable RR(updated)
    made education traits visable(freshman,junior(manual))
    twin birds nobility mod
    fair prince's trait improvment

  12. #72
    Mukai's Avatar Foederatus
    Join Date
    Apr 2008
    Location
    Ireland
    Posts
    27

    Default Re: Submods Recommendations for SS? Ask Here!

    Any mod for ss 6.4 that makes it 2tpy? I would use Meneths submod compilation but it appears to break the custom battles part(which i love playing). Any help would be appreciated.

  13. #73

    Default Re: Submods Recommendations for SS? Ask Here!

    Any mods out there that improves the grass in Stainless Steel? It seems to be much different from vanilla M2TW from what I've noticed and I'm not a fan of it. If the grass was never changed then nevermind, but it seems like it has.

    Here are two examples:
    Stainless Steel Grass
    Vanilla Grass

    I realize the grass is from two different locations (one in Europe and the other in the New World) but there still is a quite large difference in quality. Hope I'm not just seeing things lol, was the grass changed in this mod? If so, how would I change it back to vanilla?

    Thanks!

    Edit: Nevermind after some more searching I found this post. http://www.twcenter.net/forums/showt...ighlight=grass
    Last edited by ScubaSteveWA; May 15, 2011 at 01:38 AM.

  14. #74
    Foederatus
    Join Date
    Apr 2011
    Location
    India
    Posts
    41

    Default Re: Submods Recommendations for SS? Ask Here!

    Is there any Sub mod that would add Musketeer units to Scoltand

  15. #75
    Ryou's Avatar Biarchus
    Join Date
    May 2010
    Location
    Irvine Californa
    Posts
    653

    Default Re: Submods Recommendations for SS? Ask Here!

    Hello, I am looking for a submod or a seris of compatible submods or a complication that 1 increase realism, 2 makes my generals stronger (in all my egyption campaigns none of my generals have more than 1 star) and lastly and hopefully add the americas. Anyone? It would be appretiated if you yourself use it and it really works great……. I’m alos pretty confused cause king kiong’s list of realeased submods only goes to patch 6.1 not 6.4 so…….any suggestions?


    Please leave your name when you rep me!
    http://www.twcenter.net/forums/showthread.php?t=554497
    My little English Civil War Novel;
    For King and Country

  16. #76

    Default Re: Submods Recommendations for SS? Ask Here!

    I asked this in the original sstc thread, but haven't gotten a reply for a few days now, and wasn't sure where to ask, so here I am heh. I recently reinstalled ss6.1, added in my sub-mods, etc. One thing that I couldn't find, was the remove horse animations file for SSTC, the link is dead. I thought I would just move on without it, but battles without it are pretty damn , I send a general to attack one unit on the far left flank, look away for a sec to check another part of the battle, come back to said general to find half his men now somehow on the right flank, with the general himself and only two of his BGs still fighting the unit on the far left, you can imagine my chagrin. Does anyone still have this file from way back? Or perhaps know what files I have to delete, or modify to get the desired result?

    As for why I still play 6.1 when 6.4 is out, honestly imo 6.1 was perfect, 6.2-6.4 to me are just icing on the cake, and besides I've put god knows how many hours modding my 6.1, adding units, buildings, mounts, etc, from many other mods, so I really don't want to give up on it.

  17. #77

    Default Re: Submods Recommendations for SS? Ask Here!

    Hi.
    I want force diplomacy for ss.6.4. Where can I get that?

  18. #78
    Foederatus
    Join Date
    Jan 2009
    Location
    Philippines
    Posts
    36

    Default sub mods integraded...?

    I may sound dumb but I cant seem to find any information on what sub mods are integrated or comes with SS 6.4

    By reading some threads(while downloading 6.3), I found out that some sub-mods like the "Crimson Tide" etc. is already integrated with 6.4, an info on sub-mods included would rather be nice since it will save us time in downloading...

    anyway thank you

  19. #79

  20. #80
    Foederatus
    Join Date
    Jan 2009
    Location
    Philippines
    Posts
    36

    Default Re: sub mods integraded...?

    well thank you...

    I completed my download last night(6.3 & 6.4).... rather about 3am in the morning today

    now I'm happy!!!

    so to those dumb enough like me( lol!!!) here's the list from the installation:

    Gracula AI
    Lusted AI
    Savage AI
    BGRIV
    Disable Real Recruitment
    Limited Activities
    Longer Assimilation
    Permanent Arrows
    Permanent Watch Towers

    there


    KUDOS to all who made SS and all sub-mods... you are the one making these games a lot more fun and ensures it that my son who is now 7 years old shall experience the same... as I know it will last for another 10 years... errr would it???




    anyway which sub-mods should I tick now???

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •