Win 7 UAC off
Workign installation of RR/RC before...
Crashed on load of campaign. Log says the X coordinate in my campaign script for three rebel armies is off, even though this script worked before and ive never edited those?
Always column 60 as well, even though on the third army that points to before the x, while on the others it points on the first number.
Spoiler Alert, click show to read:
20:56:02.498 [game.script] [error] Condition parsing error in mods/Stainless_Steel_RRRC_6.2/data/world/maps/campaign/imperial_campaign/campaign_script.txt, at line 5450, column 60
No x ordinate
20:56:02.498 [game.script] [error] Condition parsing error in mods/Stainless_Steel_RRRC_6.2/data/world/maps/campaign/imperial_campaign/campaign_script.txt, at line 5485, column 60
No x ordinate
20:56:02.498 [game.script] [error] Condition parsing error in mods/Stainless_Steel_RRRC_6.2/data/world/maps/campaign/imperial_campaign/campaign_script.txt, at line 5520, column 60
No x ordinate
And those respective lines.
Spoiler Alert, click show to read:
if not I_SettlementUnderSiege Sofia and I_CharacterTypeNearTile slave, named_character, 0, x 247, y 155 ;if character not standing where it should, avoid ctd
siege_settlement Peter_of_Bulgaria, Sofia, maintain
set_event_counter attack_Sofia 1
end_if
if not I_SettlementUnderSiege Scopia and I_CharacterTypeNearTile slave, named_character, 0, x 238, y 150 ;if character not standing where it should, avoid ctd
siege_settlement Ivan_Slave, Scopia, maintain
set_event_counter attack_Scopia 1
end_if
end_if
if not I_SettlementUnderSiege Adrianople and I_CharacterTypeNearTile slave, named_character, 0, x 268, y 146 ;if character not standing where it should, avoid ctd
siege_settlement Kalman_Slave, Adrianople, maintain
set_event_counter attack_Adrianople 1
end_if
end_if
has to do with bulgarian revolution? idk... im too stressed for this now.
hmm..i only have my CTD when i want to deploy my scotland unit into battle(CTD after i press Ready for Deployment during battle map)...but i tried other faction..it works ok and i can finish the battle with no problem at all =/. ..I will post to the bug report section
Last edited by albertloo25; August 03, 2010 at 11:37 PM.