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Thread: A Mass Effect Challenge

  1. #1
    VOP2288's Avatar Smokey the Bear
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    Default A Mass Effect Challenge

    I know, I know. It seems like I'm spamming the BioWare sub-forum with polls and random threads lately but I can't help myself....

    So I was just reading through the Mass Effect wikia's entry on Mass Effect 3 and it caught my eye that BioWare says there are potentially 1000 different variables based on choices made in ME and ME2 that will come into play one way or another in 3.

    Honestly, I don't recall there being that many choices between the two games unless they're grasping for straws and taking in account if you purchased star map A in Illium or not.

    Thus I'm interested...can we, the loyal BioWare junkies here at TWC, actually identify that many choices or variables? I issue a challenge then to all Mass Effect fans/players...can we do it?

    I will start, naturally I can think of more but I'll leave a good bit of them for other people to mention....

    Spoiler Alert, click show to read: 

    1. Romance w/Liara
    2. Romance w/Kaiden
    3. Romance w/Ashley
    4. Ashley sacrifices herself
    5. Kaiden sacrifices himself
    6. Kill the Rachni Queen
    7. Don't kill the Rachni Queen
    8. Kill Wrex
    9. Don't kill Wrex
    10. Council Lives
    11. Council Dies
    12. Anderson put on Council
    13. Udina put on Council

    Those are just a fraction of some choices from Mass Effect but there certainly are more...can we do it?
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  2. #2
    Razvus's Avatar Campidoctor
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    Default Re: A Mass Effect Challenge

    wow..you mean all the stuff like

    14. use barla von to track Tali
    15. use Harking to track Tali
    16. recruit Garrus
    17. don't recruit Garrus
    18. recruit Wrex
    19. don't recruit wrex
    20. help Kohoku
    21. don't help Kohoku...

    ...and all the other small quests picked up everywhere from both games.
    No.

  3. #3

    Default Re: A Mass Effect Challenge

    Well considering there are around +700 tied ins between the original and 2 it's not that hard to fathom but they do mean very tiny things to. Like letting the council die changes one of the commercials on the citadel or something like that.

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