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Thread: General discussion

  1. #1

    Default General discussion

    KUNGFUSERGE IS THE CREATOR OF THIS WONDERFUL MOD :

    I, Panzerschreck, help him managing this topic, and do some part
    of historical research for him, in Khartum mod and in the preparation of ZULU DAWN. I make also custom maps .

    the KHARTUM MOD and ZULU MOD





    Quote Originally Posted by naxzul666 View Post
    done.






    OTHERS PICS:

    Spoiler Alert, click show to read: 

    here























    some new screenshots:











    Pics from Dartanianx:
    Spoiler Alert, click show to read: 

    here









    Final zulu-khartum mod


    download link:

    http://www.filefront.com/17420685/Khartum-zulu-Final4.rar/

    if you want to have the wagons like that:

    download the current version and add this small fix with pack files manager:
    http://www.megaupload.com/?d=T0EKNWYO
    Spoiler Alert, click show to read: 

    here


    download the current version and add this small fix:
    http://www.megaupload.com/?d=T0EKNWYO


    and to add the campaign:

    http://www.megaupload.com/?d=HHS7UDLC
    or
    http://www.filefront.com/17244749/install the content in data folder.rar

    place the 2 files campaign in your data (you have to save your others files campaign!!!!!)
    you can also download 10 maps of the zulu mod on this page or page 73, of this topic.









    Spoiler Alert, click show to read: 

    SOME SCREENSHOTS OF A BATTLE :





























    ZULUMAPSMOD BETA 2 is out!
    you need to put in your data 3 things: the zulumap.pack, the allmap mod, the baron von beer modified deployment zones. Use mod manager for zulumap and allmap.

    You have 10 maps available:
    -El Arif (zululand (in siege maps))
    -Tabuk Mesa (zulu plateau)
    -Armenian Canyon (Rorke's)
    -Syrian ridge (zulu lakes)
    -grassy flatlands (Isandwlana)
    -Icelandic pinnacles (zulu rocks)
    -Mountain (boer farms)
    -Sunken crater (zulu crater)
    -spanish lakeside (zulu narrow pass)
    -auterlitz (zulu river)

    My advice: try first sunken crater and spanish lakeside!

    LINK: http://www.filefront.com/17398673/Zulumap.rar
    Most of these maps are not finished yet, for the moment you have to use the allmap mod to make these maps work. (download the 3.0, put it in your data).
    http://www.twcenter.net/forums/showthread.php?t=369836
    YOU MUST have the excellent mod of baron von beer to make the zulu map work well : the modified deployment zones v.0.3 (download the first one, put it in your data!)

    http://www.twcenter.net/forums/showthread.php?t=341069&highlight=modified+deployment


    The zulu map mod add custom battles to this mod:
    Spoiler Alert, click show to read: 

    ZULULAND...



    a high plateau of South Africa!



    new Rorke's drift map: (some defenses are installed by the troops)



    boer farms


    Zulu lakes


    Zulu rocks


    ZULU CRATER


    ISANDLWANA



    ZULU NARROW PASS



    OTHERS PICS OF BATTLES
    Spoiler Alert, click show to read: 

    here

    Attached Thumbnails



    Spoiler Alert, click show to read: 

    and




















    RORKE'S DRIFT:

    Rorke's Drift, 1879

    Spoiler Alert, click show to read: 
    here


















    Attached Thumbnails




    PICS FROM DARTANIANX:

    Spoiler Alert, click show to read: 

    here















    Others pics: artillery and javelins

    Spoiler Alert, click show to read: 

    here



















    Buffalo horns with 12800 zulus

    Spoiler Alert, click show to read: 



    An other battle:
    Spoiler Alert, click show to read: 

    here





























    welcome in zululand...Or how to survive versus 25600 zulus:

    Spoiler Alert, click show to read: 

    here





















    ZULULAND...










    SOME VIDEOS ABOUT ZULU WAR:

    Spoiler Alert, click show to read: 

    documentary on Rorke's drift

    documentary on Isandwana


    and this interesting 5 parts documentary: it's in spanish, if you don't understand you can look to pictures!











    Humourous videos
    [/QUOTE]


    Zulu CHANTS




    Movies you have to see to be in the zulu war mood
    (beware! these 3 are very very good)
    the film zulu dawn:

    the film zulu

    the serie Shaka zulu, shaka united the zulus and made of it a military nation (before the anglo zulu war)


    Attached Thumbnails





    Last edited by panzerschreck; October 13, 2011 at 05:50 AM.

  2. #2
    EmperorBatman999's Avatar I say, what, what?
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    Default Re: KHARTUM mod is out for NTW!!!

    No need to advertise it here.

  3. #3

    Default Re: KHARTUM mod is out for NTW!!!

    I does look good though.

  4. #4

    Default Re: KHARTUM mod is out for NTW!!!

    This is for NTW?

  5. #5

    Default Re: KHARTUM mod is out for NTW!!!

    Quote Originally Posted by squatlover View Post
    This is for NTW?

    yes made with ETW tools and adapted for NTW

  6. #6
    Inevitability won
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    Default Re: KHARTUM mod is out for NTW!!!

