OK, I've had a look at creating a unit for Napoleon/Empire, and how I use Gimp or Photoshop to open a .dds file and then change the image/textures etc. and create a new Unit for Empire/Napoleon for use in my game...
I was amazed to see the complexity of doing such a thing.
Is "someone" having a joke here? Surely we have COMPUTERS and computers do the "work". Seeing the stretched images that the computer uses to "skin" the framework of the unit, it just seems ridiculous to me...
Are we not doing things backwards? The modder has to manually retexture the stretched image, and by many, many tries somehow ends up with a new unit. That seems to be a LOT of work!
Surely, there must be a program where we could just have a unit, say in 3-D... a single soldier, and change the look as we please.. different hat, different colour coat, fancy trimmings etc... and the COMPUTER would stretch it, bend it, etc, to fit what it needs to use the image in the game. We have to be approaching this from the wrong direction...??
It reminds me of how ... I used to be a typesetter...
In the 1980's we still used hot metal for setting type in printing. So, every page of your daily newspaper would be set in metal and run through a printing press.
Later, we used green CRT screens, and used codes to get the same page. Print, was output on paper and manually stuck down into place, using glue.
A typical code would be:
>f12<>L22<>H18<>/B<...
which meant Font 12, Leading 22, Height 18, and Bold.
Leading was the space between the lines of text...
... a bit complicated... yes it was. because you had the "image" of the finished typesetting in your head, and didn't see the finished article until it was printed out on paper.
Later still, we got WYSIWYG... "what you see is what you get...".. The Apple Mac was invented and anyone could do typesetting.. because the person keyed in the text, and just changed the Height, Font, etc etc, by clicking and pasting.
Nowadays of course we are all on the web... and use the same controls to make this Bold, or use a different typeface etc.
I THINK THAT THE WAY WE CREATE NEW UNITS FOR Empower/Napoleon IS STILL LIKE USING WE'RE USING METAL IN PRINTING...
Having to manually retexture, already stretched unit templates...
THIS IS RIDICULOUS...!!
Would you agree?
... trying to add images of what I'm talking about...