Would be interesting to know, why the hell CA put something completly useless into those files...
And the winds can change the map? Where is she lying?
Have you tried matching the coordinates of things in the regions.esf to the entries in the grid_data to see if there is a pattern? For example the same trait being used for a type of farm.
Anyway I was referring to boundaries with a <u> and <u2> tag, such as the one below.
As the <u2> refers to the region I decided to see how many entries each regions had. Below is the results of my searching. The first number is the region number in the America theatre, the name is the name of the region, and the second number is how many entries this region has.Code:<ary type="boundaries"/> <u>4279304465</u> <u2>50</u2>
I'm currently trying to find some sort of pattern between the number of entries and each region. At present I don't understand why carolinas,Code:0 ? 78 1 new_grenada 3 2 french_guyana 8 3 dutch_guyana 31 4 new_andalusia 9 5 panama 0 6 trinidad_tobago 0 7 the_caribbean_sea 38 8 guatemala 0 9 curacao 0 10 windward_islands 97 11 new_spain 0 12 leeward_islands 8 13 hispaniola 0 14 jamaica 11 15 cuba 37 16 wilderness_mexico 0 17 bahamas 28 18 florida 33 19 tejas 27 20 new_mexico 33 21 lower_louisiana 32 22 wilderness_tejas 13 23 georgia_usa 38 24 cherokee_territory 32 25 carolinas 51 26 upper_louisiana 87 27 wilderness_great_plains 20 28 kaintuck_territory 10 29 virginia 2 30 maryland 7 31 pennsylvania 27 32 michigan_territory 8 33 new_york 7 34 algonquin_territory 10 35 new_england 64 36 great_plains 29 37 ontario 9 38 iroquois_territory 9 39 maine 20 40 acadia 18 41 new_france 24 42 huron_territory 15 43 newfoundland 78 44 wilderness_hudsonsbay 116 45 wilderness_canada 0 46 western_plain 0 47 beaver_territory 20 48 ruperts_land 9 49 labrador 13 50 northwest_territories 656 1023 ? 665
new_england, newfoundland, upper_louisiana, windward_islands, wilderness_hudsonsbay, and northwest_territories have so many entries.
I'm not sure what 0 or 1023 are used for but they're present in all the theatres. It's possible that CA disabled this code by assigning it to a non-existent region in the same way they got rid of the pathfinding in the East Indies by moving it off the map. As the order of the regions is from the bottom of the map to the top of the map and 1023 appears before region 1 it may represent something below new_grenada, such as the amazonas region.
Last edited by uanime5; February 20, 2012 at 11:16 AM.
Morning Sun (adds Korea and China to the Shogun 2 map)
http://www.twcenter.net/forums/forum...28-Morning-Sun
Expanded Japan mod (97 new regions and 101 new factions)
http://www.twcenter.net/forums/showt...ew-factions%29
How to split a region in TWS2
http://www.twcenter.net/forums/showt...split-a-region
Eras Total Conquest 2.3 (12 campaigns from 970-1547)
Hey guys just a question.
Would it be possible to modify the scale of the campaign so as to make it bigger without affecting the other parameters, like the size of the regions, or the roads plannification?
Thank you PietroMicca for your answer.
That would be a good idea, but I think they're working on the FotS now...
alhoon is not a member of the infamous Hoons: a (fictional) nazi-sympathizer KKK clan. Of course, no Hoon would openly admit affiliation to the uninitiated.
"Angry Uncle Gordon" describes me well.
_______________________________________________________
Beta-tester for Darthmod Empire, the default modification for Empire Total War that does not ask for your money behind patreon.
Developer of Causa Belli submod for Darthmod, headed by Hammeredalways and a ton of other people.
Developer of LtC: Random maps submod for Lands to Conquer (that brings a multitude of random maps and other features).
I have attached wind maps for ETW and NTW. Each folder contains a legend. Interesting the comparison between Europe wind maps.
I don't know if it helps,but what if you compare the campaign with other strategy games like East India Company and Commander:conquest of the americas?
I saw on the reviews for example in Commander:Conquest of america they use almost the same America map,like the Total War one.
link of the east india company campaign map:
http://www.youtube.com/watch?v=C0k4u...eature=related
link of commander:Conquest of the americas:
http://www.youtube.com/watch?v=woaDS...eature=related
Maybe it helps.....
Hello all
I wonder what will happen if replace the ETW Europe map with the one from NTW Europe map?
They are different maps.
Maybe if someone compare this 2 maps of the same theater will give some information’s on how edit maps.
I just wonder this because we have 2 maps of the same region to compare.
T.
From what I've read here, I'm pretty sure you can't change the ETW map with the NTW map.
alhoon is not a member of the infamous Hoons: a (fictional) nazi-sympathizer KKK clan. Of course, no Hoon would openly admit affiliation to the uninitiated.
"Angry Uncle Gordon" describes me well.
_______________________________________________________
Beta-tester for Darthmod Empire, the default modification for Empire Total War that does not ask for your money behind patreon.
Developer of Causa Belli submod for Darthmod, headed by Hammeredalways and a ton of other people.
Developer of LtC: Random maps submod for Lands to Conquer (that brings a multitude of random maps and other features).
NTW Europe is inserted in a coordinate system different from ETW. Comparison is not useful and replacing is impossible. There are same regions only from a geographical point of view.
Maybe I was right even in speed coefficient for wind map. Try this file attached. Play as Portugal and attack Pirate ships southern in Ivory Coast. If you experience a faster wind than vanilla version I was right.
there was a rigid_spline converter on this forum, but it doesn't work for me. We also need this kind of tool. Rigid spline doesn't affect data of campaign map, but affect campaign from a graphical point of view. Is there another converter somewhere?