does this ai compatible with the "40 units per army" mod of darthmod ?
does this ai compatible with the "40 units per army" mod of darthmod ?
could you make a version which support Darthmod ? because Uai is much better in forming deep formation than darth ai .
thnx hedge, I will try to do something
Hello,
I have a bug with this mod because i can t play any historical battle in single and multiplayer.
Is that a known bug or it s only for me ?
Thank you
Hello,
Is that mod compatible with darth mod withouy submods ?
Thank you
No, it isn't.
Hey Hedge, thread title just jumped into my eyes. Gotta inform you, that i included the Formations_1.05 file-part into a recent NER+ update, an update so to say from what JaM delivered with NER 2.0. Hope you don't mind, and that NER project has still permission to use your excellent historical formations (updated)
Edit
No known bug. Must be a conflict with other mods.
Last edited by DaVinci; July 03, 2012 at 11:15 AM.
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UAI 2.0 Naval Supremacy
Changes
-AI now recruits large powerful navies (see spoilers)
-Countries armies rebalanced and updated for new DLC's, also reduced likely hood of cannon/cavalry spam
-Still the only mod in which light infantry/skirmishers are recruited by the AI.
-Improved Ottomans (allowed them to recruit Dhows and line infantry earlier)
-Small formation tweaks - greater variety of Formations will be seen used by the AI
-Build order improvements - Ai should maintain a better economy to finance larger navies.
-Melee and Charge improvements - less run through by charging units and cavarly should be seen (unintentional effect of previous versions).
-More AI naval invasions!
-Better AI Occupations of trade Nodes
AI Navy Compositions
AI Trading
AI Army Compositions
AI Naval Invasions!
Download!
edit 27/07: How depressing, not one comment and <40 downloads, why do I bother?
Last edited by The Hedge Knight; July 27, 2012 at 11:55 AM.
Also please post any recruitment problems your having, if the ai isn't recruiting a certain unit and has the buildings etc please do tell. Tried really hard to make sure you see the AI throw absolutely everything at you this version but some things may have slipped by.
Thank you very much for this great work! I will download this! Oh and Wich version should I chose? I want the AI to be stronger and its great that they will now be creating ships of the line!
Sorry, already found it!
Thank you very much for your great work. It improves the game greatly.
So Naval Supremacy UAI adds all the feature changes from your changelog?
What difficulty should I be playing On?
Thanks for your work.
H/H or N/N to start. Would be a pretty rubbish change log if it didn't.
Mr. Hedge Knight; Is this mod compatible with LME4....or can it be made compatible without too much trouble. It looks interesting to me.
Thank you
Its got a special version included in the launcher options of LME 4 already?
Doh....I guess I just didn`t see it in there. Thank you for the response sir.
Is this mod meant to be played in World Domination or Historical? Or doesn't it matter?
I started a campaign as Austria on Hard/Hard Historical and about a year has gone by and France seems rather tame at the moment. I'll see what happens in a few more years.