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Thread: Previews & Media | Imperium Graecorum

  1. #1

    Icon3 Previews & Media | Imperium Graecorum

    IMPERIUM GRAECORUM





    Mount&Blade: Warband Modification



    The World
    The world is set one thousand, three hundred and seventy seven years ago within the historical time line of man otherwise known as Anno Domini Nostri Iesu DCXXIII.

    The stage is Rhōmanķa (The Eastern Roman Empire). The lands of the Romaioi or 'Romans' have suffered greatly from the ravages of war with the Persians to the east, prominent ancient cities such as Jerusalem and Antioch and Alexandria have succumb to capture. Yet in the midst of all this strife a cloud is forming in the West. A Barbarian horde of Scyths who claim the prestigious name of 'Avaroi' grow stronger and more demanding with the passing of each new year. Ton Graikon 'the Greeks' have but one hope and that hope lay with their Imperator, Herakleios looked to as though a savior after assuming control some years back upon supplanting the tyrant Phocas. Herakleios has initiated a campaign of retaliation rather than war of attrition over lost provinces. With strategic diplomacy and he has sown a new treaty with the Avars in order to turn and plunge deep into Persian territory in attempt to strike at very the heart of the enemy.

    For the Romans to regain supremacy of Mikra Asia (Asia Minor) they must not spread too thinly their forces, nor place all eggs into one basket (so to speak) while being shadowed on all sides by those with an eye for the Imperial fortune.

    In this world you will find all manners of men and their Gods. From the legendary Kings and their Queens who rule over the cities of old to the warriors and wandering tribesmen of the steppe, to the wisest of the magi in the East... there will be much to keep you engrossed with epic drama yet to be realized...

    Team & Credits

    Team Leaders
    COGlory - Brainchild, scripting, coding
    Armatus - Creative writing, Concept Art, Public Relations
    Imperator of rome - 3D Graphic Design

    Graphic Design
    LDKsoldier (Retired - 3D Models, textures)

    Creative Writing
    Aenima (Writer - NPC development)
    Cornelius Plautus (Writer - NPC, Quest development)
    JerichoOnlyFan (Writer - NPC, Quest development)
    Legio (Writer - NPC development)
    Nazgūl Killer (Writer - NPC, Quest development)

    Research
    Ronin04 (Researcher - Persian military, language)
    kemikaze1234 (Researcher - Avars)
    AnthoniusII (Adviser - Greco military, language)

    Credits
    Arch3r (Scripting Help)
    |BalamiR| (Anatolian Map)
    explorer (Hood model)
    foxyman - (Form Ranks Module)
    gutekfiutek (Polished Landscapes)
    Jubal_Barca (Sea Battles Base Kit)
    Lumos (Outposts Base Kit, Scripting Help)
    Maяcel (Textures)
    Merlkir (Research - Samo, Slavs)
    Mirathei (Sea Battles Base Kit)
    NE3 Team (Spear Brace Kit)
    NikeBG (Research - Greco-Romans)
    Raglan (Roman shield)
    Ratbag (Promo Banner)
    Subuatai de Bodemloze (Promo Banner)
    Swagger (Custom skies)


    Preview Media
    Renders



    Equipment




    The famous baths of Zeuxippos




    The Great Palatial Complex




    The Hagia Sophia


    In Game



    Battles




    Characters




    Cities

    Last edited by Bolkonsky; October 16, 2011 at 06:31 PM. Reason: overhaul

  2. #2

    Default Re: Walls of Byzantion

    Good to see this in place finally. Thanks CO!

  3. #3
    Swagger's Avatar Imperial Coffee-Runner
    Join Date
    Apr 2007
    Location
    Portugal
    Posts
    12,453

    Default Re: Walls of Byzantion

    i already said i want to help this mod


    i can add new skies, i made some for med2tw, but i can also add them in M&B

    1st and 2nd post

    http://www.twcenter.net/forums/showt...92#post6421492
    Last edited by Swagger; December 14, 2009 at 03:40 AM.
    Under the Patronage of the Dreadful cedric37!
    Ancs Guide, Emergent Factions , Yes/No Events |L'Outremer for Modders| Swagger's Skymod


  4. #4

    Default Re: Walls of Byzantion

    Swag go ahead and use the group for your work, you're already a member there.

