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Thread: Next Heir Ancillary (NHA) - Sub-Mod for SS6.4

  1. #401

    Default Re: Next Heir Ancillary -NHA- (Setting Next Heir) - [RELEASED] Mod for SS6.2 / 6.3 / 6.4 (Updated)

    Hey guys I'm a massive noob can I please have detailed step by step instructions how to install this mod into my 6.4, that would be awesome thanks in advance!

  2. #402
    Amaranth's Avatar Ordinarius
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    Default Re: Next Heir Ancillary -NHA- (Setting Next Heir) - [RELEASED] Mod for SS6.2 / 6.3 / 6.4 (Updated)

    Quote Originally Posted by Blackmore View Post
    Hey guys I'm a massive noob can I please have detailed step by step instructions how to install this mod into my 6.4, that would be awesome thanks in advance!
    Hello, installing NHA for 6.4 is easy, just download Next_Heir_Mod_For_SS6.4_SS_Setup_Compatible.rar and copy it's contents to your Stainless Steel mod directory (Medieval II Total War\mods\SS6.3) and run SS_setup.exe (in same directory):

    Spoiler Alert, click show to read: 

    Choose your Era and you will see an option to install NHA. Select it and then click OK and start the game. Hope that helps.
    Next Heir Ancillary (NHA) Sub-Mod for Stainless Steel & Third Age Total War




  3. #403

    Default Re: Next Heir Ancillary -NHA- (Setting Next Heir) - [RELEASED] Mod for SS6.2 / 6.3 / 6.4 (Updated)

    it is working good for me! At last i can hold the blood line! Thank you very much for this submod!
    "War is the mother of everything."
    -Heraclitus, Greek philosopher (535-475BC)

  4. #404

    Default Re: Next Heir Ancillary -NHA- (Setting Next Heir) - [RELEASED] Mod for SS6.2 / 6.3 / 6.4 (Updated)

    Hey, is this no longer supported? It won't show up in the list of scripts. I've put all the contents in the 6.3 folder (same as the setup)

  5. #405

    Default Re: Next Heir Ancillary -NHA- (Setting Next Heir) - [RELEASED] Mod for SS6.2 / 6.3 / 6.4 (Updated)

    Quote Originally Posted by Maxmoaz View Post
    Hey, is this no longer supported? It won't show up in the list of scripts. I've put all the contents in the 6.3 folder (same as the setup)
    Edit: The files just have to be placed into 6.3/data/campaign/sub instead.
    Untested so far, but atleast it popped on the setup now!

  6. #406

    Default Re: Next Heir Ancillary -NHA- (Setting Next Heir) - [RELEASED] Mod for SS6.2 / 6.3 / 6.4 (Updated)

    Problem when playing as the byzantines. The co-emperor was the one who started with the ancillary in his inventory, and I transfered that to a son. When the Main emperor died, and the co-emperor raised to the throne, some other, adopted child became the co-emperor.

  7. #407
    Delvecchio1975's Avatar Primicerius
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    Default Re: Next Heir Ancillary -NHA- (Setting Next Heir) - [RELEASED] Mod for SS6.2 / 6.3 / 6.4 (Updated)

    does the new co-emperor have any traits or ancillaries that give him negative authority? there is a bug in the engine that makes the game consider this a large amount of positive authority, which makes him the favourite above the NHA carrier ...
    Science flies you to the moon.
    Religion flies you into buildings.

    Victor Stenger


  8. #408

    Default Re: Next Heir Ancillary -NHA- (Setting Next Heir) - [RELEASED] Mod for SS6.2 / 6.3 / 6.4 (Updated)

    So I tried to use this, and in the setup I chose the Next Heir Anc and hit ok. An error message pops up and says "unable to create a temp file, operation aborted."
    Anyone else have this issue?

  9. #409
    Sky Walker's Avatar Tiro
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    Default Re: Next Heir Ancillary -NHA- (Setting Next Heir) - [RELEASED] Mod for SS6.2 / 6.3 / 6.4 (Updated)

    Can this work to some other mods for M:TW Kingdoms or vanilla?

  10. #410
    Losthief's Avatar Campidoctor
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    Default Re: Next Heir Ancillary -NHA- (Setting Next Heir) - [RELEASED] Mod for SS6.2 / 6.3 / 6.4 (Updated)

    Quote Originally Posted by Banquo View Post
    So I tried to use this, and in the setup I chose the Next Heir Anc and hit ok. An error message pops up and says "unable to create a temp file, operation aborted."
    Anyone else have this issue?
    when you run ss_setup.exe right click it and click 'run as administrator' from the menu. You need admin permission to overwrite files which is what the submod manager essentially is doing.
    LOSTHIEF
    I'd rather be lucky than skilled!


  11. #411

    Default Re: Next Heir Ancillary -NHA- (Setting Next Heir) - [RELEASED] Mod for SS6.2 / 6.3 / 6.4 (Updated)

    It isn't working properly. Why?

  12. #412

    Default Re: Next Heir Ancillary -NHA- (Setting Next Heir) - [RELEASED] Mod for SS6.2 / 6.3 / 6.4 (Updated)

    Actually, you don't even need to use the SS_setup. The mod download contains a text file and a folder with three more text files in it. Follow the clear instructions in the first file, editing two separate files in your data folder with the information from the text files in the mod download. Works fine for me, using SS 6.4, HURB 5.31.

  13. #413

    Default Re: Next Heir Ancillary -NHA- (Setting Next Heir) - [RELEASED] Mod for SS6.2 / 6.3 / 6.4 (Updated)

    God I hate this thing, it is ruining my campaign because it doesn't work as it should!

