The rebel faction is not going to be a 'rebel' faction.
The OOTMM will look exactly like the OOTMM, the rest WILL ALSO look like individual factions, as they would use the game mechanic for sub_faction.
They would have their own 'home lands', they would have their own rosters - Also you'd have roaming Orcs pop up as 'bandits' harrassing your borders.
So you see the dynamic makes the Orc faction a true orc faction now.
Ents and variages would be playable, using a script prior to launching the game - this was explained to ruin previous saved games.
Archaons Scripting Commands Research and Guides.
M2TW & M2TW-K Files < Loyal Allies > RTW, RTW-BI, & RTW-ALEX Files
Solvo Populus Add-On [Terrae Expugnandae]
Corsair Invasions mini-mod [TATW 1.2]
Divide And Conquer - Expanded Factions Mod [TATW]
Son of the Great Silver Guard House of Siblesz
Proud father to Renown, Hross, Azim, Louis Lux, and Gaio Giulio Patrizio.
1. Let me quote from the Prologue of "The Fellowship of the Ring":
2. And? You said that hobbits never fought. They did.To the last battle at Fornost with the Witch-lord of Angmar they sent some bowmen to the aid of the king, or so they maintained, though no takes of Men record it.
EB used one similar in RTW_BI, but for M2TW i dont recall any mod using this.
Regarding playable emergant factions, they will be played from the time they would have emerged, i.e.
Ents, same as game start (Ent faction are re-emergant in the normal game).
Khand, this would be near the end of the TA, Mordor is reduced ad a new threat to the Reunited Kingdom emerges. The R-K would be in control of Gondor Fiefs, Eriador, Isengard, Umbar, and Harondor. The High Elves of Imlandris and Lindon have left ME, leaving only the Silvan. The Dwarves still hide in their mines. Perhaps you'll find ME to be a very different place..
Archaons Scripting Commands Research and Guides.
M2TW & M2TW-K Files < Loyal Allies > RTW, RTW-BI, & RTW-ALEX Files
Solvo Populus Add-On [Terrae Expugnandae]
Corsair Invasions mini-mod [TATW 1.2]
Divide And Conquer - Expanded Factions Mod [TATW]
Son of the Great Silver Guard House of Siblesz
Proud father to Renown, Hross, Azim, Louis Lux, and Gaio Giulio Patrizio.
Sorry these forums for the submod have grown hugely and confusedly. I was wondering if aupkeep cost was ever put into place for the 3.999 beta and if so where I can find that file to download?
thanks
Last edited by Makrell; July 20, 2010 at 09:24 AM.
"No Rest until the Blood of Greenskins flows like Dark Ale upon the Earth!"
+++ Josef Bugman +++
Dac 2.0 will be awesome
Sounds very promising, good luck all.
Thanks Vash
Archaon has finished the unbreakable alliances coding, which he has released as a sub-mod.
http://www.twcenter.net/forums/showt...=255238&page=7
This will feature (as he is mod leader and chief dood coder) in DaC, along side many other scripts of his.
Have a peek and say what you think here or there....be nice to have opinions on it here too.
Will update this thread as we see the coding coming together, as much as we CAN.![]()
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