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Thread: model

  1. #1
    woto's Avatar Tiro
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    Default model

    i have a question
    if i make a model in 3ds max, how do i export it and how do i put it in the game?
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  2. #2
    Primergy's Avatar Protector of the Union
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    Default Re: model

    Well, you need the a full version of Ultimate Unwrap3D, then the Etw Plugin. You also need the FBX Plugin for both Programms (means Ultimate Unwrap3D and Max).
    You can find the FBX Plugin on the Autodesk Homepage.
    Ok and then you can export the Model from Max (in the FBX Format) and import it to Ulitmate Unwrap, and then you can export it to Empire or Napoleon.

  3. #3
    woto's Avatar Tiro
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    Default Re: model

    other question, i would like to edit the sword before adding tanks or airplanes, so not adding a new one but overwriting the sword, where can i find the sword? someone told me it was in variantmodels, but i cant find it there
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  4. #4
    Primergy's Avatar Protector of the Union
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    Default Re: model

    its in the Equipment file... there are all weapons and all bags and so on stored.

  5. #5
    woto's Avatar Tiro
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    Default Re: model

    Quote Originally Posted by Primergy View Post
    You also need the FBX Plugin for both Programms (means Ultimate Unwrap3D and Max).
    You can find the FBX Plugin on the Autodesk Homepage.
    ok, i am on this page
    http://usa.autodesk.com/adsk/servlet...12&id=13567426
    no, where can i download the plugin?
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  6. #6
    woto's Avatar Tiro
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    Default Re: model

    Quote Originally Posted by Primergy View Post
    its in the Equipment file... there are all weapons and all bags and so on stored.
    as you can see in the screenshot, there is no sword

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  7. #7
    Primergy's Avatar Protector of the Union
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    Default Re: model

    There is no sword because all weapons are in one file... thogether with drums, muskets and so on.

    Just open Mesh.Variant-part-mesh

    But be aware that the actual version of the exporter cant save variant part meshes... for reimporting you would have to save it to
    empire first and then using it in napoleon.

    Btw: here you can download the plugin http://usa.autodesk.com/adsk/servlet...112&id=6837478
    Last edited by Primergy; August 03, 2010 at 05:33 AM.

  8. #8

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