We intend to make recruitment system unique and apply it to the City States constitutions
Given that we shall have unlimited resources, we will give the major Greek Cities its own unique hoplites maybe reaching a number of 60 "independent city hoplites" if that will be doable eventually. That means that when you conquer a city and obtain hegemony on it then you can recruit there it's unique hoplites.
For example if you play with Argos, you conquer Mantineia, you recruit there Mantinian hoplites and not Argive hoplites. But to make sure that you will not end up to lead armies with hardly any hoplites of your own faction-city, if you keep Mantineia city for some time and build "kleros" building then gradually you will have access on Argive hoplites as well.....similar for Barbarian (non Greek) provinces some of which will give certain factions access to their own special units.
Of course you will not see Spartans homoioi or hippeis lead by another faction than Lacedaimonians....same you will not see a Greek faction recruiting Persian "Immortals"
Also there will be a kind of ZoR. We have planned 8 different ZoRs with zone units varying from 4 to 8 in number.
Depending to the faction, the faction-specific unit number will also vary. While we progress the mod and put together the things we create, there will be adaptation and alterations to the plan depending on the game limitations and game play needs.
All these plans need to be tested on field by the coder and we have to wait for the new map to be completed in order to do so.
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We are open to useful suggestions.