  5. #5

    Default Re: Walls of Byzantion

    Quote Originally Posted by Armatus View Post
    Good to see this in place finally. Thanks CO!
    Yeah, I figured I should probably post here as well.

    @Swagger, yeah, sure, those look great! Thanks!
    Under the Patronage of Leonidas the Lion|Patron of Imperator of Rome - Dewy - Crazyeyesreaper|American and Proud

  6. #6

    Default Re: {WIP} Walls of Byzantion

    Still in need of a coder to help script quests, if experienced please respond to COGlory or myself.

    Thanks and look forward to a new preview coming very soon here.

  7. #7
    Temuzu's Avatar Tiro
    Join Date
    Jan 2010
    Location
    Finland, Suomi.
    Posts
    274

    Default Re: {WIP} Walls of Byzantion

    Oh hi there! Finally joined this place. Just... reporting in!

  8. #8

    Default Re: {WIP} Walls of Byzantion

    Great to see you! I'll invite you to the dev group.

  9. #9

    Default Re: {WIP} Walls of Byzantion

    Welcome!
    Under the Patronage of Leonidas the Lion|Patron of Imperator of Rome - Dewy - Crazyeyesreaper|American and Proud

  10. #10

    Default Re: {WIP} Walls of Byzantion

    OP updated by Armatus. Thanks!
    Under the Patronage of Leonidas the Lion|Patron of Imperator of Rome - Dewy - Crazyeyesreaper|American and Proud

  11. #11

    Default Re: {WIP} Walls of Byzantion

    Well I was waiting to announce with our screens, would you like to put them in or me?

  12. #12

    Default Re: {WIP} Walls of Byzantion

    If you'd like. I have to work today so I won't have time.
    Under the Patronage of Leonidas the Lion|Patron of Imperator of Rome - Dewy - Crazyeyesreaper|American and Proud

  13. #13

    Default Re: {WIP} Walls of Byzantion

    On behalf of the team (especially Imperator of rome) I would like to present to you our late Roman armoury!


    Screens & Renders (Preview I)
    Click to view content: 

    Models & Textures

    by

    Imperator of rome

    ROMAN HELM






    ROMAN SPATHA












  14. #14

    Default Re: {PREVIEW 1-15-10} Walls of Byzantion

    Came out nice!
    Under the Patronage of Leonidas the Lion|Patron of Imperator of Rome - Dewy - Crazyeyesreaper|American and Proud

  15. #15

    Default Re: {PREVIEW 1-15-10} Walls of Byzantion

    Tomorrow we shall have an update of our Sassanid Armory!

  16. #16

    Default Re: {PREVIEW 1-15-10} Walls of Byzantion

    Hey, Armatus.
    Ofcourse, I'll join it.

  17. #17

    Default Re: {PREVIEW 1-15-10} Walls of Byzantion

    Huzzah! Another team member!
    Under the Patronage of Leonidas the Lion|Patron of Imperator of Rome - Dewy - Crazyeyesreaper|American and Proud

  18. #18

    Default Re: [UPDATE 1-30-10] Walls of Byzantion

    Second preview is updated!

    check the OP!

  19. #19

    Default Re: [UPDATE 1-30-10] Walls of Byzantion

    Looked good but the troops using the items were weird. I saw a Roman with a Sughdian mace and another Roman wielding a one handed axe in two hands. Good work though.
    Under the Patronage of the Honorable Bolkonskij

    Indulge yourself into discovering the race of the Turks that stormed the Oriental world and regained their honor from the despair of decay.
    The Expiation of Degeneracy-A Great Seljuks AAR at http://www.twcenter.net/forums/showthread.php?t=276748
    "By purple death I'm seized and fate supreme."- Julian the Apostate

  20. #20
    AnthoniusII's Avatar Μέγαc Δομέστικοc
    Join Date
    Feb 2007
    Location
    Thessalonike Greece
    Posts
    19,058

    Default Re: [UPDATE 1-30-10] Walls of Byzantion

    An exelent start..I will sent you more pics and even textures toi help!
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


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