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Thread: The Great War 5.1 | Models

  1. #1781

    Default Re: The Great War 5.1 | Models

    this mod is great but still some armies must change a bit like greek army evzones wasn't light infantry and they didn't wear that uniform i will send you some images how greek army must look like while he play great part at the balkan war theater

  2. #1782

    Default Re: The Great War 5.1 | Models

    if will be INCREDIBLE if they could make this models for the greeks
    also, there is a mod for EMPIRE TOTAL WAR
    called "the war to end all wars"
    and IT HAS THIS GREEK SOLDIERS!
    maybe, just MAYBE
    could be implemented?
    also the campaing models of soldiers and generals could be redone, it will really improve the visuals, that will be incredible

    http://www.twcenter.net/forums/showt...TWTEAW-Preview
    there you got the units from the mod
    Last edited by Flam; March 25, 2014 at 06:43 PM.

  3. #1783
    Domesticus
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    Default Re: The Great War 5.1 | Models

    Hello!


    Where can I find (in which pack and under what voice) textures of the Italian units?

  4. #1784
    Domesticus
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    Default Re: The Great War 5.1 | Models

    ?

  5. #1785
    agunter999's Avatar Senator
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    Default Re: The Great War 5.1 | Models

    if you have Pack file manager you can easily find it

  6. #1786
    Domesticus
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    Default Re: The Great War 5.1 | Models

    I know!

    I can not find the Italian infantry and other units.

    Who can tell me where they are?

    I would like to add the insignia of some brigades.

  7. #1787
    Domesticus
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    Default Re: The Great War 5.1 | Models

    this is the first time I go to search for files. dds of the units.


    I hope that someone on the team tell me where to find the units of the faction (Kingdom of Italy).


    I had looked in the pack:


    _GreatWar5_UnitModels.pack
    _GreatWar5_VariantModels_Atlas.pack
    _GreatWar5_VariantModels_Equipment.pack
    _GreatWar5_VariantModels_UnitParts.pack
    _GreatWar5_VariantModels_Units.pack


    I found some files. Dds but not the ones that I was looking for.


    I would like to make changes in the collar of his uniform, add to the flange "mostrina" of the brigade.

    You see the flashes "mostrina" in the link:
    http://www.cimeetrincee.it/brigate.htm
    http://panzca01.files.wordpress.com/...7/hpim1018.jpg
    https://encrypted-tbn3.gstatic.com/i...LrtdmmJSq3UXaw
    Last edited by Crociato78; March 29, 2014 at 02:02 AM.

  8. #1788
    agunter999's Avatar Senator
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    Default Re: The Great War 5.1 | Models

    It might be because the Italians use a generic coat. Edit the generic one and make it Italian save as copy alter the details on the variant uniform and atlas and there you go

  9. #1789
    Domesticus
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    Default Re: The Great War 5.1 | Models

    Ok!


    I try to do it!


    Even if you do not understand why I can not find the uniforms Italian.

  10. #1790
    Domesticus
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    Default Re: The Great War 5.1 | Models

    The soldiers in the trenches are not well.


    You have to create wider trenches?


    When there are the ships of the "First World War", in naval battles?

  11. #1791
    Domesticus
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    Default Re: The Great War 5.1 | Models

    Hello!


    I would like to know if it is possible to make the walls in the form of personal protection trenches.

    take_cover (option in battle):



    I think the solution is to play well the battles in the trenches.


    In "Empire Tota War" I enjoyed it in some "custom battles" with many walls protection equipment. Where do I deploy many units in defense behind the walls, and defended very well attack the enemy faction.
    Last edited by Crociato78; April 23, 2014 at 07:09 PM.

  12. #1792

    Default Re: The Great War 5.1 | Models

    When are this models going to be uplayed

  13. #1793

    Default Re: The Great War 5.1 | Models

    Would this mod make use of the breakthrough in naval model modding?

    Primergy from Civil War mod has successfully added Monitor model in Shogun 2, even though the placement of eflines and the like are still difficult, waiting for xml to max converter to make editing practically possible.
    Spoiler Alert, click show to read: 



  14. #1794

    Default Re: The Great War 5.1 | Models

    Quote Originally Posted by You_Guess_Who View Post
    Would this mod make use of the breakthrough in naval model modding?

    Primergy from Civil War mod has successfully added Monitor model in Shogun 2, even though the placement of eflines and the like are still difficult, waiting for xml to max converter to make editing practically possible.
    Spoiler Alert, click show to read: 


    Wow! We are slowy breaking the secret of the Caramel bar secret!
    Last edited by Steveholmes; May 30, 2015 at 11:56 AM.

  15. #1795
    The Hedge Knight's Avatar Fierce When Cornered
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    Default Re: The Great War 5.1 | Models

    Its quite unlikely you will ever see naval models. The fact turrets cannot rotate (unless we cheat) means we will never have realistic naval combat. That and the time investment required means its very unlikely. Very cool on Primergy's part though

  16. #1796

    Default Re: The Great War 5.1 | Models

    Quote Originally Posted by The Hedge Knight View Post
    Its quite unlikely you will ever see naval models. The fact turrets cannot rotate (unless we cheat) means we will never have realistic naval combat. That and the time investment required means its very unlikely. Very cool on Primergy's part though
    Well sometimes, a bit of cheating, helps you to get you to somewhere. Then, by accident it opens up to some unexpected result, or someone Who will consacrate Time ans effort to find a solution.

  17. #1797

    Default Re: The Great War 5.1 | Models

    Quote Originally Posted by The Hedge Knight View Post
    Its quite unlikely you will ever see naval models. The fact turrets cannot rotate (unless we cheat) means we will never have realistic naval combat. That and the time investment required means its very unlikely. Very cool on Primergy's part though
    Is it, though? I mean, most ships turn their sides to each other anyways to expose their sides. The only reason to avoid the side is to avoid torpedos.

    So, who cares if the cannons don't swivel? The engine can only allow so much, and if the model of the ship can change, so be it. But turrets would be minimal.

  18. #1798

    Default Re: The Great War 5.1 | Models

    Will you make mosin-nagat rifle

  19. #1799
    B-DizL's Avatar TGW Lead Modeller
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    Default Re: The Great War 5.1 | Models

    I started working on the Mosin a long while ago, not much progress was made since the focus was on a large variety of model types (mgs,tanks,mortars,arty etc etc) instead of doing alot of one type of model like rifles. We are adding the Lebel to the next update tho.

  20. #1800
    VSC24's Avatar Libertus
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    Default Re: The Great War 5.1 | Models

    ...I have to ask, will we be seeing the Steyr Mannlicher 95 added as well? I'm a bit partial, being an owner myself

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