Hope it helps ^^
i'm not happy to see fans with lag
1) go to data\terrain and replace "aerial_map" with the "aerial_map_low" folder and the "battlefield" folder with "low res battlefield" folder
just rename the folders and backup the originals
2)go to data/descr_climates.txt
make a backup.open it.delete everything in and replace it all with this code
Spoiler Alert, click show to read:
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
; heat range 1-4 modded (zero would mean no armour effects to fatigue at all)
;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
climates
{
temperate_grassland_fertile
sandy_desert
rocky_desert
swamp
temperate_grassland_infertile
temperate_forest_deep
temperate_forest_open
test_climate
highland
alpine
sub_arctic
semi_arid
}
climate temperate_grassland_fertile
{
colour 237 20 91
heat 1
winter
strategy summer sparse_tree deciduous_A.CAS 1
strategy winter sparse_tree deciduous_A_winter.CAS 1
battle_vegetation
dense_forest medi_dense_forest
dense_scrub medi_dense_scrub
battle_winter_vegetation
dense_forest medi_dense_forest
dense_scrub medi_dense_scrub
env_map data/battlefield/envmaps/grass.dds
}
climate sandy_desert
{
colour 102 45 145
heat 4
strategy summer sparse_tree palm_b.CAS 1
battle_vegetation
dense_forest dense_pine
dense_scrub medi_dense_scrub
battle_winter_vegetation
dense_forest winter_dense_pine
dense_scrub medi_dense_scrub
env_map data/battlefield/envmaps/grass.dds
}
climate rocky_desert
{
colour 146 39 143
heat 3
strategy summer sparse_tree palm_b.CAS 1
battle_vegetation
dense_forest rocky_desert_rock
dense_scrub rocky_desert_scrub
battle_winter_vegetation
dense_forest rocky_desert_rock
dense_scrub rocky_desert_scrub
env_map data/battlefield/envmaps/grass.dds
}
climate swamp
{
colour 255 242 0
heat 1
winter
strategy summer sparse_tree deciduous_A.CAS 1
strategy winter sparse_tree deciduous_A_winter.CAS 1
battle_vegetation
dense_forest grass_infert_dense_forest
dense_scrub grass_infert_dense_scrub
battle_winter_vegetation
dense_forest grass_infert_dense_forest_win
dense_scrub grass_infert_dense_scrub_win
env_map data/battlefield/envmaps/grass.dds
}
climate temperate_grassland_infertile
{
colour 237 28 36
heat 1
winter
strategy summer sparse_tree deciduous_A.CAS 1
strategy winter sparse_tree deciduous_A_winter.CAS 1
battle_vegetation
dense_forest grass_infert_dense_forest
dense_scrub grass_infert_dense_scrub
battle_winter_vegetation
dense_forest grass_infert_dense_forest_win
dense_scrub grass_infert_dense_scrub_win
env_map data/battlefield/envmaps/grass.dds
}
climate temperate_forest_open
{
colour 242 101 34
heat 1
winter
strategy summer sparse_tree deciduous_A.CAS 1
strategy winter sparse_tree deciduous_A_winter.CAS 1
battle_vegetation
dense_forest forest_open_dense_forest
dense_scrub forest_open_dense_scrub
battle_winter_vegetation
dense_forest forest_open_dense_forest_win
dense_scrub forest_open_dense_scrub_win
env_map data/battlefield/envmaps/grass.dds
}
climate temperate_forest_deep
{
colour 247 148 29
heat 1
winter
strategy summer sparse_tree deciduous_A.CAS 1
strategy winter sparse_tree deciduous_A_winter.CAS 1
battle_vegetation
dense_forest forest_deep_dense_forest
dense_scrub forest_deep_dense_scrub
battle_winter_vegetation
dense_forest forest_deep_dense_forest_win
dense_scrub forest_deep_dense_scrub_win
env_map data/battlefield/envmaps/grass.dds
}
climate test_climate
{
colour 236 0 140
heat 1
strategy summer sparse_tree deciduous_A.CAS 1
battle_vegetation
dense_forest medi_dense_forest
dense_scrub medi_dense_scrub
battle_winter_vegetation
dense_forest medi_dense_forest
dense_scrub medi_dense_scrub
env_map data/battlefield/envmaps/grass.dds
}
climate highland
{
colour 141 198 63
heat 1
winter
strategy summer sparse_tree deciduous_A.CAS 1
strategy winter sparse_tree deciduous_A_winter.CAS 1
battle_vegetation
dense_forest highland_dense_forest
dense_scrub highland_dense_scrub
battle_winter_vegetation
dense_forest highland_dense_forest_win
dense_scrub highland_dense_scrub_win
env_map data/battlefield/envmaps/grass.dds
}
climate alpine
{
colour 57 181 74
heat 1
winter
strategy summer sparse_tree deciduous_A.CAS 1
strategy winter sparse_tree deciduous_A_winter.CAS 1
battle_vegetation
dense_forest alpine_dense_forest
dense_scrub alpine_dense_scrub
battle_winter_vegetation
dense_forest alpine_dense_forest_win
dense_scrub alpine_dense_scrub_win
env_map data/battlefield/envmaps/grass.dds
}
climate sub_arctic
{
colour 0 166 81
heat 1
winter
strategy summer sparse_tree conifer_a.cas 1
strategy winter sparse_tree conifer_a_winter.cas 1
battle_vegetation
dense_forest sub_arctic_dense_forest
dense_scrub sub_arctic_dense_scrub
battle_winter_vegetation
dense_forest sub_arctic_dense_forest_win
dense_scrub sub_arctic_dense_scrub_win
env_map data/battlefield/envmaps/grass.dds
}
climate semi_arid
{
colour 0 114 188
heat 2
strategy summer sparse_tree deciduous_A.CAS 1
battle_vegetation
dense_forest semi_arid_dense_forest
dense_scrub semi_arid_dense_scrub
battle_winter_vegetation
dense_forest semi_arid_dense_forest
dense_scrub semi_arid_dense_scrub
env_map data/battlefield/envmaps/grass.dds
}