Never said you were potty....you suggested it yourself![]()
And plus, your username kind of implies that too
Spoiler Alert, click show to read:
Damn knew I should of put loopy instead of potty. I set myself up didn't I?![]()
Yep.
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We are to move all discussion threads revolving around desriptions and other help to this thread, so the 3 other events and discussion will be retained here from now.
Will inform you all of what needs doing, as long as you're happy doing it. Makes sense to streamline the conversation.
Hey guys,we still would like it very much if the community will help us with making ideas for events.
Again, look here: http://dacmod.forumotion.com/public-event-forum-f81/ and everything will be explained. If you still need help, you can allways ask there and you will get an answer in a matter of hours.
SEcondly, I will announce that september will be a DAC preview month. Although we are still far from release, we would like to help you guys going through the most depressing month of the year. Yup, the schools start again![]()
So expect about every week 2 small or big previews. This could be a faction preview, perhaps an interview with our team or maybe a nice new video from warman!![]()
You know, I would LOVE to see an event in which the Dwarves of the Belegost attempt to sack the Elves of Mithlond, and that starts the beginnings of a world war between dwarves and elves.... Kinda wicked cool actually lol!
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RTR RULES!!!!
I just wanted to know if DaC 4.0 will be compatible with TATW 2.1? And for what year do you plann it (2011-2012??)
Check it here: http://www.twcenter.net/forums/showt...33#post7944833
"No Rest until the Blood of Greenskins flows like Dark Ale upon the Earth!"
+++ Josef Bugman +++
ok idk if i have a say in this, but this mod looks really interesting and could be HUGE but first of all what do u mean more control over the middle earth and s=econdly do u think u could make the elves a little stronger? they r just overlooked soooo much b/c ppl love gondor and rohan so much
A LOT of work is going into the elves....we're making a huge effort on that front. Sorry for not answering sooner, taken some time off
I had a few problems with DAC, I just downloaded it. First of all, as the Khaza-Dum dwarves, i could not recruit units. The unit recruitment was blank.
Secondly, I love DAC. It has some weird bugs but I love the idea of more factions.
I get bored playing TATW with the few factions there are. Eriador I feel is weak, the new 2.0-2.1 rebuilding of Arnor helps though. There is just not enough conflict going on in TATW for my tastes. In medieval II there were so many factions the world felt alive and in turmoil because on the other side of the map there were HUGE battles and nations conquering and being driven back.
I would like to see in the new DAC hero units. More fantasy elements like the ents and eagles coming into play. I would like to see the elves helped out somehow. I just can't play with them well. The typical bow, spear line defense and cavalry just doesn't work with them.
Also on the last DAC the NW side of the map was totally given an overhaul. You threw the angmar faction up there, the hobbits and men of bree split eriador with the dunedain, and then the forodwaith guys too. It totally energized that whole area of the map. However the NE side was almost completely the same. Dale and the dwarves and rhun. No new factions really. Same with SE corner, Rhun and Mordor controll it all.
I know the map is only so big, but hell, make the map bigger and enlarge the distances between towns and such. More zones and factions= a more lively game.
My post is kind of rambling, sorry. I have such high hopes for the DAC mod though. It's nearly commercial quality. It's friggin aweseom!
Think I'll help out if neededSqueeks is empress I'll be the princess *dances away*
Hmmm Princess ReignTerror has a strange ring to it.
All help is welcome (even if your name scares me )
Princess it is then!!!
Will deal with that tomorrow morning!
Azriel will answer your great post tomorrow...sleepy now....night all
Last edited by Squeaks; September 12, 2010 at 05:30 PM.
Thanks for liking it...one thing about previous versions of DaC is that they were never complete....the ideas were all there, but incomplete.
