View Poll Results: Should I add my units to the Peninsular DLC?

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  • Yes!

    160 88.40%
  • No!

    21 11.60%
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Thread: Foreign Legions Mod 7.5 -New British and Austrian Updates

  1. #301
    pukadog's Avatar Yari-hei
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    Default Re: Foreign Legions Mod 7.0 - New French Units Update

    great update to units!

  2. #302
    SaTURnO's Avatar Ikko-Ikki
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    Default Re: Foreign Legions Mod 7.0 - New French Units Update

    HI, sorry but where are the new downloadable file?? The attached file are the old relase or not!?

  3. #303
    EmperorBatman999's Avatar I say, what, what?
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    Default Re: Foreign Legions Mod 7.0 - New French Units Update

    The attached file is a new one.

  4. #304
    SaTURnO's Avatar Ikko-Ikki
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    Default Re: Foreign Legions Mod 7.0 - New French Units Update

    mmmh... very strange...
    In game I dont see the new france unit, also if I read the last modified date inside the .zip all file date are very old! (max 2011/12/26)
    In file Foreign_Legions_mod.zip there is unit_pack_compatibility_project_napoleon_v2_4.pack and it is very old......

    may be I have dowloaded from erroneus link?

    sorry for my english

  5. #305
    EmperorBatman999's Avatar I say, what, what?
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    Default Re: Foreign Legions Mod 7.0 - New French Units Update

    I checked the file, and you were completely correct, it was the older version. This is such a humiliating mistake, I am sorry for not letting you guys have the units yet. Have some rep for informing me of the problem.

    I tried to upload France, but the size is too large for an attachment. Instead, I have placed a download link to a .zip file with all 5 faction packs plus the UPC loc in one. The new update is inside it.
    Last edited by EmperorBatman999; April 30, 2012 at 02:46 PM.

  6. #306
    SaTURnO's Avatar Ikko-Ikki
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    Default Re: Foreign Legions Mod 7.0 - New French Units Update

    great! now downloading!!!

    the most important thinghs in that we have solved the problem

  7. #307
    ASSASSIN1110's Avatar Yari-hei
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    Default Re: Foreign Legions Mod 7.0 - New French Units Update

    has the issue with the maltese foot not being able to form square been fixed? was quite troublesome when i got ambushed by french horsemen near Madrid...good thing i had 4 to make a rushed rather large square, worked well to be honest, i won i checked through the british units and the one of the belgian/dutch units cant form a square either
    Last edited by ASSASSIN1110; May 03, 2012 at 11:07 AM. Reason: missed a bit
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  8. #308
    EmperorBatman999's Avatar I say, what, what?
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    Default Re: Foreign Legions Mod 7.0 - New French Units Update

    Quote Originally Posted by ASSASSIN1110 View Post
    has the issue with the maltese foot not being able to form square been fixed? was quite troublesome when i got ambushed by french horsemen near Madrid...good thing i had 4 to make a rushed rather large square, worked well to be honest, i won i checked through the british units and the one of the belgian/dutch units cant form a square either
    Try downloaind the All Factions zip from MediaFire I have newly posted. The British there I think have the squares fixed.

    Although I don't think they were the custom light infantry shakos anymore. I uploaded it with a version with a few personal changes and fixes, like for example the Yorkshire Volunteers wearing British "Trotters" packs now instead of the French backpacks I left by accident.

    I also changed the light infantry shakos to be all vanilla, and not the custom ones. I found that keeping the variants in all the same atlas as the vanilla British didn't screw up visual quality, and I couldn't keep the new stovepipe light infantry shakos.

  9. #309
    EmperorBatman999's Avatar I say, what, what?
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    Default Re: Foreign Legions Mod 7.0 - New French Units Update

    I may not have won the Best Unit Pack for NTW, but I'd like to thank those 22 people who voted for me.

  10. #310
    Ikko-Ikki
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    Default Re: Foreign Legions Mod 7.0 - New French Units Update

    Hey, Looks great and i have been trying to run it. I cannot seem to find a script file anywhere (not sure what is up with that as I have changed these before) but no appdate under my doc/settings (running XP)..did download all factions and shows in the data file proper but doesn't show anywhere in game (ie custom battles). I also do not have a mod manager..is there somewhere I can download that? I have Napoleon Total War 3 running and does give me the path to load a script as you showed but I cannot paste anything into that and therefore cannot change the script. Sounds confusing but not very computer literate (as you can tell). Any help is appreciated.

  11. #311
    EmperorBatman999's Avatar I say, what, what?
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    Default Re: Foreign Legions Mod 7.0 - New French Units Update

    Try getting mod manager. It can be found under the Napoleon sub-forum's Mod Workshop and then tutorials.

  12. #312
    Yaropolk's Avatar Shisai
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    Default Re: Foreign Legions Mod 7.0 - New French Units Update

    I really don't understand why you made of Russo-German Legion almost elite regiments?

    1 These are regiments consisting from the German captured (prisoners of war). And they were a militia (opolcheniye), not a part of regular army
    2 RG Legion existed from 1813 to 1815 (not too long, you so don't think?)

    Strange choice for RI units
    Last edited by Yaropolk; May 10, 2012 at 09:05 AM.


  13. #313
    Commodore_Perry's Avatar Ikko-Ikki
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    Default Re: Foreign Legions Mod 7.0 - New French Units Update

    Is this mod compatible with DarthMod? Or any of the sub-mods that are included with it?

  14. #314
    warfare4505's Avatar Kabe difendā
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    Default Re: Foreign Legions Mod 7.0 - New French Units Update

    Quote Originally Posted by Commodore_Perry View Post
    Is this mod compatible with DarthMod? Or any of the sub-mods that are included with it?
    I have the same question

  15. #315
    EmperorBatman999's Avatar I say, what, what?
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    Default Re: Foreign Legions Mod 7.0 - New French Units Update

    Quote Originally Posted by Commodore_Perry View Post
    Is this mod compatible with DarthMod? Or any of the sub-mods that are included with it?
    No, it isn't. Darth or anybody with Darthmod has not consulted me on adapting Foreign Legions for DM.

  16. #316
    Commodore_Perry's Avatar Ikko-Ikki
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    Default Re: Foreign Legions Mod 7.0 - New French Units Update

    Is this mod compatible with DarthMod or any of the Sub-Mods?

  17. #317
    Commodore_Perry's Avatar Ikko-Ikki
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    Default Re: Foreign Legions Mod 7.0 - New French Units Update

    Sorry accidentally reposted.

  18. #318
    EmperorBatman999's Avatar I say, what, what?
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    Default Re: Foreign Legions Mod 7.0 - New French Units Update

    As I have said, this is not compatible with Darth Mod.

  19. #319
    EmperorBatman999's Avatar I say, what, what?
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    Default Re: Foreign Legions Mod 7.0 - New French Units Update

    Now that the Scots Grey are now available as DLC, my own unit is now technically illegal and I will be providing a new update shortly.

    Also in the British update will be some of the units being made available for the Peninsular Campaign.

  20. #320
    EmperorBatman999's Avatar I say, what, what?
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    Default Re: Foreign Legions Mod 7.0 - New French Units Update

    The new British update has been posted. I have removed the Scots Greys to make this once again legal, revised the look of the York Volunteers and have also added a few of Britain's units to the Peninsular campaign.


    There is a bug with the two new DLC units that have no text. I am still trying to figure out how to repair that.

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