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Thread: Morrowind: Total War

  1. #121
    Reverend Scott's Avatar Senator
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    Default Re: Morrowind: Total War

    Great work!
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  2. #122
    NightEye's Avatar Ordinarius
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    Default Re: Morrowind: Total War

    I'm curious but why is there a Dwemer culture when for most of the Elder Scrolls series the race is extinct. Are these the steam guardians and vampires perhaps?

    And I'm wondering what will be the composition for the Nords of Skyrim?

    Good Luck to you guys. I'd offer my help but my knowledge of Elderscrolls Lore (especially Morrowind) is somewhat limited.
    Last edited by NightEye; January 30, 2011 at 06:10 PM.
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  3. #123
    Cinuz's Avatar Senator
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    Default Re: Morrowind: Total War

    Mmh, I know that this is something that belongs more to Oblivion, but are the Akaviri Blades going to be in the mod? Maybe as Imperial officers, or as the Imperial bodyguard...

  4. #124

    Default Re: Morrowind: Total War

    NightEye
    We need dwemeric culture to build dwemeric ruins on strat- and battlemap. Vampires and dwemeric creatures (also necromancers, bandits, ashland raiders, etc.) will be rebels.

    Cinuz
    I think about it, but blades obey only emperor. Maybe they will be used like spies (Caius Cosades for example)
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  5. #125
    Morrowind3's Avatar Campidoctor
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    Default Re: Morrowind: Total War

    Quote Originally Posted by Cinuz View Post
    Mmh, I know that this is something that belongs more to Oblivion, but are the Akaviri Blades going to be in the mod? Maybe as Imperial officers, or as the Imperial bodyguard...
    Blades are in Morrowind, but this branch was more sneaky-based.
    Hmm... Maybe give them some sort of unit comparable to Medieval II's hungarian battlefield assasin?

  6. #126
    NightEye's Avatar Ordinarius
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    Default Re: Morrowind: Total War

    Or more closer to home (or Rome) the Arcani?
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  7. #127

    Default Re: Morrowind: Total War

    Prisoner made imperial settlements.

    Village:


    Town:


    Large town:


    City:


    Large city:


    Huge city:


    Fort:
    Last edited by Zuzya; February 15, 2011 at 01:24 AM.
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  8. #128
    Reverend Scott's Avatar Senator
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    Default Re: Morrowind: Total War

    Quote Originally Posted by Zuzya View Post
    Prisoner made imperial settlements.

    Village:


    Town:


    Large town:


    City:


    Large city:


    Huge city:


    Fort:

    Great stuff! Will anything be in English?
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  9. #129

    Default Re: Morrowind: Total War

    All cities and provinces names will be on English to make a campaign scripts.
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  10. #130
    Reverend Scott's Avatar Senator
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    Default Re: Morrowind: Total War

    excellent!! Thanks!
    www.samsarra.com
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  11. #131
    NightEye's Avatar Ordinarius
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    Default Re: Morrowind: Total War

    Very nice, it's details like this that make mods really special. Great stuff.
    War... War never changes
    Made in Heaven
    Every time you think you've seen it all, life decides to toss several WTF moments at you all over again.

    [RS 2.1a] Seleucid Unit Expansion V2

  12. #132

    Default Re: Morrowind: Total War

    this mod is very very nice cant wait for new updates

  13. #133
    Mhaedros's Avatar Brave Heart Tegan
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    Default Re: Morrowind: Total War

    is this mod for rome?

  14. #134

    Default Re: Morrowind: Total War

    Yes, for Rome yet.

    We're alive))
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  15. #135

    Default Re: Morrowind: Total War

    wonderful! =)

  16. #136
    Reverend Scott's Avatar Senator
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    Default Re: Morrowind: Total War

    Quote Originally Posted by Zuzya View Post
    Yes, for Rome yet.

    We're alive))

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  17. #137
    Mhaedros's Avatar Brave Heart Tegan
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    Default Re: Morrowind: Total War

    great!

  18. #138

    Default Re: Morrowind: Total War

    Any news? (You're still alive, aren't you?) I knowyou said you are at the end of march, but there have been so many attempts on making an Elder Scrolls mod, I don't want to see this one die.
    Last edited by TW-fanboy; May 09, 2011 at 01:28 PM.

  19. #139

    Default Re: Morrowind: Total War

    All right - we get people to the team and work)
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  20. #140

    Default Re: Morrowind: Total War

    Just found this thread. Awesome work.

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