UAI 2.0 Naval Supremacy
Changes V2.0 Naval Supremacy
-AI now recruits large powerful navies (see spoilers)
-Countries armies rebalanced and updated for new DLC's, also reduced likely hood of cannon/cavalry spam
-Still the only mod in which light infantry/skirmishers are recruited by the AI.
-Improved Ottomans (allowed them to recruit Dhows and line infantry earlier)
-Small formation tweaks - greater variety of Formations will be seen used by the AI
-Build order improvements - Ai should maintain a better economy to finance larger navies.
-Melee and Charge improvements - less run through by charging units and cavarly should be seen (unintentional effect of previous versions).
-More AI naval invasions!
-Better AI Occupations of trade Nodes
|Formations pictures (including but not limited too)|
|Complete Change Log Pre 2.0|
1: Extract the file from the rar
2: Place pack file in data, there is no need to edit your user.script
3: Launch the game, if its been done correctly there should be a small indicator of installation when you click single player on the main menu.
My thanks to:
Jam- Formations historic research
Crossjon: Testing and feedback
Marshal Beale: Ai help
Topcat (now t.c) for talking about modding with me, helping me and giving me idea's
Also check out my other minimods here: Click me