    Take my save for example, my current King is Odo (located in London), his heir is Aubrey the Crusader (located in Jerusalem), and I want Edward the Mauler (located near the Anglo-Scottish border) to become heir when Odo dies so he is carrying the Next Heir Ancillary, however if I move my king Odo to attack recklessly a rebel army, he dies and Aubrey becomes King, instead of Edward become the new Heir, it's Fraunce (located in Kerak, south east of Jerusalem).

    WHY?????????????????

    Here is the save file, see for yourself.

    Edit: Forgot to add the configs, you must use the sub mod Royal Ladies of the Court lest the game shan't load.



    It's early era.
    Attached Files Attached Files
    Last edited by Kaiser Nonsense; June 17, 2013 at 04:33 AM.

  14. #414
    Delvecchio1975's Avatar Primicerius
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    Default Re: Next Heir Ancillary -NHA- (Setting Next Heir) - [RELEASED] Mod for SS6.2 / 6.3 / 6.4 (Updated)

    Sir Brian, if you flick through the last few pages you will find a few possible reasons why Fraunce has become your new heir. The most likely is that he has some trait giving him negative authority, which the buggy game engine sees as very high authority for some unknown reason. This might be the reason why it beats the NH ancillary. Another reason might be that Fraunce is Aubrey's first son, which could defeat the ancillary as well (it's explained in several posts).
    Science flies you to the moon.
    Religion flies you into buildings.

    Victor Stenger


  15. #415

    Default Re: Next Heir Ancillary -NHA- (Setting Next Heir) - [RELEASED] Mod for SS6.2 / 6.3 / 6.4 (Updated)

    Quote Originally Posted by Delvecchio1975 View Post
    Sir Brian, if you flick through the last few pages you will find a few possible reasons why Fraunce has become your new heir. The most likely is that he has some trait giving him negative authority, which the buggy game engine sees as very high authority for some unknown reason. This might be the reason why it beats the NH ancillary. Another reason might be that Fraunce is Aubrey's first son, which could defeat the ancillary as well (it's explained in several posts).
    He has indeed ONE negative authority trait, and some two that gives positive authority, however I removed the negative one and then killed my king, he still became King. He is Aubrey's first son, so, if I kill Fraunce, then the King, will it go to the Second son of Aubrey or to the one with ancillary?

  16. #416
    Delvecchio1975's Avatar Primicerius
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    Default Re: Next Heir Ancillary -NHA- (Setting Next Heir) - [RELEASED] Mod for SS6.2 / 6.3 / 6.4 (Updated)

    I'm not entirely sure. If you test it, please let us know the outcome - i'd be mighty interested!
    Science flies you to the moon.
    Religion flies you into buildings.

    Victor Stenger


  17. #417
    Amaranth's Avatar Ordinarius
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    Default Re: Next Heir Ancillary -NHA- (Setting Next Heir) - [RELEASED] Mod for SS6.2 / 6.3 / 6.4 (Updated)

    Quote Originally Posted by Sir Brian de Bois-Guilbert View Post
    He has indeed ONE negative authority trait, and some two that gives positive authority, however I removed the negative one and then killed my king, he still became King. He is Aubrey's first son, so, if I kill Fraunce, then the King, will it go to the Second son of Aubrey or to the one with ancillary?
    You should know that there's no 100% guarantee the NHA will work everytime. It is because of the game mechanics, sometimes on rare occasions (like the 'left most son' rule), the game selects the heir on it's own, ignoring all the effects of Authority trait. And there's no way to change that I'm afraid. It is mentioned several times in the thread. In my campaigns if that happens, I prefer to see it as some sort of a roleplay event, in history the crown often got stolen from future kings by some other ambitious family members, so why not happen in the game? But really, it should happen rarely, it works just fine most of the time. Try to reload from a save a couple turns earlier, sometimes it works.
    Last edited by Amaranth; July 19, 2013 at 03:51 PM.
    Next Heir Ancillary (NHA) Sub-Mod for Stainless Steel & Third Age Total War




  18. #418
    Proud2bGreek's Avatar Foederatus
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    Default Re: Next Heir Ancillary -NHA- (Setting Next Heir) - [RELEASED] Mod for SS6.2 / 6.3 / 6.4 (Updated)

    I'm playing as the Byzantines and the ancillary doesn't seem to work for me. I gave it to general Bryennios (i think thats his name) and kept him from any battles so he wouldn't be likely to become the next heir and i sent the current heirs son into many battles and he gained many positive traits(none of those gave him any authority points, nor did Bryennios get any negative authority points).Then the faction leader dies in battle but to my surprise the next heir is the son of the current heir and not Bryennios! This happened 2 times with the Byzantines and 1 time with the English campaign. So is it safe to say that my case is one of those that seem to not work for no apparent reason or could i do something to change this?

  19. #419
    Delvecchio1975's Avatar Primicerius
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    Default Re: Next Heir Ancillary -NHA- (Setting Next Heir) - [RELEASED] Mod for SS6.2 / 6.3 / 6.4 (Updated)

    That's the left most son rule kicking in (see post #417 for a link). A workaround would be to not let the current heir marry. If he doesn't have adult sons by the time he dies, you're preferred next heir should become the next heir, IF he doesn't have any negative authority traits ...
    Science flies you to the moon.
    Religion flies you into buildings.

    Victor Stenger


  20. #420

    Default Re: Next Heir Ancillary -NHA- (Setting Next Heir) - [RELEASED] Mod for SS6.2 / 6.3 / 6.4 (Updated)

    Ok guys, it seems that in every save game I do, when I use this and choose my next heir, then marry him off, he and his ladywife rarely have kids, no matter their ages/her charm. In my latest campaigns for example, they both only had one child and it was a girl >.< Very infuriating since I'm using this mod with the intent of creating a dynasty for my campaign XD

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