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Thread: Mongols

  1. #1

    Default Mongols

    I have a question. Are the Mongols pagan in this mod? (If not, make them so in BC 3.0) and will they be playable in 3.0?

  2. #2

    Default Re: Mongols

    I think they are pagan in this mod.


  3. #3
    TuCoT's Avatar Biarchus
    Join Date
    Jan 2009
    Location
    Thrace
    Posts
    606

    Default Re: Mongols

    Surely, they are pagan in BC 2.0, and will in 3.0

  4. #4
    Foederatus
    Join Date
    Jul 2009
    Location
    Bucharest
    Posts
    29

    Default Re: Mongols

    How are you dealing with mongols?

    I played as Ghazvanid on VH/VH. I expelled the Ghorids very early and started to build up my empire. I have a long war with Khwarezm at the western frontier for Balkh, Herat and Baymian. Ten years before mongol invasion we agreed a ceasfire, Herat and Baymian being my provinces after I destroyed Merv, Tus and another Khwarezm town.

    Mongols arrived and went just to Balkh. They besieged the city, took it, plunder it and leave it as rebel. Then they wandered around a little bit. Meantime I was trying to sign an alliance with them. I build up three armies in Firzukh and Ghazvni and Peshawar.

    Suddenly all stacks of mongol attacked Ghazvni and took in one turn. Next turn they split and besieged all my cities. No other faction was attacked meantime by the mongols. They wiped me in four turns.
    hic svnt leones

  5. #5

    Default Re: Mongols

    Mongols will be not playable in BC3.


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