OMG. I put Grapeshot for the eagle claw ballistas and it is awesome. Now it is as it should be. A lot of volleys each shoot with range 400, just like the single volley. What do you think?
OMG. I put Grapeshot for the eagle claw ballistas and it is awesome. Now it is as it should be. A lot of volleys each shoot with range 400, just like the single volley. What do you think?
How can I modify the special skill of an unit? I want to switch between Grapeshot and Single missile with the eagle claw, just like the empire cannon.
Anyone knows?
Last edited by Kolwen; August 26, 2010 at 03:08 PM.
The grapeshot is a great Idea for the ballistas! Just like in the tabletop
THANK YOU COW-TEAM FOR THIS FANTASTIC MOD! A DREAM CAME TRUE!
Sorry for my bad english
any screenshot ?
░░░░░███████ ]▄▄▄▄▄▄▄▄▃
▂▄▅█████████▅▄▃▂
I███████████████████].
◥⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙◤
This is Total War !!!
it works, but it is very ugly.
for myself i would like to make eagle claw doing exactly the same as dark elf reaper (loading six bolts and firing all at once and then long loading)... but i don't know how.
"With Hate, all things are possible." Malus Darkblade
We test them... effectiveness eagle claw = effectiveness reaper with 6 shoots...
you can test them yourself
4 units of artillery against full army of chaos halberds
i know i made the tests months ago, but in tabletop they do same abilities, eagle claw should have the same animation.
"With Hate, all things are possible." Malus Darkblade
mate, i know all of this, and it is been few months that i read you in this forum and your knowlegde of warhammer lore/rules is not contested and it is far superior than mine.
i just wanted to know "how to do" to give eagler claw same animation as reaper. That is all my dear friend.
best regards
"With Hate, all things are possible." Malus Darkblade
descr_engines
find
eagle_claw
and change
this
missile_pos 0.0 1.4 0.0
crew_animations
crank Crew_Left, crew_left_stoke_2, crew_left_stoke_3cycle, stand_c_idle
crank_attachment Crew_Left, arrow, unarmed, arrow
crank Crew_Right, crew_stand_to_raise_hand_1, raise_hand_1, raise_hand_1, raise_hand_1, raise_hand_1, raise_hand_1, raise_hand_1, raise_hand_1, raise_hand_1, raise_hand_1, raise_hand_1, raise_hand_1_to_crew_stand, stand_c_idle
crank_attachment Crew_Right, unarmed
crank Crew_Rear, crew_rear_fire_idle, crew_rear_fire_commence, crew_rear_fire_recover, stand_c_idle
crank_attachment Crew_Rear, unarmed
fire Crew_Left, stand_c_idle
fire_attachment Crew_Left, arrow
fire Crew_Right, stand_c_idle
fire_attachment Crew_Right, unarmed
fire Crew_Rear, stand_c_idle
fire_attachment Crew_Rear, unarmed
end
to
missile_pos 0.0 1.4 0.0
normal_shots 6
shot_delay 1
crew_animations
crank Crew_Left, crew_left_stoke_2, crew_left_stoke_3cycle, crew_left_stoke_2, crew_left_stoke_3cycle, crew_left_stoke_2, crew_left_stoke_3cycle, crew_left_stoke_2, crew_left_stoke_3cycle, crew_left_stoke_2, crew_left_stoke_3cycle, crew_left_stoke_2, crew_left_stoke_3cycle, crew_left, crew_left
crank_attachment Crew_Left, arrow, unarmed, arrow, unarmed, arrow, unarmed, arrow, unarmed, arrow, unarmed, arrow, unarmed, arrow
crank Crew_Right, crew_stand_to_raise_hand_1, raise_hand_1, raise_hand_1, raise_hand_1, raise_hand_1, raise_hand_1, raise_hand_1, raise_hand_1, raise_hand_1, raise_hand_1, raise_hand_1, raise_hand_1_to_crew_stand, stand_c_idle
crank_attachment Crew_Right, unarmed
crank Crew_Rear, crew_rear_fire_idle, crew_rear_fire_commence, crew_rear_fire_recover, crew_rear
crank_attachment Crew_Rear, unarmed
fire Crew_Left, crew_left
fire_attachment Crew_Left, arrow
fire Crew_Right, crew_right
fire_attachment Crew_Right, unarmed
fire Crew_Rear, crew_rear
fire_attachment Crew_Rear, unarmed
end
Isilendil, how can I add special skills to switch between the two kind of missile? Like the empire cannon
it is harder sorry and i havent time to mod COW for everyone
i just can say that you must modif descr_engines compire empire_hellblaster claw and reaper
Last edited by Werebear; August 27, 2010 at 05:35 AM.
very nice thank you so much mate!
"With Hate, all things are possible." Malus Darkblade
Thank you Isilendil, thats all that I needed.
Look at this screenshots, notice that you can change the shoot kind
Shooting six bolts
Single Shoot
I don't want to change te animation because I readed some books and the bolts are recharged in "packs" of six, so this is more like the tabletop game.
Last edited by Kolwen; August 27, 2010 at 06:35 AM.
Is there any way to reduce the range of the special_shot?
I removed the fire animation that you can see in the screenshots.
Last edited by Kolwen; August 27, 2010 at 08:46 AM.