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Thread: CTD pls help

  1. #1

    Icon9 CTD pls help

    I have CTD when pressing Start Deployment

    the log:

    Spoiler Alert, click show to read: 

    15:58:07.187 [game.script.exec] [trace] exec <label_unit> at line 8279 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.187 [game.script.exec] [trace] exec <label_unit> at line 8280 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.187 [game.script.exec] [trace] exec <label_unit> at line 8281 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.187 [game.script.exec] [trace] exec <label_unit> at line 8282 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.187 [game.script.exec] [trace] exec <label_unit> at line 8283 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.187 [game.script.exec] [trace] exec <label_unit> at line 8284 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.187 [game.script.exec] [trace] exec <label_unit> at line 8285 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.187 [game.script.exec] [trace] exec <label_unit> at line 8286 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.187 [game.script.exec] [trace] exec <label_unit> at line 8287 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.187 [game.script.exec] [trace] exec <label_unit> at line 8288 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.187 [game.script] [error] Script execution error for <label_unit>, at line 8288, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    15:58:07.187 [game.script.exec] [trace] exec <label_unit> at line 8289 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.187 [game.script] [error] Script execution error for <label_unit>, at line 8289, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    15:58:07.187 [game.script.exec] [trace] exec <label_unit> at line 8290 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.187 [game.script] [error] Script execution error for <label_unit>, at line 8290, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    15:58:07.187 [game.script.exec] [trace] exec <label_unit> at line 8291 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.187 [game.script] [error] Script execution error for <label_unit>, at line 8291, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    15:58:07.187 [game.script.exec] [trace] exec <label_unit> at line 8292 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.187 [game.script] [error] Script execution error for <label_unit>, at line 8292, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    15:58:07.187 [game.script.exec] [trace] exec <label_unit> at line 8293 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.187 [game.script] [error] Script execution error for <label_unit>, at line 8293, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    15:58:07.187 [game.script.exec] [trace] exec <label_unit> at line 8294 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.187 [game.script] [error] Script execution error for <label_unit>, at line 8294, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    15:58:07.187 [game.script.exec] [trace] exec <label_unit> at line 8295 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.187 [game.script] [error] Script execution error for <label_unit>, at line 8295, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    15:58:07.187 [game.script.exec] [trace] exec <label_unit> at line 8296 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.187 [game.script] [error] Script execution error for <label_unit>, at line 8296, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    15:58:07.187 [game.script.exec] [trace] exec <label_unit> at line 8297 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.187 [game.script] [error] Script execution error for <label_unit>, at line 8297, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    15:58:07.187 [game.script.exec] [trace] exec <label_unit> at line 8298 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.187 [game.script] [error] Script execution error for <label_unit>, at line 8298, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    15:58:07.187 [game.script.exec] [trace] exec <define_unit_group> at line 8300 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.203 [game.script] [error] Script execution error for <define_unit_group>, at line 8300, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit18'.
    15:58:07.203 [game.script] [error] Script execution error for <define_unit_group>, at line 8300, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit19'.
    15:58:07.203 [game.script.exec] [trace] exec <define_unit_group> at line 8301 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.234 [game.script] [error] Script execution error for <define_unit_group>, at line 8301, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit28'.
    15:58:07.234 [game.script] [error] Script execution error for <define_unit_group>, at line 8301, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit29'.
    15:58:07.234 [game.script] [error] Script execution error for <define_unit_group>, at line 8301, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit30'.
    15:58:07.234 [game.script] [error] Script execution error for <define_unit_group>, at line 8301, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit31'.
    15:58:07.234 [game.script] [error] Script execution error for <define_unit_group>, at line 8301, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit32'.
    15:58:07.234 [game.script] [error] Script execution error for <define_unit_group>, at line 8301, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit33'.
    15:58:07.234 [game.script] [error] Script execution error for <define_unit_group>, at line 8301, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit34'.