Well, I think that the addition of extra factions is fun. TA has broken barriers that enable us to add bits to it, but we're not taking anything away from vanilla as such, simply appraoching from a different angle. With all the work they put into 2.1 there's no escaping the fact that you can't do everything at once, and I'm sure there will be future changes that are mega-cool.I get bored playing TATW with the few factions there are. Eriador I feel is weak, the new 2.0-2.1 rebuilding of Arnor helps though. There is just not enough conflict going on in TATW for my tastes. In medieval II there were so many factions the world felt alive and in turmoil because on the other side of the map there were HUGE battles and nations conquering and being driven back
Ents are one thing we're playing with a fair bit, and the elves have an overhaul; possibly to a larger extent than even we previously imagined.I would like to see in the new DAC hero units. More fantasy elements like the ents and eagles coming into play. I would like to see the elves helped out somehow. I just can't play with them well. The typical bow, spear line defense and cavalry just doesn't work with them.
Well, some of that is inescapable (certainly bad guy control of the deep south east), but we're using an expanded map and have a thing up in the north to throw in that will alter things irrevocably...also have plans for a Dale based biggie, so rest assured that there is more life up there. You also have Dorwinion, which WILL make some imapct in the east.Also on the last DAC the NW side of the map was totally given an overhaul. You threw the angmar faction up there, the hobbits and men of bree split eriador with the dunedain, and then the forodwaith guys too. It totally energized that whole area of the map. However the NE side was almost completely the same. Dale and the dwarves and rhun. No new factions really. Same with SE corner, Rhun and Mordor controll it all.
We've added more stuff to make a more lively game.I know the map is only so big, but hell, make the map bigger and enlarge the distances between towns and such. More zones and factions= a more lively game.
Oh no...rambling is wonderful. Love rambling posts because they often contain great things amongst the ramble...I know I ramble about almost everything, so you're not alone there. I hope we can fulfil these hopes! Thank you for your faith in little old usMy post is kind of rambling, sorry. I have such high hopes for the DAC mod though. It's nearly commercial quality. It's friggin aweseom!![]()
I know that Squeaks have answered you, but let me do it also (from another aspect and with a different point of view. If you don't mind)
Please remember that all released versions of DaC are beta ones. As Squeaks said, it's not finished (and won't be in 4.0. maybe in 9.9 or 12.256).
The answer is simple. Balin's expedition has just reconquered Khazad-dum. They had no time to rebuild any buildings, they have just arrived. If you check the city, you will see that it has only a 12% dwarf culture, and you need 60% at least to recruit any units. You must keep your warriors alive until you can 1. build a pub (12 turns) and 2. increase your culture % to at least 60% (yep, it's boring for some turns to be able to do nothing, but once again, it is the beta. gameplay will change for Khazad-dwarves, I promise you). Oh yes, and pay attention to your eastern border.... just a suggestion from meand do not move too far to the north....
Thank you. Do you still play the 3.99 version? If so, please send me a PM, maybe I can help you with some bugs
Agree with you, although I never got bored playing TA:TW (OK, when conquered half the map, I got bored)![]()
Me tooSeriously, new heroes are not of the main priority, but we will see....
Oh, there will be a lot... If you like RPG-s, I think you will like DaC, too.
Helping out elves?Do you really think they need it? Unless you meet Olog-hai on the battlefield, noone can defeat them (usually). I'd rather make them weaker. In my games, I usually win battles even if there are 4 or 5 times more enemy than my elves. They are the best archers in game. Just use them wisely and you'll see.
Yep, I also think that it's a bit too calm sometimes (a big thanks for those who made the previous map!).
Basicly, there is only very few or no info in Tolkien's books about these lands. The NW corner is very busy as we have lots of info on it, but I think you'll like the new NE and later the southern area, too. But that's all I can let you know yet
And the more you have to wait between two turns....
Thanks for your kind words. But never forget the fact that DaC is a sub-mod of the Third Age Team's brilliant mod!![]()
I hope I answered all your questions, should you have anything in your mind, please feel free to ask
Cheers,
Bela
"No Rest until the Blood of Greenskins flows like Dark Ale upon the Earth!"
+++ Josef Bugman +++
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