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Thread: ROMA VICTRIX **Showcase Beta released**

  1. #101

    Default Re: ROMA VICTRIX

    hi thanks for the comments sorry for the delay in replying been busy making a few new models . heres a few screen shots of them let me know what you think still got to reteture the shield on the heavy infantry at the moment its using roman shield
    adrian

  2. #102
    medievaldude's Avatar Senator
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    Default Re: ROMA VICTRIX

    Cool units you got there +rep man those look really expensive great job i hope the best of your mod

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  3. #103
    alhoon's Avatar Comes Rei Militaris
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    Default Re: ROMA VICTRIX

    What unit sizes you use?
    alhoon is not a member of the infamous Hoons: a (fictional) nazi-sympathizer KKK clan. Of course, no Hoon would openly admit affiliation to the uninitiated.
    "Angry Uncle Gordon" describes me well.
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  4. #104
    Choki's Avatar Domesticus
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    Default Re: ROMA VICTRIX

    God!!! If you end this mod is going to be the best of Empire TW

  5. #105

    Default Re: ROMA VICTRIX

    hi glad you like them medievaldude and will be free too and thanks for the rep too.
    at the moment they are on vanilla stats i am just making the units upto TC what size he uses in game though , so they are 120 to 200 each unit.
    there a quite a few good mods for ETW but thanks Choki
    will try and gety some new screen shots up next weekend too of the Ptolemanic egyptians i have done
    adrian

  6. #106
    ♔Oggie♔'s Avatar Senator
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    Default Re: ROMA VICTRIX

    Egyptians? Nice!
    I think you're mod will be very popular with Rome TW fans who want to play it with the new graphics. I think if you'd advertise this over in the Rome TW forum some people would freak out
    Anyways, good luck and I can't wait to see those Egyptians

    p.s. Oh and plus rep of course!
    p.s.s. Darn I have to spread it...

  7. #107
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    Default Re: ROMA VICTRIX

    This can't be true are making your own aminations?

  8. #108
    alhoon's Avatar Comes Rei Militaris
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    Default Re: ROMA VICTRIX

    So... what do you plan to release Adrian? Will there be a pre-release with 2-3 factions and then another one with all the factions or you'll go straight to the end?
    Speaking of "the end" how many and which factions you plan to include?
    alhoon is not a member of the infamous Hoons: a (fictional) nazi-sympathizer KKK clan. Of course, no Hoon would openly admit affiliation to the uninitiated.
    "Angry Uncle Gordon" describes me well.
    _______________________________________________________
    Beta-tester for Darthmod Empire, the default modification for Empire Total War that does not ask for your money behind patreon.
    Developer of Causa Belli submod for Darthmod, headed by Hammeredalways and a ton of other people.
    Developer of LtC: Random maps submod for Lands to Conquer (that brings a multitude of random maps and other features).

  9. #109
    Choki's Avatar Domesticus
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    Default Re: ROMA VICTRIX

    Nice news adrian74!!! I cant give you more rep but keep this good work!

  10. #110
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    Default Re: ROMA VICTRIX

    Quote Originally Posted by adrian74 View Post
    hi i have managed to get roman pilium in game as a projectile, with a little help from Kungfuserge . At the moment using native american throwing axe animation , though the melee for them is not the best so trying to add the twrowing part to the sword and shield animation.
    Also have reworked a few textures on units celtic nobles etc though still need to add a few model parts to some and adjust a few shield on some . Have also made a few new models heres a few screen shots of them and the new skins ,also done new celtic chieftan helmet will stll use the other version for his escort , in screen shot of him forgot to adjust the shield on old version not alphed out . Had to adjust the brightness in game for some of the screen shots as was a bit overcast . let me know what you think.
    Also will be starting a new thread in skin packs section in the week as i feel i have hijacked this thread a bit seeing as TC has put this mod overhaul on hold .
    adrian
    will you be retextrian the flags?

  11. #111

    Default Re: ROMA VICTRIX

    hi thanks for the comments, and no problems oggie and Choki about rep.
    Most of the questions you have asked i think TC should answer as i am just making models. But what i can answer is
    facttions i will be doing romans , celts , gauls ,cartharge, Ptolemanic, greeks, armenians, macedonians, germanic tribes , thrace, seleucids and some mofelds for indian
    some of these models then can be used to make or fill out the other factions.
    aminations i dont know i had a quick go but the file would not work so i think i missed something out but animations is something i am hoping TC will know someone who can do them , but is something i want to look into more when i get the time. Flags yes will be done .
    adrian

  12. #112
    CoconutFred's Avatar Senator
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    Default Re: ROMA VICTRIX

    Best wishes for your mod adrian. Is TC still active in these parts?

  13. #113

    Default Re: ROMA VICTRIX

    Quote Originally Posted by CoconutFred View Post
    Best wishes for your mod adrian. Is TC still active in these parts?
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  14. #114
    alhoon's Avatar Comes Rei Militaris
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    Default Re: ROMA VICTRIX

    Any chances of a beta or semi-final release so we can have some battles between Romans and Celts?
    alhoon is not a member of the infamous Hoons: a (fictional) nazi-sympathizer KKK clan. Of course, no Hoon would openly admit affiliation to the uninitiated.
    "Angry Uncle Gordon" describes me well.
    _______________________________________________________
    Beta-tester for Darthmod Empire, the default modification for Empire Total War that does not ask for your money behind patreon.
    Developer of Causa Belli submod for Darthmod, headed by Hammeredalways and a ton of other people.
    Developer of LtC: Random maps submod for Lands to Conquer (that brings a multitude of random maps and other features).

  15. #115
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    Default Re: ROMA VICTRIX

    For the naval battles are you going to make trimes brimes etc?

  16. #116
    Choki's Avatar Domesticus
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    Default Re: ROMA VICTRIX

    Quote Originally Posted by pharoh View Post
    For the naval battles are you going to make trimes brimes etc?
    Dont Expect that. Is to much worck for only 1 user.

  17. #117
    Falconpilot's Avatar Join Arma3 campaign!
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    Default Re: ROMA VICTRIX

    Quote Originally Posted by Choki View Post
    Dont Expect that. Is to much worck for only 1 user.
    I thought ship models were to hard to make new ones since you needed to assign the paths where infantry could walk etc. naval battles would be kinda unpossible with the empire engine (cannon style battles?)

  18. #118

    Default Re: ROMA VICTRIX

    Awesome job guys, very much looking forward to trying this out.

  19. #119
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    Default Re: ROMA VICTRIX

    Why not reskin the galleys and re moddle them just tiny bit and replace the cannons with balistais

  20. #120

    Default Re: ROMA VICTRIX

    Quote Originally Posted by pharoh View Post
    Why not reskin the galleys and re moddle them just tiny bit and replace the cannons with balistais
    As far as i know modifying ships is extremely difficult.

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