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Thread: Myth The Fallen Lords-total war

  1. #1021
    Cinuz's Avatar Sōkō no yari
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    Default Re: Myth The Fallen Lords-total war/Undead preview(first post)

    Is there anything new? I'm a bit concerned about these lack of news.. :s

  2. #1022
    Briarius's Avatar Sōkō yumi
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    Default Re: Myth The Fallen Lords-total war/Undead preview(first post)

    Hi everybody,

    Sorry for not showing up for a while. I'll try not to take this much breaks in the future.

    Anyway, check ot th ModDB site: Myth-Total War's BETA is ready to download.

    http://www.moddb.com/mods/myth-total-war/downloads

    Cheers

    >>>ANIMATION PACKS MINI MODS >>> CLICK TO CONTINUE >>>

  3. #1023
    Polycarpe's Avatar Back into action!
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    Default Re: Myth The Fallen Lords-total war/Undead preview(first post)

    Quote Originally Posted by Briarius View Post
    Hi everybody,

    Sorry for not showing up for a while. I'll try not to take this much breaks in the future.

    Anyway, check ot th ModDB site: Myth-Total War's BETA is ready to download.

    http://www.moddb.com/mods/myth-total-war/downloads

    Cheers
    This is great! Now Briarius, it's the time to ask for a hosted forum.

  4. #1024
    T&D's Avatar Banzai jūden-ki
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    Default Re: Myth The Fallen Lords-total war

    This is a demo-1,52 GB???


  5. #1025
    SHREDDER's Avatar Creator CoW, TATW, WF&S
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    Default Re: Myth The Fallen Lords-total war

    I sincerely congratulate you))))

  6. #1026
    Kabe difendā
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    Default Re: Myth The Fallen Lords-total war

    Congratulations Briarius your mod is amazing, a real homage to the original. I love the dwarf explosion effects, you clearly loved them as much as I did. Balancing probably needs some tweaking, dwarfs are a bit underpowered against thrall IMO, but as a myth fan I'm really grateful for your hard work, cheers.

  7. #1027
    paradamed's Avatar Ronin
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    Default Re: Myth The Fallen Lords-total war

    Thank you very much, Briariuss! I will download asap.

  8. #1028
    atheniandp's Avatar Kei kihei
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    Default Re: Myth The Fallen Lords-total war/Undead preview(first post)

    Quote Originally Posted by Polycarpe View Post
    This is great! Now Briarius, it's the time to ask for a hosted forum.
    This.

    Great job. I might wait until the full version though, as I have yet to play The Fallen Lords and Soulblighter.
    The whole modern world has divided itself into Conservatives and Progressives. The business of Progressives is to go on making mistakes. The business of the Conservatives is to prevent the mistakes from being corrected. - G.K. CHESTERTON

  9. #1029
    Polycarpe's Avatar Back into action!
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    Default Re: Myth The Fallen Lords-total war

    Briarius, I've tested it and it's very neat stuff. I'll be able to help you regarding unit balance which is one of my main expertise.

  10. #1030
    Harðurāðaz's Avatar Senshi
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    Default Re: Myth The Fallen Lords-total war

    THANK YOU!

  11. #1031
    bitterhowl's Avatar Yari-hei
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    Default Re: Myth The Fallen Lords-total war

    Congratulations for the release!

    I understand that it's too early for such things, but I already have a suggestion for the future campain )
    Spoiler Alert, click show to read: 
    I think it will be interesting to make 2 parts of the campain - first about the beginning of the Great War, when the greatly outnumbering forces of Fallen occupy the lands and the player should try to keep some main locations, sacrificing the rest major part of the territory. The player should feel the atmosphere of countless defeats, retreats and surviving on the edge of life and death. It shouldn't be a pleasing playing game. I think the fans of Myth universe understand me )
    The second part is at your choice - according the storyline of the game or a free playing with fixed starting conditions.

