I never thought I would post one of these threads, but the current situation leaves me with no choice. My interest in modding is decreasing and I nolonger want to spend the amount of time on modding that I did before.
On top of that, I've seen highly talented people join new mods while the chiv team (about 6 people, with me doing 90% of the work) hasn't seen any new teammembers since about 6 months ago, and not a single new modeller or skinner since the first day this mod was started. I can't deny this has caused me some frustration, considering the amount of time and work I spend on this mod. I always thought that people would automatically offer their services without the need of a thread like this, but the ones who did join like that disappeared a couple of days later without doing any real work.
I've decided to focus my attention on the graphical aspect of the mod, because talented modellers/3D artists are a lot harder to find then text editors. What we're looking for is:
Campaignmap Editor:
Needs to be familiar with the RTW campmap editor and have basic knowledge of photoshop. A good knowledge of all the campaignmap related TXT files is also necessary. The campaignmap is already ~60% done, but I nolonger want to spend my time on this.
Campaignmap Scripter:
We're looking for someone familiar to RTW scripting. Things like crusades and advancing through the Era's are done with scripts, and there has virtualy been no progress on this other then testing some ideas. Very good knowledge of RTW scripting required.
Others:
Obviously other talents such as 3D modellers are also welcome, but most of the models unit models are already done or in progress. However we still need a lot of battlemap buildings; especially of russian, byzantine and muslim architecture.
If this thread gives no results then I fear Chivalry won't be completed until somewere at the end of next year ~