Hey guys its me again, the ealdor beowulf
just wanna open a new thread for fans of the glorius Sycorax Nation, who can discuss the good and bad things aobut them...but especially the good things
i cant be a great part of the discussions within this thread for now, because my actual project "Wotan Campaign" in the Fan-Thread keeps me busy. but i promise to make the same for the sycorax and later maybe for the kukulcan.
reason is simple: i like the meso-pre-feudal cultures, because they have different gameplay than the others and they are non-christian
Well lets get back to topic:
I think the sycorax are great because they are mostly like the native americans of north amerika, specially the mohawk, sioux etc. i like these cultures. their religion is also more for me than christianity.
And most important is the fact, that the Sycorax are the best meso-faction in gameplay, units and warfare than paynal and kukulcan. the best bonus is that they have earliest gunpowder units and horses. and dont forget the better speed of all units than the feudal and chivalric units.
and its lots of fun to conquer the lepana and mesocala continent and than invade the christians
Here the stats:
+native northern american culture
+nature-based religion
+only meso-faction with gunpowder and horses
+cool units with good speed, stamina and attack and defence stats
+good all around mix of units
+great population growth
+good financial beginning
-gameplay gets difficult in late game against full armored knights
-war against kukulcan and paynal can be very hard and often takes lots of time and patience
-the starting region to the south is not so usefull
-valhalla to the east can be annoying from the start
well that is my oppinion, lets see about the others