Everything seems to work up until applying the "English translation"
Basically the translation is for another mod {IMPERIAL_CAMPAIGN_TITLE}"Variag Total War: "The Dogs of War". Mixed with some translations of this mod as well,it's a mess :/
Everything seems to work up until applying the "English translation"
Basically the translation is for another mod {IMPERIAL_CAMPAIGN_TITLE}"Variag Total War: "The Dogs of War". Mixed with some translations of this mod as well,it's a mess :/
Last edited by Kel'Thuzad; January 15, 2016 at 06:22 AM.
Since its set during the the Bronze Age, is Troy a playable faction?
The mod is VERY nice .... a wounderfull addition to the many mods that are around the Roman time frime ....
It runs flawless - but .. and this is GIGANTIC but .... without an propper english tanslation, it is for all user that cant read russian useless ...
The downloadable english translation crash the game , only if you leave the buildings translation russion - then it runs - but with the nearly non existant translation it is hard to get an nice feeling for this period ....
Sad .. it would be an very nice mod ...
Regards
We must revive this. If somebody (or even better, a group of people) that knows Russian can translate the building descriptions from Russian to English, that would be great! (according to the previous comment, the English description crashes the game, but the Russian doesn't, even if you leave all the other English files)
I downloaded the post #482 "official version" and the 1.3.7z versions.
I extracted the "Bronze" directories separately and placed a copy of the official version Bronze directory into my Rome Total War directory. I created a shortcut for it and tried it. It worked fine in playing a few turns as the Egyptians.
I overlayed the Bronze directory with the 1.3 Bronze directory and ran into problems. The game would start and immediate black screen and stop. I added -show_err to the command line and started troubleshooting.
In my installation it appears there was a problem with four units not being completely defined across all the necessary files.
The four units are: RA_Muschka_Peltast, RA_Muschka_Spearman, RA_Muschka_Archer, RA_Muschka_Axeman.
I deleted the references to them in the descr_sm_factions.txt and export_descr_unit.txt files and the game appears to run fine in limited testing.
I'm going to try to add the English language files next (I don't read Russian) and I'll report on what happens.
Also, I don't find it necessary to make any changes to get the music.
One thing I noticed was that I didn't see any victory conditions on the campaign menu.
Last edited by Gaius Julius Caesar II; February 21, 2017 at 08:06 PM. Reason: spacing for easier reading
Continuing from above:
When I downloading and extracted the English language file mentioned in post #518 I found several files didn't matter, several files worked, and several files created blackscreen or other crashes.
The problem files for me were:
expanded_bi.txt
export_advice.txt
export_buildings.txt
export_VnVs.txt
names.txt
rebel_faction_descr.txt
The campaign_descriptions.txt didn't cause a crash but it loses the descriptions on the campaign menu so it shouldn't be used.
Some of these files might be fixable with a little work so I'll spend some more time looking at it later.
I really like the looks of this mod and I hope it can be fixed up better for English speakers.
Last edited by Gaius Julius Caesar II; February 21, 2017 at 08:09 PM.
Thank you, be sure to update us if you can do something more about this mod
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Under the patronage of Finlander, patron of Lugotorix & Lifthrasir & joerock22 & Socrates1984 & Kilo11 & Vladyvid & Dick Cheney & phazer & Jake Armitage & webba 84 of the Imperial House of Hader
So anyone here working on a translation?
Member of the Beyond Skyrim Project
Sorry for my bad english)
Here you can download the latest version of this mod (1.6 + my little fixes), he is packaged in installer. https://drive.google.com/file/d/0B3j...ew?usp=sharing
Unfortunately english translation is still missing, there is nobody to work on it(
As a partial translation, you may copy this files from original Barbarian Invasion folder (*rome game folder*/bi/data/text) to Bronze Age folder (*rome game folder*/bronze/data/text) with overwrite:
battle.txt
battle_ed.txt
descr_shortcuts.txt
diplomacy.txt
event_strings.txt
event_titles.txt
historic_battles_subtitles.txt
menu_english.txt
shared.txt
strat.txt
tooltips.txt
Thank you for your effort!
Member of the Beyond Skyrim Project
Thanks for the link LanPirot. Mod is quite solid. Would be nice to have a full translation, but even with a partial one it's generally playable (Campaign is a bit difficult but with some practice I think I could play it with understanding). Here's some screenshots I took of custom battle.
Spoiler Alert, click show to read:
"The only thing I'm afraid of is fear." Sir Arthur Wellesley, 1st Duke of Wellington.
in addition to my last post, i translated as best I could a few files
here is the link: https://drive.google.com/file/d/0B3j...ew?usp=sharing
extract into rome total war folder
still not translated this files:
export_ *all* .txt
campaign_descriptions.txt
names.txt
Awesome stuff, thank you for the translation.
"The only thing I'm afraid of is fear." Sir Arthur Wellesley, 1st Duke of Wellington.
I translated some more files into english. Also added to the archive files from the add-on Barbarian Invasion. Now, after installing the mod, just unpack it into the game folder, without hassle with porting from the add-on, about which I wrote earlier.
Download translation: https://drive.google.com/file/d/0B3j...ew?usp=sharing
This files still not translated: export_buildings.txt and export_units.txt
partially translated: campaign_descriptions.txt
Here you can download the latest version of this mod (1.6 + my little fixes), he is packaged in installer. https://drive.google.com/file/d/0B3j...ew?usp=sharing
crash fixed, archive updated
Man, you work quickly. Keep up the great work, it is most excellent.
Finally started a campaign. For some reason I can't save. Not sure why that is.Nevermind. Campaign script most likely, and me starting one campaign, quitting it and then starting another disabled saving. Quitting the game and re-starting for a new campaign and saving is fine.
Last edited by Yue Fei; September 10, 2017 at 04:10 PM.
"The only thing I'm afraid of is fear." Sir Arthur Wellesley, 1st Duke of Wellington.