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Thread: FINAL SS RR/RC COMPILATION ***AUGUST 13***

  1. #181

    Default Re: FINAL SS RR/RC COMPILATION ***AUGUST 13***

    I don't mind waiting for quality products.

    Quote Originally Posted by Point Blank
    It didn't help that my 10 month old daughter spilled a glass of water into my laptop, frying it.
    Oh, so the past two months you were on the run from the infanticide squad and that's why you couldn't log on?

  2. #182

    Default Re: FINAL SS RR/RC COMPILATION ***AUGUST 13***

    I have a new laptop being delivered in a week

  3. #183

    Default Re: FINAL SS RR/RC COMPILATION ***AUGUST 13***

    Quote Originally Posted by Point Blank View Post
    Thanks, good to be back I figure I'll just continue where I left off and get a release out with what I have up to now plus any more stuff that can be easily included. It has a ton of submods already integrated (eg here is the list of submods in my latest game:
    [campaign] late
    [scripts] AiSoulson.txt BGR4.txt Early_Era.txt GarrisonScript.txt LimitedActivities.txt LongerAssimilation.txt NextHeirMod.txt ReallyBadAI_Update.txt Realrebellion.txt RebelGeneralsEnhanced.txt SoX.txt TNML.txt)
    , honestly its 90-95% done, but its that last 10% that takes all the time.

    For TATW, the main thing is to add RC 2.0 to it, and Moneybags14 has almost completed an autogen spreadsheet for the units so that could be a big timesaver - it should be able to be modified for medieval also. Otherwise I just need to update the EDB for 2.1. Actually I don't think it will take too long.

    I'd say my focus will still be on SS, 70/30, then after release 30/70 in favour of TATW perhaps.

    It didn't help that my 10 month old daughter spilled a glass of water into my laptop, frying it. My current machine can barely run M2TW, but I have a new machine being delivered in a week

    Hmm, new release of SS, I'm not sure when that will be!!
    uh... honestly I'm quite disappointed with that new feature list... I thought you planned for a new map, broken crescent units, magyar mod as well as new building system and such? also new faction

    can I hope?

  4. #184

    Default Re: FINAL SS RR/RC COMPILATION ***AUGUST 13***

    Did you mix PB and RW up? I think PB mentioned importing some units but nothing about a new map or new building system or new factions. Only if some other mod does those things then maybe RC will include them.

  5. #185

    Default Re: FINAL SS RR/RC COMPILATION ***AUGUST 13***

    I remember it from the "update" thread... I may be mistaken though...

  6. #186

    Default Re: FINAL SS RR/RC COMPILATION ***AUGUST 13***

    Great news... waiting for an update for quite a time... yeah... you should consider to add units from other mods like BC... thanks for the har work =D

  7. #187

    Default Re: FINAL SS RR/RC COMPILATION ***AUGUST 13***

    Yes, he was going to put in RW's map and also BC units.

  8. #188
    SoulBlade's Avatar Vicarius
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    Default Re: FINAL SS RR/RC COMPILATION ***AUGUST 13***

    RW's buildings are also brilliant, but the military ones need changes.
    Quote Originally Posted by Eastern Roman View Post
    Satan works in cunning way to keep us away of god. Sciene is the religion of Satan.
    Quote Originally Posted by Hobbes. View Post
    TWC is ruining my abilty to have an erection
    Quote Originally Posted by Point Blank View Post
    Regarding the Irish, if its between them and the Timurids:
    Irish: ran around bogs and forests munching on potatoes
    Timurids: slaughtered millions and threw empires into terror
    OK I'm not sure the Irish had potatoes in medieval times but that still doesn't tip things in their favour
    When in doubt, say - Trve Norsk Blękk Mettal


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  9. #189

    Default Re: FINAL SS RR/RC COMPILATION ***AUGUST 13***

    BC units are in via Broken Sword already. I'd like to put in new RW map and some buildings. Magyar mod too. I think the best thing I can do is get something released asap and then add above content after.

    Also remember there are many changes I have added in myself and that this version has all the 6.4 content too.
    Last edited by Point Blank; July 28, 2011 at 11:11 PM.

  10. #190
    SoulBlade's Avatar Vicarius
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    Default Re: FINAL SS RR/RC COMPILATION ***AUGUST 13***

    What about the submod manager? Changing campaigns is easy and fast but RR/RC will include huge files so it will take a lot of time to change campaigns.
    Quote Originally Posted by Eastern Roman View Post
    Satan works in cunning way to keep us away of god. Sciene is the religion of Satan.
    Quote Originally Posted by Hobbes. View Post
    TWC is ruining my abilty to have an erection
    Quote Originally Posted by Point Blank View Post
    Regarding the Irish, if its between them and the Timurids:
    Irish: ran around bogs and forests munching on potatoes
    Timurids: slaughtered millions and threw empires into terror
    OK I'm not sure the Irish had potatoes in medieval times but that still doesn't tip things in their favour
    When in doubt, say - Trve Norsk Blękk Mettal


    a

    // [Last.fm][/SPOILER]
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  11. #191

    Default Re: FINAL SS RR/RC COMPILATION ***AUGUST 13***

    Quote Originally Posted by Point Blank
    I think the best thing I can do is get something released asap and then add above content after.
    Leave that to CA and take the time to do it right. Your loyal fans will wait.