    15:58:07.234 [game.script] [error] Script execution error for <define_unit_group>, at line 8301, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit35'.
    15:58:07.234 [game.script] [error] Script execution error for <define_unit_group>, at line 8301, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit36'.
    15:58:07.234 [game.script] [error] Script execution error for <define_unit_group>, at line 8301, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit37'.
    15:58:07.234 [game.script] [error] Script execution error for <define_unit_group>, at line 8301, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit38'.
    15:58:07.234 [game.script.exec] [trace] exec <battle_wait> at line 8303 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.234 [game.script.timer.battle] [trace] Battle timer started 0.10 @ 0.1, line number 8303
    15:58:07.250 [game.script.timer.battle] [trace] Battle timer finished 0.10 @ 0.2, line number 8303
    15:58:07.250 [game.script.exec] [trace] exec <ai_active_set> at line 8304 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.250 [game.script.exec] [trace] exec <battle_wait> at line 8305 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.250 [game.script.timer.battle] [trace] Battle timer started 0.10 @ 0.2, line number 8305
    15:58:07.312 [game.script.timer.battle] [trace] Battle timer finished 0.10 @ 0.3, line number 8305
    15:58:07.312 [game.script.exec] [trace] exec <ai_active_set> at line 8306 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.312 [game.script.exec] [trace] exec <set_counter> at line 8307 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.312 [game.script.counter] [trace] counter <fire_labels> = 2
    15:58:07.312 [game.script.exec] [trace] exec <if> at line 8310 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.312 [game.script.exec] [trace] exec <if> at line 8317 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.312 [game.script.exec] [trace] exec <if> at line 8325 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.312 [game.script.exec] [trace] exec <if> at line 8338 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.312 [game.script.exec] [trace] exec <if> at line 8343 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.312 [game.script.exec] [trace] exec <if> at line 8348 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.312 [game.script.exec] [trace] exec <if> at line 8353 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.312 [game.script.exec] [trace] exec <if> at line 8359 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.312 [game.script.exec] [trace] exec <if> at line 8364 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.312 [game.script.exec] [trace] exec <if> at line 8369 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.312 [game.script.exec] [trace] exec <if> at line 8374 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.312 [game.script.exec] [trace] exec <if> at line 8378 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.312 [game.script.exec] [trace] exec <if> at line 8383 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.312 [game.script.exec] [trace] exec <if> at line 8388 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.312 [game.script.exec] [trace] exec <if> at line 8392 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.312 [game.script.exec] [trace] exec <set_counter> at line 8392 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.312 [game.script.counter] [trace] counter <label_ready> = 1
    15:58:07.312 [game.script.exec] [trace] exec <set_counter> at line 8395 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.312 [game.script.counter] [trace] counter <ha_fix> = 1
    15:58:08.468 [game.script.trigger] [trace] Trigger <Selecting_multiple_units_Trigger> fired
    15:58:08.468 [game.script.trigger] [trace] Trigger <Speeding_up_controls_Trigger> fired
    15:58:08.515 [game.script.trigger] [trace] Trigger <0588_Unexplored_Advisor_Request_Help_Trigger> fired
    15:58:08.609 [game.script.trigger] [trace] Trigger <0588_Unexplored_Advisor_Request_Help_Trigger> fired
    15:58:08.609 [system.io] [trace] file open,,mods/Third_Age/data/ui/faction_symbols/sicily.tga,11708
    15:58:08.609 [system.io] [info] open: found mods/Third_Age/data/ui/faction_symbols/sicily.tga (from: C:\Games\Medieval2)
    15:58:08.609 [system.io] [trace] file open,,mods/Third_Age/data/ui/custom_portraits/Denethor/portrait_old.tga,26540
    15:58:08.609 [system.io] [info] open: found mods/Third_Age/data/ui/custom_portraits/Denethor/portrait_old.tga (from: C:\Games\Medieval2)
    15:58:08.609 [system.io] [trace] file open,,mods/Third_Age/data/ui/units/sicily/#Dismounted_Kofm.tga,12332
    15:58:08.609 [system.io] [info] open: found mods/Third_Age/data/ui/units/sicily/#Dismounted_Kofm.tga (from: C:\Games\Medieval2)
    15:58:08.609 [system.io] [trace] file open,,mods/Third_Age/data/ui/units/sicily/#Militia_Archers.tga,12332
    15:58:08.609 [system.io] [info] open: found mods/Third_Age/data/ui/units/sicily/#Militia_Archers.tga (from: C:\Games\Medieval2)
    15:58:08.609 [system.io] [trace] file open,,mods/Third_Age/data/ui/units/sicily/#Dol_Amroth_Knights.tga,12332
    15:58:08.609 [system.io] [info] open: found mods/Third_Age/data/ui/units/sicily/#Dol_Amroth_Knights.tga (from: C:\Games\Medieval2)
    15:58:08.609 [system.io] [trace] file open,,mods/Third_Age/data/ui/units/sicily/#Fountain_Guard.tga,12332
    15:58:08.609 [system.io] [info] open: found mods/Third_Age/data/ui/units/sicily/#Fountain_Guard.tga (from: C:\Games\Medieval2)
    15:58:08.609 [game.script.trigger] [trace] Trigger <0588_Unexplored_Advisor_Request_Help_Trigger> fired
    15:58:13.937 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.

