The Cossack Musketeer Cavalry (I forgot the actual name) are silver when you use them in custom battle, meaning that the skin is missing. What is wrong, and can this be fixed?
The Cossack Musketeer Cavalry (I forgot the actual name) are silver when you use them in custom battle, meaning that the skin is missing. What is wrong, and can this be fixed?
http://www.youtube.com/watch?v=7y2KsU_dhwI
I was at a friend's house and got permission to spend the night there, when I felt that I'd made the wrong choice and prayed about it being the right one to stay at the friend's house. I still felt it wasn't, so I called for a ride home. I got home seven minutes after my mother died. Don'ting tell me that there is no God.
Nope, still CTD turn 51, started a new game after re installing the fixes,
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Does this 2.1 file bug fixed include "kill adivisor"? And I have to move all files to SS 6.3/data and sub folder corelatively?
I started the game with Savage AI and permanent arrows and two sub mod 2TPY, very huge units. So my save game will be compatible after installing file 2.1 bug fixed?
Last edited by assassin14; September 05, 2010 at 07:15 PM.
Yes but you can install that anyways.
You have to move the folder. As in the SS6.3 folder thats in the zip over your SS6.3 folder. Click yes on replace questions.And I have to move all files to SS 6.3/data and sub folder corelatively?
I suggest reinstalling the submods after patching and following the last sentence to the letter after that.I started the game with Savage AI and permanent arrows and two sub mod 2TPY, very huge units. So my save game will be compatible after installing file 2.1 bug fixed?
Move the folder SS6.3 in fixed file 2_1.7 to overwrite the folder SS6.3 in installation folder? But the SS 6.3 folder in installed folder (D:\Games\Medieval II\mods\SS6.3) contains many files that don't included in fixed file 2_1.7's SS6.3 folder. If move the folder and overwrite, I don't know will it keep the files that don't included in fixed file 2_1.7's SS6.3 folder? Can I copy the files in fixed file 's folder (ex: SS6.3\data\campaign\xyz) to (D:\Games\Medieval II\mods\SS6.3\data\campaign\xyz) and overwite the files instead of move folder "campaign" in fixed file's SS6.3\data and overwrite the folder "campaign" in my games's folder?You have to move the folder. As in the SS6.3 folder thats in the zip over your SS6.3 folder. Click yes on replace questions.
Thank you very much. But I have copied each file in each folder in fixed file 2_1.7's SS6.3 folder\data to overwrite each file correlatively in each folder in my installed game folder (D:Games\Medieval II\mods\SS6.3\data\). It take more time than copy the folder as you said. And now wondering will it work properly?
If you didn't mess it up. That's why we recommend copying the whole folder
Crusader States officers carry Papal States banners in battle. The problems is in the battle_models.modledb:
Don't know how to fix it though...9 jerusalem
67 unit_models/AttachmentSets/final general_papal_states_Early.texture
72 unit_models/AttachmentSets/final general_papal_states_norm_Early.texture 0
15 knights_templar
67 unit_models/AttachmentSets/final general_papal_states_Early.texture
72 unit_models/AttachmentSets/final general_papal_states_norm_Early.texture 0
http://www.twcenter.net/forums/showthread.php?t=385139
And you even posted in the linked thread...
It's not a bug and you would know that if you read the thread
For your personal use you can check if there is a texture in King's Banner 2.0 you like.
Anyways the papal states banner for crusader states was used since 2009 in the RR/RC collection -
if you want to change it I suggest you continue that in the topic mentioned in the quote below.
Why? Because two topics about the same thing is just unnecessary - and this isnt a bug.http://www.twcenter.net/forums/showthread.php?t=385139
And you even posted in the linked thread...
It's not a bug and you would know that if you read the thread
Last edited by bɑne; September 06, 2010 at 09:04 AM. Reason: @MonkeyChief
Originally Posted by newt![]()
http://www.twcenter.net/forums/showthread.php?t=385139
And you even posted in the linked thread...
It's not a bug and you would know that if you read the thread
You confuse me. Who are you talking to?
I assumed this was a bug because it is wrong. The Kingdom of Jerusalem had nothing to do with the Papacy and did not carry cross-key banners. I did not realize this was intentional and humbly beg your forgiveness for my ignorance newt.
Why did i comment in 2 threads? Because creating multiple threads would be stupid.
Does anyone care about there being no cossack cavalry skin? And, I don't know if this is a bug, but WHY AREN'T THE CRUSADER STATES PLAYABLE IN MULTIPLAYER!!!!!!!!!?????????!!!!!!!!!???????
http://www.youtube.com/watch?v=7y2KsU_dhwI
I was at a friend's house and got permission to spend the night there, when I felt that I'd made the wrong choice and prayed about it being the right one to stay at the friend's house. I still felt it wasn't, so I called for a ride home. I got home seven minutes after my mother died. Don'ting tell me that there is no God.
Sorry about that. But, seriously, they aren't on my faction select screen for battles, and they aren't on my friend's, either.
http://www.youtube.com/watch?v=7y2KsU_dhwI
I was at a friend's house and got permission to spend the night there, when I felt that I'd made the wrong choice and prayed about it being the right one to stay at the friend's house. I still felt it wasn't, so I called for a ride home. I got home seven minutes after my mother died. Don'ting tell me that there is no God.
No, I'm sorry. I get them in hotseat, but not multiplayer.
My mistake...![]()
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