  12. #192

    Default Re: FINAL SS RR/RC COMPILATION ***AUGUST 13***

    Yeah I think RW's map is the best one that is completed for early era SS so far and would love to have it in the next RC. It doesn't seem any of the intended 1370 maps are making progress though which is actually what I would most look forward to so I can enjoy all the later roster fun without having to play 200 turns.

  13. #193

    Default Re: FINAL SS RR/RC COMPILATION ***AUGUST 13***

    In the 2.0 text document, in the " FOOT 2H MELEE WEAPONS" section I see "light sword". It's also in the 1H section, but with only 3 attack. What's a light sword and was it supposed to be longsword? Those were used with either one or two hands.

    I also see "sword". Which kind is that?

    I see "claymore", but I don't see "greatsword" (which is what the current Zweihanders use and what the Landsknechts would use).
    Last edited by k/t; July 30, 2011 at 01:53 AM.

  14. #194
    RomanGuy's Avatar Tiro
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    Default Re: FINAL SS RR/RC COMPILATION ***AUGUST 13***

    What about the Royal Ladies of the Court? I really want that for roleplaying purposes. I also thought that I saw a reemergent faction mod/script around here somewhere, which would also be good for challenge and roleplaying.
    "Veni, vidi, vici"
    "I came, I saw, I conquered"
    -Gaius Julius Caesar

  15. #195

    Default Re: FINAL SS RR/RC COMPILATION ***AUGUST 13***

    Maybe I don't understand it fully, but I see no point in the Ladies mod. In any case, it will be optional and easy to toggle with the installer.

    The Real Rebellion mod (I think that's what it was called) will be in.

  16. #196
    SoulBlade's Avatar Vicarius
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    Default Re: FINAL SS RR/RC COMPILATION ***AUGUST 13***

    RW's map will most likely destroy limited activities and longer assimilation.
    Quote Originally Posted by Eastern Roman View Post
    Satan works in cunning way to keep us away of god. Sciene is the religion of Satan.
    Quote Originally Posted by Hobbes. View Post
    TWC is ruining my abilty to have an erection
    Quote Originally Posted by Point Blank View Post
    Regarding the Irish, if its between them and the Timurids:
    Irish: ran around bogs and forests munching on potatoes
    Timurids: slaughtered millions and threw empires into terror
    OK I'm not sure the Irish had potatoes in medieval times but that still doesn't tip things in their favour
    When in doubt, say - Trve Norsk Blękk Mettal


    a

    // [Last.fm][/SPOILER]
    Play Supremacy 1914, the free real-time strategy online games and the Browsergame of the Year 2009!


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  17. #197
    RomanGuy's Avatar Tiro
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    Default Re: FINAL SS RR/RC COMPILATION ***AUGUST 13***

    Quote Originally Posted by k/t View Post
    Maybe I don't understand it fully, but I see no point in the Ladies mod. In any case, it will be optional and easy to toggle with the installer.

    The Real Rebellion mod (I think that's what it was called) will be in.
    Ah ok that was the Real Rebellion mod, I see that in the list of scripts he's running. Hehe I wasn't sure what that was when I first looked at the list but now I know.

    About the Ladies mod. I find it useful to have incase the game does not offer wives to your family members, which can endanger you entire game since no heirs are born. This does not mean heirs will be born, but having everyone married will drastically increase the chances. There is also a nice roleplaying element too.

    I would be fine if it was an option in an installer, just as long as an option exists. If it's in anyway and you don't want it you don't have to use it, just ignore it
    "Veni, vidi, vici"
    "I came, I saw, I conquered"
    -Gaius Julius Caesar

  18. #198

    Default Re: FINAL SS RR/RC COMPILATION ***AUGUST 13***

    Quote Originally Posted by SoulBlade View Post
    RW's map will most likely destroy limited activities and longer assimilation.
    How?

  19. #199
    SoulBlade's Avatar Vicarius
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    Default Re: FINAL SS RR/RC COMPILATION ***AUGUST 13***

    Look into them.
    Quote Originally Posted by Eastern Roman View Post
    Satan works in cunning way to keep us away of god. Sciene is the religion of Satan.
    Quote Originally Posted by Hobbes. View Post
    TWC is ruining my abilty to have an erection
    Quote Originally Posted by Point Blank View Post
    Regarding the Irish, if its between them and the Timurids:
    Irish: ran around bogs and forests munching on potatoes
    Timurids: slaughtered millions and threw empires into terror
    OK I'm not sure the Irish had potatoes in medieval times but that still doesn't tip things in their favour
    When in doubt, say - Trve Norsk Blękk Mettal


    a

    // [Last.fm][/SPOILER]
    Play Supremacy 1914, the free real-time strategy online games and the Browsergame of the Year 2009!


    [SPOILER]


    Supremacy1914 - the best MMO




    Spoiler for Dangerous stuff
    Code:
    Signature stock:  
    
    

  20. #200

    Default Re: FINAL SS RR/RC COMPILATION ***AUGUST 13***

    It's a bump, but I'm trying to get some practice with modding, so I'd like to get permission to merge this with RollingWave's Map. I'll ask for permission in his thread as well.

    EDIT: Also, is the August 13 update the lastest one?
    Last edited by Slaytaninc; August 24, 2011 at 03:14 PM.
    FREE THE NIPPLE!!!

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