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Thread: Naval Supremacy V2.0 UAI!

  1. #301
    Pili Posterior
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    Default Re: Naval Supremacy V2.0 UAI!

    Good stuff Hedge. Thank you.

  2. #302
    Libertus
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    Default Re: Naval Supremacy V2.0 UAI!

    Thank you for your work.

    UAI interests me most but I am also interested in larger units and the effects offered by LOB, but I notice UAI is more updated and developed, so that LOB likely doesn't have the same standard of CAI.
    What will happen if I extract both LOB and UAI 2.0 to data? If this is a problem, how can I have the best of both?

  3. #303
    The Hedge Knight's Avatar Fierce When Cornered
    Artifex

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    Default Re: Naval Supremacy V2.0 UAI!

    You should be able to extract merge and repack with no problems, just delete the UAI unit_stats_land.
    Proudly under the patronage of Eol

  4. #304
    Libertus
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    Default Re: Naval Supremacy V2.0 UAI!

    Thank you for your reply.

    So I downloaded ETW Pack File Manager and extracted lob.pack to a folder, then extracted the uai.pack to the same folder, overwriting everything except uai_unit_stats_land.
    Then I made a new pack, added the extracted files and saved as uaimerge.pack.

    You reckon this will be stable to put in /data?

    (I'm not very savvy to these things...)

  5. #305
    Libertus
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    Default Re: Naval Supremacy V2.0 UAI!

    I did what I just described above.

    There was no UAI badge on the main menu and gameplay appeared to be entirely vanilla.

    So I've made a mistake, but where?

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