    The log is 15 mb so here is the end

    pls anyone who can help, tell, I really like TATW... The 2.0 overwrited the 1.4.1 and i cant play TATW now
    Thanks!

  2. #2
    Venia's Avatar Auxilium meum a Domino
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    Sep 2009
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    Holland
    Posts
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    Default Re: CTD pls help

    Quote Originally Posted by Supermoler View Post
    I have CTD when pressing Start Deployment

    the log:

    Spoiler Alert, click show to read: 

    15:58:07.187 [game.script.exec] [trace] exec <label_unit> at line 8279 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.187 [game.script.exec] [trace] exec <label_unit> at line 8280 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.187 [game.script.exec] [trace] exec <label_unit> at line 8281 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.187 [game.script.exec] [trace] exec <label_unit> at line 8282 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.187 [game.script.exec] [trace] exec <label_unit> at line 8283 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.187 [game.script.exec] [trace] exec <label_unit> at line 8284 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.187 [game.script.exec] [trace] exec <label_unit> at line 8285 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.187 [game.script.exec] [trace] exec <label_unit> at line 8286 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.187 [game.script.exec] [trace] exec <label_unit> at line 8287 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.187 [game.script.exec] [trace] exec <label_unit> at line 8288 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.187 [game.script] [error] Script execution error for <label_unit>, at line 8288, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    15:58:07.187 [game.script.exec] [trace] exec <label_unit> at line 8289 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.187 [game.script] [error] Script execution error for <label_unit>, at line 8289, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    15:58:07.187 [game.script.exec] [trace] exec <label_unit> at line 8290 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.187 [game.script] [error] Script execution error for <label_unit>, at line 8290, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    15:58:07.187 [game.script.exec] [trace] exec <label_unit> at line 8291 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.187 [game.script] [error] Script execution error for <label_unit>, at line 8291, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    15:58:07.187 [game.script.exec] [trace] exec <label_unit> at line 8292 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.187 [game.script] [error] Script execution error for <label_unit>, at line 8292, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    15:58:07.187 [game.script.exec] [trace] exec <label_unit> at line 8293 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.187 [game.script] [error] Script execution error for <label_unit>, at line 8293, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    15:58:07.187 [game.script.exec] [trace] exec <label_unit> at line 8294 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.187 [game.script] [error] Script execution error for <label_unit>, at line 8294, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    15:58:07.187 [game.script.exec] [trace] exec <label_unit> at line 8295 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.187 [game.script] [error] Script execution error for <label_unit>, at line 8295, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    15:58:07.187 [game.script.exec] [trace] exec <label_unit> at line 8296 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.187 [game.script] [error] Script execution error for <label_unit>, at line 8296, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    15:58:07.187 [game.script.exec] [trace] exec <label_unit> at line 8297 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.187 [game.script] [error] Script execution error for <label_unit>, at line 8297, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    15:58:07.187 [game.script.exec] [trace] exec <label_unit> at line 8298 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.187 [game.script] [error] Script execution error for <label_unit>, at line 8298, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    15:58:07.187 [game.script.exec] [trace] exec <define_unit_group> at line 8300 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.203 [game.script] [error] Script execution error for <define_unit_group>, at line 8300, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit18'.
    15:58:07.203 [game.script] [error] Script execution error for <define_unit_group>, at line 8300, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit19'.
    15:58:07.203 [game.script.exec] [trace] exec <define_unit_group> at line 8301 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.234 [game.script] [error] Script execution error for <define_unit_group>, at line 8301, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit28'.
    15:58:07.234 [game.script] [error] Script execution error for <define_unit_group>, at line 8301, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit29'.
    15:58:07.234 [game.script] [error] Script execution error for <define_unit_group>, at line 8301, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit30'.
    15:58:07.234 [game.script] [error] Script execution error for <define_unit_group>, at line 8301, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit31'.
    15:58:07.234 [game.script] [error] Script execution error for <define_unit_group>, at line 8301, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit32'.
    15:58:07.234 [game.script] [error] Script execution error for <define_unit_group>, at line 8301, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit33'.
