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Thread: txt glitches

  1. #1
    Moon's Avatar Centenarius
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    Default txt glitches

    Just a few irregularities that need some attention when you have time, I'm playing as Ireland and using the 3.71 patch, 1) the crown of Ireland needs changing as it's displaying it for Sweden. 2) In tooltips.txt there are a few instances of "asd" appearing at the end of sentences. 3) The Irish princess keeps mentioning Scotland in some of her speech. I'll keep you updated as I come across any others.

    {ccrown14}The Irish Crown
    {ccrown14_desc}This crown represents the authority of the King of Sweden

    EDIT>Using RegMod Kings 3.72.exe
    Removed NE Cannon from Irelands unit roster and replaced with NE Mortar.
    Added Merchant Cavalry Militia with unit sprites, both are recruitable from the correct building. Added unit descriptions and sounds for all Irish units.
    You will need to add these to fully implement them.
    unit cards. (from British Isles Campaign)

    Removed until further notice Moon.
    Last edited by Moon; July 16, 2010 at 02:14 PM.

  2. #2
    irishron's Avatar Cura Palatii
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    Default Re: txt glitches

    1) I thought I cured that one. To do list time.
    2) I'll have check that out.
    3) That one is all CA straight from the Brittania campaign. There are no Irish voice mods, yet.

  3. #3
    Moon's Avatar Centenarius
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    Default Re: txt glitches

    Just some more observations on the war front.
    1)No generals speech.
    2)The town square and some units have a yellow background flag with a red cross and a red hand in the middle.
    3)no event in died a noble death in battle, although the enemy one did show?.
    4)Defending Carrickfergus and won the battle, the scots are still attacking, shouldn't they retreat or whatever?.
    5)No description for these units
    Cetherns
    Mounted Kerns
    I'll keep on observing, nice mod by the way.

  4. #4
    irishron's Avatar Cura Palatii
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    Default Re: txt glitches

    1) The General speech would be tied to Scotland voices.
    2) Did not see that on Strat but I just auto-resolved battles.
    3) Got it Mali but Ireland -wierd.
    4) Depends on the ai and/or units. I have seen some that you have to kill because they refuse to retreat even though they lost. Do you know which units?
    5) Glad to know this. Time to find them and add them.

    Thank you.

  5. #5
    Moon's Avatar Centenarius
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    Default Re: txt glitches

    I didn't explain myself very well.
    4)Defending Carrickfergus and won the battle, the scots are still attacking, shouldn't they retreat or whatever?.
    I mean we are back on the strat map and the scots are still attacking even though I received an heroic victory. I've always noticed the units either disappeared because they had lost or they retreated, these units that remain have done niether, I haven't seen this before.

  6. #6
    irishron's Avatar Cura Palatii
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    Default Re: txt glitches

    New one on me, too. I haven't had that one, either.

  7. #7
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    Default Re: txt glitches

    Just some observations on the war front.

    Fixed the flag problem, I copied the faction_banner_ireland.texture and the trans from Britannia, it's working perfectly but no General speeches as yet.

    BTW how many units are in the export_descr_unit file.

  8. #8
    irishron's Avatar Cura Palatii
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    Default Re: txt glitches

    Nice find on the flags. I'll put it in the next upload. Thanks.

    EDB slots even removenig peasants is still right at 400+. It was maxxed before gigantus took out the peasant units.

  9. #9
    Moon's Avatar Centenarius
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    Default Re: txt glitches

    Just some observations on the war front.
    Using RegMod Kings 3.72.exe
    All sounds for Irish troops (fixed)
    No Scottish accent for some units (fix)
    Last edited by Moon; July 15, 2010 at 10:19 AM.

  10. #10
    irishron's Avatar Cura Palatii
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    Default Re: txt glitches

    Thank you.

  11. #11
    Moon's Avatar Centenarius
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    Default Re: txt glitches

    Just some observations on the war front.
    Using RegMod Kings 3.72.exe
    Scotland cannot recruit NE Cannon but can recruit NE Mortar so there's no unit sound, should I remove this error and make the mortars available to Ireland. They cannot recruit Merchant Cavalry Militia as well should I fix this?. I will remove the old attachment .txt entries and upload an updated one if you agree.

    You will need to add,
    Merchant Cavalry Militia sprites and unit cards.

  12. #12
    irishron's Avatar Cura Palatii
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    Default Re: txt glitches

    You are finding many that I have not had achance to find.

    I believe the best way would be bundle them up in a .rar file for upload and name it like "moon's RPM 3.72 fixes" so others don't get anymore confused.

  13. #13
    Moon's Avatar Centenarius
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    Default Re: txt glitches

    Just some observations on the war front.
    Using RegMod Kings 3.72.exe
    Removed NE Cannon from Irelands unit roster and replaced with NE Mortar.
    Added Merchant Cavalry Militia, both are recruitable from the correct building.
    Added unit descriptions for all Irish units.
    You will need to add these to fully implement them.
    Merchant Cavalry Militia sprites and unit cards.
    NE Mortar unit cards.

    I've informed Gigantus in this thread RegionMod 3.0 - Kingdoms Version and Patches that the Bonnachts are missing their meshes.
    Last edited by Moon; July 15, 2010 at 03:13 PM. Reason: updated sound and battlemodels

  14. #14
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    Default Re: moon's RPM 3.72 Irish fix.

    Just some observations on the war front.
    Using RegMod Kings 3.72.exe

    Found a texture problem with the Ostmen Levie final danish_ireland_diff.texture. some of them have a red and white shield texture, the solution is to copy the said texture from the Britannia attachments folder. I've already copied all relevant armour textures as well and they look fantastic in mostly green and white.

    PS, updated first post with the Irish fix, but not this texture.

  15. #15

    Default Re: txt glitches

    theres no descreption for armenian zork units , and there are 2 armenian units that have the same stats

  16. #16
    irishron's Avatar Cura Palatii
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    Default Re: txt glitches

    I thought I added descriptions for the Zorks. What are the two with the same stats?

  17. #17

    Default Re: txt glitches

    Quote Originally Posted by irishron View Post
    I thought I added descriptions for the Zorks. What are the two with the same stats?
    the shinakan zorks discription is just "shinakan zork"
    the 2 unitrs that have the same stats and texture are armenian mountaineer infantry and spear militia , speaking of armenian mountaineer infantry , they also have no discription it just says "armenian mountaineer infantry"
    EDIT: i just noticed that latin crossbows too dont have a discription
    Last edited by garudamon11; July 20, 2010 at 08:46 AM.

  18. #18
    irishron's Avatar Cura Palatii
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    Default Re: txt glitches

    Do you have 3.72?

  19. #19

    Default Re: txt glitches

    Quote Originally Posted by irishron View Post
    Do you have 3.72?
    i have 3.61

  20. #20
    irishron's Avatar Cura Palatii
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    Default Re: txt glitches

    Update to 3.72 and you find find many fixes and hopefully the ones you listed made it. If not, let me know and I'll do it, again.

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