I with the help of the other GAs and the community we will create a list of needed tutorials. That way when someone wants to do a tutorial but not sure what to do it on they can reference the list. Please post any tutorial you would like to see made. Content Artists please keep the list updated. I do not have the time to go through the help forum right now to see what has been asked that does not already have a tutorial that would help, but will try to do that this week. This was suggested by Elzabar so thank him properly when you see him.
any modern game texturing includes working with normal, specular, and diffuse maps. Then there is also a lot of types you'll rarely use.
Making an awesome skin tutorial is impossible, there's to many things to know, and you'll only make an awesome skin after years of practice, and even then you'll not be satisfied with it..
Skinning is for all platforms - mostly the same, with only the normal maps as exception
Yes I know Killerbee, but a step by step in where to find them, how to convert them if needed and all that for a specific platform would be nice, if it isn't already available in the workshop. Then a few suggestions on basic texturing would be sufficient. As Marcel said making a truly awesome skill takes time and practice.
any modern game texturing includes working with normal, specular, and diffuse maps. Then there is also a lot of types you'll rarely use.
Making an awesome skin tutorial is impossible, there's to many things to know, and you'll only make an awesome skin after years of practice, and even then you'll not be satisfied with it..
Perhaps something explaining all those maps in easy-to-understand language ?
And how to make a normal map with Sculptris or so. yes I know your helmet tut covers this but 280 MB is too mcuh to dl for 1 vid tutorial, I'm sorry.