    15:58:07.234 [game.script] [error] Script execution error for <define_unit_group>, at line 8301, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit34'.
    15:58:07.234 [game.script] [error] Script execution error for <define_unit_group>, at line 8301, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit35'.
    15:58:07.234 [game.script] [error] Script execution error for <define_unit_group>, at line 8301, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit36'.
    15:58:07.234 [game.script] [error] Script execution error for <define_unit_group>, at line 8301, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit37'.
    15:58:07.234 [game.script] [error] Script execution error for <define_unit_group>, at line 8301, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit38'.
    15:58:07.234 [game.script.exec] [trace] exec <battle_wait> at line 8303 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.234 [game.script.timer.battle] [trace] Battle timer started 0.10 @ 0.1, line number 8303
    15:58:07.250 [game.script.timer.battle] [trace] Battle timer finished 0.10 @ 0.2, line number 8303
    15:58:07.250 [game.script.exec] [trace] exec <ai_active_set> at line 8304 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.250 [game.script.exec] [trace] exec <battle_wait> at line 8305 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.250 [game.script.timer.battle] [trace] Battle timer started 0.10 @ 0.2, line number 8305
    15:58:07.312 [game.script.timer.battle] [trace] Battle timer finished 0.10 @ 0.3, line number 8305
    15:58:07.312 [game.script.exec] [trace] exec <ai_active_set> at line 8306 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.312 [game.script.exec] [trace] exec <set_counter> at line 8307 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.312 [game.script.counter] [trace] counter <fire_labels> = 2
    15:58:07.312 [game.script.exec] [trace] exec <if> at line 8310 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.312 [game.script.exec] [trace] exec <if> at line 8317 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.312 [game.script.exec] [trace] exec <if> at line 8325 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.312 [game.script.exec] [trace] exec <if> at line 8338 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.312 [game.script.exec] [trace] exec <if> at line 8343 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.312 [game.script.exec] [trace] exec <if> at line 8348 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.312 [game.script.exec] [trace] exec <if> at line 8353 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.312 [game.script.exec] [trace] exec <if> at line 8359 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.312 [game.script.exec] [trace] exec <if> at line 8364 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.312 [game.script.exec] [trace] exec <if> at line 8369 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.312 [game.script.exec] [trace] exec <if> at line 8374 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.312 [game.script.exec] [trace] exec <if> at line 8378 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.312 [game.script.exec] [trace] exec <if> at line 8383 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.312 [game.script.exec] [trace] exec <if> at line 8388 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.312 [game.script.exec] [trace] exec <if> at line 8392 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.312 [game.script.exec] [trace] exec <set_counter> at line 8392 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.312 [game.script.counter] [trace] counter <label_ready> = 1
    15:58:07.312 [game.script.exec] [trace] exec <set_counter> at line 8395 in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:58:07.312 [game.script.counter] [trace] counter <ha_fix> = 1
    15:58:08.468 [game.script.trigger] [trace] Trigger <Selecting_multiple_units_Trigger> fired
    15:58:08.468 [game.script.trigger] [trace] Trigger <Speeding_up_controls_Trigger> fired
    15:58:08.515 [game.script.trigger] [trace] Trigger <0588_Unexplored_Advisor_Request_Help_Trigger> fired
    15:58:08.609 [game.script.trigger] [trace] Trigger <0588_Unexplored_Advisor_Request_Help_Trigger> fired
    15:58:08.609 [system.io] [trace] file open,,mods/Third_Age/data/ui/faction_symbols/sicily.tga,11708
    15:58:08.609 [system.io] [info] open: found mods/Third_Age/data/ui/faction_symbols/sicily.tga (from: C:\Games\Medieval2)
    15:58:08.609 [system.io] [trace] file open,,mods/Third_Age/data/ui/custom_portraits/Denethor/portrait_old.tga,26540
    15:58:08.609 [system.io] [info] open: found mods/Third_Age/data/ui/custom_portraits/Denethor/portrait_old.tga (from: C:\Games\Medieval2)
    15:58:08.609 [system.io] [trace] file open,,mods/Third_Age/data/ui/units/sicily/#Dismounted_Kofm.tga,12332
    15:58:08.609 [system.io] [info] open: found mods/Third_Age/data/ui/units/sicily/#Dismounted_Kofm.tga (from: C:\Games\Medieval2)
    15:58:08.609 [system.io] [trace] file open,,mods/Third_Age/data/ui/units/sicily/#Militia_Archers.tga,12332
    15:58:08.609 [system.io] [info] open: found mods/Third_Age/data/ui/units/sicily/#Militia_Archers.tga (from: C:\Games\Medieval2)
    15:58:08.609 [system.io] [trace] file open,,mods/Third_Age/data/ui/units/sicily/#Dol_Amroth_Knights.tga,12332
    15:58:08.609 [system.io] [info] open: found mods/Third_Age/data/ui/units/sicily/#Dol_Amroth_Knights.tga (from: C:\Games\Medieval2)
    15:58:08.609 [system.io] [trace] file open,,mods/Third_Age/data/ui/units/sicily/#Fountain_Guard.tga,12332
    15:58:08.609 [system.io] [info] open: found mods/Third_Age/data/ui/units/sicily/#Fountain_Guard.tga (from: C:\Games\Medieval2)
    15:58:08.609 [game.script.trigger] [trace] Trigger <0588_Unexplored_Advisor_Request_Help_Trigger> fired
    15:58:13.937 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.

