Originally Posted by
Imperiumiv
I only recently discovered this mod, much to my delight. I have played a few custom battles and I think the mod is great. I love the time frame since the Achaemenid empire is a topic i mentally :wub: about frequently. I think that the next patch should change a few things though. since this is built with 1.5 (im using TW-Fanboy's port to Alex) there is no shield wall. Hoplites i've noticed take an unrealistically high number of casualties given their historical record. There is a way to fix the shield wall issue that the devs of Invasio Barbarorum used to put it a custom shield wall formation into alex but since i dont know anything about that I won't suggest it. I think that hoplites need a closer unit formation (that is what Extended Realism does). This will simulate a phalanx and should cause hoplites to take at least slightly fewer casualties. it won't let them dominate everyone like with shield wall but it should as i said give them a better edge. there also might be a way to script a shield bonus vs missiles, i think that is what the IB team did. Also, will any updates include more units? There are so few! Where are the immortals!?!?! I want to use them =O.