  12. #1032
    paradamed's Avatar Ronin
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    Default Re: Myth The Fallen Lords-total war

    Briarius, I just played the mod and I can say Ive never seen such a professional mod before. Everything is top quality. The models and textures are even better than in the pictures, just beautiful. The animations are top notch. They are so fluid and realistic. The particle effects and the new projectiles are just great. This is a work of art!

  13. #1033
    Briarius's Avatar Sōkō yumi
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    Default Re: Myth The Fallen Lords-total war

    Hi all,

    So this is where I left of!

    alleycat
    Spoiler Alert, click show to read: 
    I just wanted to stop in and say you're my personal modding hero. I don't know anything about the story, but have greatly enjoyed watching your model previews, your work is very considered and your conclusions seem perfect. Thankyou infinity for the community release of your wolves. Its tiny dream come true for me, as I'd been eyeing them for many months.

    Thank you.
    Cinuz
    Spoiler Alert, click show to read: 

    Is there anything new? I'm a bit concerned about these lack of news.. :s

    Cinuz? You've seen the latest news! The BETA release is shipped!
    Polycarpe
    Spoiler Alert, click show to read: 
    This is great! Now Briarius, it's the time to ask for a hosted forum.

    I don't think I'll get one ever! I'm glad I could be even be here.
    T&D
    Spoiler Alert, click show to read: 
    This is a demo-1,52 GB???

    Yes, this is a demo cause it doesn't have campaign and it's definitely not ready. That's the size of it. I thought it was rather small.
    SHREDDER
    Spoiler Alert, click show to read: 
    I sincerely congratulate you))))

    Thanks again SHREDDER!
    MrBump
    Spoiler Alert, click show to read: 
    Congratulations Briarius your mod is amazing, a real homage to the original. I love the dwarf explosion effects, you clearly loved them as much as I did. Balancing probably needs some tweaking, dwarfs are a bit underpowered against thrall IMO, but as a myth fan I'm really grateful for your hard work, cheers.

    Thank you! This is pretty much which I was going for. To live up to the original. Although there are many limitations in the engine so I will never be statisfied with the result. I know balancing is a must!!!
    atheniandp
    Spoiler Alert, click show to read: 
    Great job. I might wait until the full version though, as I have yet to play The Fallen Lords and Soulblighter.

    Just play them! Greates strategy games ever made! All together with the Total War series of course!
    Polycarpe
    Spoiler Alert, click show to read: 
    Briarius, I've tested it and it's very neat stuff. I'll be able to help you regarding unit balance which is one of my main expertise.

    I'm counting on your help in this one! Thank you!
    Harðurāðaz
    Spoiler Alert, click show to read: 
    THANK YOU!

    Your welcome!
    bitterhowl
    Spoiler Alert, click show to read: 
    Congratulations for the release!
    I understand that it's too early for such things, but I already have a suggestion for the future campain )
    I think it will be interesting to make 2 parts of the campain - first about the beginning of the Great War, when the greatly outnumbering forces of Fallen occupy the lands and the player should try to keep some main locations, sacrificing the rest major part of the territory. The player should feel the atmosphere of countless defeats, retreats and surviving on the edge of life and death. It shouldn't be a pleasing playing game. I think the fans of Myth universe understand me )
    The second part is at your choice - according the storyline of the game or a free playing with fixed starting conditions.

    Thanks bitterhowl! Unfortunately it is indeed early to speak about campaign. Although X4VI3R already gave me very good and detailed campaign ideas. Your suggestions sounds pretty good too! Thank you!
    paradamed
    Spoiler Alert, click show to read: 
    Briarius, I just played the mod and I can say Ive never seen such a professional mod before. Everything is top quality. The models and textures are even better than in the pictures, just beautiful. The animations are top notch. They are so fluid and realistic. The particle effects and the new projectiles are just great. This is a work of art!

    Thank you paradamed. I know my strongest side is the visuals, the gameplay the balance , coding making campaign script etc.is gonna be a LOT! harder. But there are still many units left and I didn't stop working on this one!