    The log is 15 mb so here is the end

    pls anyone who can help, tell, I really like TATW... The 2.0 overwrited the 1.4.1 and i cant play TATW now
    Thanks!
    I have the same problem
    SOI skinner/video maker/moderator
    http://www.twcenter.net/forums/forumdisplay.php?f=1496,

  3. #3
    kaiser1993's Avatar Senator
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    Default Re: CTD pls help

    its unbelievable how many problems they are on this mod

  4. #4

    Default Re: CTD pls help

    Quote Originally Posted by kaiser1993 View Post
    its unbelievable how many problems they are on this mod
    It's actually one of the most stable mods around.

  5. #5
    kaiser1993's Avatar Senator
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    Default Re: CTD pls help

    Quote Originally Posted by Seleukos_I. View Post
    It's actually one of the most stable mods around.
    so far I have yet to see that

  6. #6

    Default Re: CTD pls help

    Quote Originally Posted by kaiser1993 View Post
    so far I have yet to see that
    I have neither had a major bug nor a CTD in the new version.

  7. #7

    Default Re: CTD pls help

    I think i found whats the problem... system.rpt is missing? Can somebody post here it if have?

  8. #8
    kaiser1993's Avatar Senator
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    Default Re: CTD pls help

    Quote Originally Posted by Supermoler View Post
    I think i found whats the problem... system.rpt is missing? Can somebody post here it if have?
    where is it located because i cannot find it?

  9. #9

    Default Re: CTD pls help

    I found in log file:
    15:58:13.937 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.
    I thought because system.rpt is missing... It needs to be in Games\Medieval2 I think...

  10. #10
    kaiser1993's Avatar Senator
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    Default Re: CTD pls help

    It looks like i dont have it, but i haven't ran into trouble yet

  11. #11

    Default Re: CTD pls help

    OK, was just an idea... BTW: did you do any Battles in TATW2.0?

  12. #12
    kaiser1993's Avatar Senator
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    Default Re: CTD pls help

    Yes, i have played as eriador against gundabad and had no trouble

  13. #13

  14. #14
    kaiser1993's Avatar Senator
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    Default Re: CTD pls help

    good luck to finding the solution

  15. #15
    BanditKS's Avatar Ordinarius
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    Default Re: CTD pls help

    I have the same problem



  16. #16

    Default Re: CTD pls help

    Quote Originally Posted by Supermoler View Post
    I found in log file:
    15:58:13.937 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.
    I thought because system.rpt is missing... It needs to be in Games\Medieval2 I think...
    There is no system.rpt file, it says that its the system report about the error.

  17. #17

    Default Re: CTD pls help

    it seems almost everyone has this problem
    @kaiser1993-- were any of your battles non-seige battles? that seems to be what everyones problem is. Ive never gotten more than one non seige battle to work in a campaign.

  18. #18

    Default Re: CTD pls help

    campaign_script.txt is bad i think... anyone who doesnt have CTD in battles can post this file? thx

  19. #19

    Default Re: CTD pls help

    i cant even start the game

  20. #20
    kaiser1993's Avatar Senator
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    Default Re: CTD pls help

    Quote Originally Posted by coheedswicked View Post
    it seems almost everyone has this problem
    @kaiser1993-- were any of your battles non-seige battles? that seems to be what everyones problem is. Ive never gotten more than one non seige battle to work in a campaign.
    I have had many of them and I havent had a problem yet. The only problem i have had is a battle in the fellowship campaign

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