-
May 11, 2010, 02:39 PM
#1
slowing down melee battles
Its easy to slow the kill rate for shooting battles, but how about for melee - I think a 4 second scuffle and the cavalry battle is over is unrealistic. I thought about changing the attack/defence values. I could for instance, just halve all the attack values, but battles are still over quickly.
Last edited by squatlover; May 12, 2010 at 11:13 AM.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules