right off the bat the AI generals get this :
Trait AIGeneral
Characters family
Hidden
AntiTraits notAIGeneral
Level AI_General
Description AI_General_desc
EffectsDescription AI_General_effects_desc
Threshold 1
Effect MovementPoints 5
Effect Command 3
Effect TroopMorale 2
I agree with this sentiment. Getting command stars should be much more frequent, especially with large wins. This gets you AI generals worth fighting, (if this problem is with AI as well atm, I'm not sure), and gives you some satisfaction about using a General all the time. 'Realism' nothing, fighting wars should get you experience.
the good commander line is still there they just made the thresholds lot higher
Trait GoodCommander1
Characters all
NoGoingBackLevel 2
AntiTraits BadCommander1
Level Good_Commander1
Description Good_Commander1_desc
EffectsDescription Good_Commander1_effects_desc
Threshold 8
Effect Command 1
Level Very_Good_Commander
Description Very_Good_Commander_desc
EffectsDescription Very_Good_Commander_effects_desc
Threshold 16
Effect Command 2
Effect TroopMorale 1
Effect Influence 1
Level Inspirational_Commander
Description Inspirational_Commander_desc
EffectsDescription Inspirational_Commander_effects_desc
Threshold 32
Effect Command 3
Effect TroopMorale 2
Effect Influence 2
well i have a few 'messengers' and other ancillaries which give a star when attacking.
no command traits though
reading all the above, i agree with the devs that great generals should be a rare thing.
but my guy who beat hannibal and then crushed the rebellion... he's a pretty great guy. he was worshipped by his troops and i guess has some positive influence on his legion but it seems really silly to see that hero at 0 command after securing rome's near future
Who is General Failure and why is he reading my disc?
Lads I think you just dont know how to manage your family. You need discipline and you need to set an example while they are still young. Just look at Musaios of Sparta, 11 years old and he already has a command star.
Snipers get more Head!
Just a little suggestion here, the sundial that the hand cursor changes to when units are moving across the campaign map should have the gnomon fixed in it's place and have a rotating shadow instead.
This tiny detail really irritates me every time I see it.
"The only question that remained was whether the founders knew the final result of their creation, or if they themselves where the victims of a misunderstanding.
In the latter case it was the duty of any thinking human, to press himself into the front of this depraved movement, to perhaps still prevent the extreme, in the former case the founders of this peoples disease must have been true devils; for only in the brain of a monster - not of a human - could the plan for an organisation take meaningfull form, whose purpose must lead toward the end result of a collapse of human culture and thus to the desolation of the world.
In this case only battle remained as a means of final delivery, battle with any weapons that the human mind, intellect and will are able to comprehend, regardless, of whom fate would gift with it's blessing."
I downloaded the mod seconds after it was available, played a 'short' campaign with Macedonia and the Seleucid Empire, then decided to start with a major Roman campaign, guess what... Roman Rebellion broke out right after the second turn! Is this normal? Will it come back? I mean, it is now kind off easy to surpress. Game works fine and script was running..
Don't get me wrong here! I am not complaining! Just wondering=)
'Ik Zal Handhaven.'
Willem van Oranje-Nassau
I did'nt find any other threads that I could post this so here it comes.
Thankyou RS2 team for this mod again. I have now played a Roman campaign for a couple of days whenever I have had time from the real life.
Next a real SPOILER included.
Spoiler Alert, click show to read:
Last edited by Musashi; September 07, 2010 at 06:55 PM.
Even if a thousand people believe in a lie, it's still a lie.
Oh. If you don't understand my english then I'm sorry. I'm just bad at it. Now playing:
lol that's just a teaser for the real test after you've conquered about 85 settlements when RS II will simulate the wonderful Caesar-Pompeii wars for you, have fun with that!
I found the Roman Rebels in the south pretty darn hard (played on H/H), but I finally managed to beat them as well, but I did take some heavy loses doing so.
Local Forum Moderator (Total War: Eras Technical Help, Shogun 2: Total War, RSII, RTR, World Of Tanks) - please no PMs
War Thunder TWC Player Names: here
Here's a screen I posted a few days ago in another thread. I attacked the below rebel settlement in Germania and as you can see the town didn't have walls and the enemy sallied out to attack. I ordered my spearmen forward and changed their deployment by making their line thinner. I then moved on and started to redeploy the rest of my troops and to my surprise the spearmen were suddenly dispersed in the weird fashion that you see in the screen. Eventually I was able to get control of them and no harm was done.
Apple suggested in another thread that maybe the rocks were affecting the formations? I'm not sure, but I can tell you I have never had units act like that in any RTW game/mod that I have played.
I don't understand what I'm doing wrong, I've following the directions as best as I can. Can someone tell me what file I'm suppost to download into, I can't find the one that the directions say. When I try to launch the game it says wrong folder C:/Program Files(86x)\creative assembly, I never see the file or the RSII_public one. Anyone with any ideas?
I've had that happen in several sieges when I was still playing RS1.
Mostly it happened when I was inside a city which I was assaulting, the unit suddenly started spreading out all over the streets, a couple of times it caused them to walk onto the city square screwing up my final assault.
My memory may be failing be, but I seem to remember that it also happened on the field once or twice.
It didn't happen very often though, I suspect that this is a vanilla bug (I seem to remember that it also happened in vanilla, but I can't be sure as it has been at least five years since I last played a vanilla game).
"The only question that remained was whether the founders knew the final result of their creation, or if they themselves where the victims of a misunderstanding.
In the latter case it was the duty of any thinking human, to press himself into the front of this depraved movement, to perhaps still prevent the extreme, in the former case the founders of this peoples disease must have been true devils; for only in the brain of a monster - not of a human - could the plan for an organisation take meaningfull form, whose purpose must lead toward the end result of a collapse of human culture and thus to the desolation of the world.
In this case only battle remained as a means of final delivery, battle with any weapons that the human mind, intellect and will are able to comprehend, regardless, of whom fate would gift with it's blessing."
Creator of: "Ecce, Roma Surrectum....Behold, Rome Arises!"
R.I.P. My Beloved Father
85 settlements you say! haha man I got done beating Hannibal and was like thank gawd! then i noticed most of southern Italy rebel against me and dam was that a fight to gain back control of!
but ya this mod is more then a mod its what R:TW should have been! dont see how anyone could play any other mode when this mod makes it into a whole new experience!
King of Cimbri gets +4 command bonus "King of Strikers"
can someone tell me how to create new family member? i want to get Iulii family tree in my campain but i dont know how i get this to work.i tried to mod myself yesterday and was able to create a new char,but he hadnt the name i gave him. i called him Gaius Iulius but on campain map he was only called Gaius (without the Iulius)
another thing i want to know is how to add the third name (in descr_strat quintus fabius maxentius is only called Quintus Fabius . where can i add something liek caesar as a third name?
and last but not least: has my new char after creating his own family tree and can become faction heir?
Last edited by HerzoG; September 08, 2010 at 07:50 AM.
Third Age TW - Roma Surrectum II - All under Heaven
My Selucid general after about 30 battles didnt earn any command star
Please check your PM folder-Garb.
The funny thing is that the easiest way to get command stars is by doing auto resolve when fighting brigands that pop up into your territory. It's the same thing with europa barbarorum, another game where it is tough to get command stars.