    If its out for NTW, why does the link take me to ETW?

  7. #7

  8. #8
    nigelnire's Avatar Decanus
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    Default Re: KHARTUM mod is out for NTW!!!

    I have been playing a few custom battles and the Campaign tonight and I’d like to highly recommend this Mod to everyone. It is set in the 1880s and based on the British Sudan campaign. Two great movies to watch are “The four feathers” and “Khartoum”.
    Kungfuserge is a very talented Modder and has produced a truly outstanding mod. The units and their information cards look fantastic. In fact CA would be hard pressed to produce something of its quality.

    Sick waiting on the Peninsular Campaign DLC ? Why not grab a Martini Henry carbine and get some action against the Mahdis huge force of dervishes and fuzzy Wuzzies.

    Last edited by nigelnire; June 21, 2010 at 06:09 PM.

  9. #9
    gord96's Avatar Domesticus
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    Default Re: KHARTUM mod is out for NTW!!!

    downloading now. looks great!

  10. #10

    Default Re: KHARTUM mod is out for NTW!!!

    YESSSSSS!!!!!! GREATEST EVER HOLY JEBUS!!!!!

  11. #11
    ToonTotalWar's Avatar Indefinitely Banned
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    Default Re: KHARTUM mod is out for NTW!!!

    Toons Version of mod is here: http://www.twcenter.net/forums/showthread.php?t=340125
    Adjusted Starpos with bigger unit sizes, Blood, No Tracers, and larger unit sizes in custom battles

    Thanks again to Kungfuserge for allowing me to make these adjustments and share with the community!!!, give this man some bloody big Rep

  12. #12

    Default Re: KHARTUM mod is out for NTW!!!

    dang how many men in those units? just look at those numbers!

  13. #13
    ToonTotalWar's Avatar Indefinitely Banned
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    Default Re: KHARTUM mod is out for NTW!!!

    Quote Originally Posted by Chewie View Post
    dang how many men in those units? just look at those numbers!
    In vanilla version for Britain there is 160 for Line Infantry, and the Arab nations average 300 per regiment

  14. #14
    ♔Oggie♔'s Avatar Senator
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    Default Re: KHARTUM mod is out for NTW!!!

    This looks absolutely Stunning! Can't wait to try it out!

  15. #15
    ToonTotalWar's Avatar Indefinitely Banned
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    Default Re: KHARTUM mod is out for NTW!!!

    Quote Originally Posted by ♔Oggie♔ View Post
    This looks absolutely Stunning! Can't wait to try it out!
    It is bloody Awsome!!! I personally would have paid £5.99 for this mod!!! instead of pre-purchase on Peninsula Campaign!!!

    CA should/need watch out that there are some very talented modders out there and they may just steal the show from them!!!

  16. #16
    ♔Oggie♔'s Avatar Senator
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    Default Re: KHARTUM mod is out for NTW!!!

    Quote Originally Posted by ToonTotalWar View Post
    It is bloody Awsome!!! I personally would have paid £5.99 for this mod!!! instead of pre-purchase on Peninsula Campaign!!!

    CA should/need watch out that there are some very talented modders out there and they may just steal the show from them!!!
    Indeed I would pay for such a mod. Now these kinds of mods are possible, Wonderfull things can be made!

  17. #17

    Default Re: KHARTUM mod is out for NTW!!!

    Quote Originally Posted by ♔EmperorBatman999♔ View Post
    No need to advertise it here.
    I strongly disagree, since the modding sections of these forums are now organised in such a way that it takes half an hour to see whether anything new has been released (used to take all of one minute).

    Mod looks great. Ten times more interesting setting than Shogun 2, plus modders don't have to ruin history in the name of political correctness.

    "They don't like it up 'em, Captain Mainwaring!"
    Last edited by Richey79; June 22, 2010 at 04:38 AM.

  18. #18
    ToonTotalWar's Avatar Indefinitely Banned
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    Default Re: KHARTUM mod is out for NTW!!!

    Quote Originally Posted by Richey79 View Post
    I strongly disagree, since the modding sections of these forums are now organised in such a way that it takes half an hour to see whether anything new has been released (used to take all of one minute).

    Mod looks great. Ten times more interesting setting than Shogun 2, plus modders don't have ruin history in the name of political correctness.

    "They don't like it up 'em, Captain Mainwaring!"
    I agree!! I too have this wonderful mod on my site as it is worth its status on my site!!!

  19. #19

    Default Re: KHARTUM mod is out for NTW!!!

    http://www.twcenter.net/forums/member.php?u=18168

    Link to Kungfuserge, for easy repping: this is a truly awesome mod!

    The only things I'd really love to see added would be a gatling gun / maxim gun. you could alter the model for the puckle gun from ETW and up the rate of fire.
    Last edited by Richey79; June 22, 2010 at 05:53 AM.

  20. #20

    Default Re: KHARTUM mod is out for NTW!!!

    What a most wunderfull MOD. Great Thanks to the modders. Will play as soon as i can.

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