    >>>ANIMATION PACKS MINI MODS >>> CLICK TO CONTINUE >>>

  14. #1034
    nnnm's Avatar Kihei
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    Default Re: Myth The Fallen Lords-total war

    any1 have problem with steam version :\ lolza

  15. #1035
    Briarius's Avatar Sōkō yumi
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    Default Re: Myth The Fallen Lords-total war

    Quote Originally Posted by nnnm View Post
    any1 have problem with steam version :\ lolza
    Hi nnnm

    Hope this helps!

    http://www.twcenter.net/forums/showthread.php?t=410461


    >>>ANIMATION PACKS MINI MODS >>> CLICK TO CONTINUE >>>

  16. #1036
    Lü Bu's Avatar "Mightyest Man Alive"
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    Default Re: Myth The Fallen Lords-total war

    Why dont you ask for your own Myth The Fallen Lords TW forum?

    Also congratulation for release...
    Proud patron of Wlesmana
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    Check update thread for new HQ models
    My Workshop™


  17. #1037
    DobroVece's Avatar Sōkō no yari
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    Default Re: Myth The Fallen Lords-total war

    Cause it's just not possible right now.

    Anyway, congratulations dude, you deserved it. Can't wait to see new units in action. And to think you got all the way by yourself, well:

    You already know how I feel about your work, just keep pushing forward. Cheers!

  18. #1038
    The Holy Pilgrim's Avatar In Memory of Blackomur
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    Default Re: Myth The Fallen Lords-total war

    Finally got my computer running to come back to this? Awesome!

    Congrats on the release, Bri

  19. #1039
    Kabe difendā
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    Default Re: Myth The Fallen Lords-total war

    Hi Briarius, playing a lot of your mod and loving it, I can't wait till you introduce castle sieges so we can have something like the Siege of Llancarfan, the only really good level in Myth 3.

    I have a couple of suggestions, I'm not sure if it's possible but dwarves should always run away from any force that approaches to close and never melee, this would make them more vulnerable to fast moving Ghols... on the dwarves there's a bug with the molotov throwers where if they're on skirmish they don't throw anything. Another thing is the Thralls do a small charge which, to me, is very un-thrallish, not a big issue though. Also, this might be a engine issue but the Fetch seem to fire into the ground when it's bumpy, the Fetch were always one of my most hated foes in Myth, I think their threat needs to be increased somehow...

    Overall though the level of detail is that of a professional game, the battles are great to watch, thanks again.

    Oh, one other thing, I had my archers behind some Heron Guard and when the enemy got too close they ceased to fire in fear of hitting the Heron, if this really is a mod that honoured Myth they would be planting arrows in the back of those soldiers with careless abandon!

  20. #1040
    Briarius's Avatar Sōkō yumi
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    Default Re: Myth The Fallen Lords-total war

    Thanks Lü Bu , and yes that's the answer that DobroVece, posted.

    Cause it's just not possible right now.
    The new units my friend are probably even more unbalanced than the ones you've tested as betatester.. Thanks for all your wishes.

    The Holy Pilgrim Thank you Pilgrim.

    MrBump I'glad you like it.

    • Yeah I shall remove "start_not_skirmishing" attribute from dwarves.
    • I like the Thrall charge. First of all, there are many, many limitations in the engine which means the result will never be exactly how it worked in Myth. Just something similar, that's a different game after all and here are different rules. Then why not add some plus to the Thralls? I think they need something like that. It can surprise a group of archers or skirmishers.
    • Yes I know about the Fetch issue. But I'm thinking of changing their projectile for the hundred times. And give them a more powerfull and flashy lightning spell. They indeed have to be bigger threat!
    • The archer thing, not shooting the back of their own foes, is another engine problem. I don't think I can change it.

    Guys, who tried the mod, please feel free to post screens, make suggestions, report bugs, etc..

    >>>ANIMATION PACKS MINI MODS >>> CLICK TO CONTINUE >>>

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